destroyfish Nov 2, 2023 @ 12:04am
Cannot Troubleshoot my 7days server Ubuntu
I am having the hardest time getting these two servers set up. I'm not sure what the issue is. For my 7 Days I managed to troubleshoot and solve my Authorization Required but not Authorization Protocol set problem; I did XAUTH + local. But now i am getting this line of code and nothing else. Keep in mind I am very novice at linux and SSH reading so I am not smart at diagnosing my own problems,

[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=4194304"
"memorysetup-bucket-allocator-block-count=1"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=4194304"
"memorysetup-profiler-bucket-allocator-block-count=1"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=4194304"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=262144"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gfx=262144"
this is all I get after running the ./ command
I don't know what process this is running at this point if it is shell or what. It seems no input except Ctrl + Z can exit me out.

I read my output log but I don't understand it, it has so many graphical errors. I feel like running on Windows would have been easier. Would it really make that much of a performance difference between the operating systems? I've been challenging myself to improve performance.


This is the very bottom of my output.


ERROR: Shader 7DTD_Unity5/Wire shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
WARNING: Shader Unsupported: '7DTD_Unity5/Wire' - All subshaders removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off?
2023-11-01T23:47:40 46.537 INF createWorld() done
2023-11-01T23:47:40 46.544 INF Loading players.xml
2023-11-01T23:47:40 46.572 INF WeatherManager: ApplySavedPackages
2023-11-01T23:47:40 46.622 INF Loaded player
2023-11-01T23:47:41 46.893 EXC Address already in use
at System.Net.Sockets.Socket.Bind (System.Net.EndPoint localEP) [0x00043] in <9a5908592ec248aabadc2c9fa04395eb>:0
at System.Net.Sockets.TcpListener.Start (System.Int32 backlog) [0x00044] in <9a5908592ec248aabadc2c9fa04395eb>:0
at System.Net.Sockets.TcpListener.Start () [0x00000] in <9a5908592ec248aabadc2c9fa04395eb>:0
at ServerInformationTcpProvider.StartServer () [0x00028] in <e9d9eff4796842fd937f9d9e966aa835>:0
UnityEngine.StackTraceUtility:ExtractStringFromException(Object)
Log:Exception(Exception)
ServerInformationTcpProvider:StartServer()
<StartAsServer>d__146:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)

2023-11-01T23:47:41 46.897 INF [EOS] Registering server
ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
[S_API] SteamAPI_Init(): Loaded local 'steamclient.so' OK.
CAppInfoCacheReadFromDiskThread took 2 milliseconds to initialize
CreateBoundSocket: ::bind couldn't find an open port between 26900 and 26900
2023-11-01T23:47:41 47.150 ERR [Steamworks.NET] Could not initialize GameServer
2023-11-01T23:47:41 47.150 INF Loading dymesh settings
2023-11-01T23:47:41 47.150 INF Dynamic Mesh Settings
2023-11-01T23:47:41 47.150 INF Use Imposter Values: False
2023-11-01T23:47:41 47.150 INF Only Player Areas: True
2023-11-01T23:47:41 47.150 INF Player Area Buffer: 3
2023-11-01T23:47:41 47.150 INF Max View Distance: 1000
2023-11-01T23:47:41 47.150 INF Regen all on new world: False
2023-11-01T23:47:41 47.153 INF Dymesh: Prepping dynamic mesh. Resend Default: True
2023-11-01T23:47:41 47.153 INF Dymesh: Mesh location: /home/steam/.local/share/7DaysToDie/Saves/Navezgane/My Game/DynamicMeshes/
2023-11-01T23:47:41 47.155 INF [Web] Webserver not started, WebDashboardEnabled set to false
2023-11-01T23:47:41 47.156 INF StartGame done
2023-11-01T23:47:41 47.522 INF [EOS] Server registered, session: 338bf8b8b4d64045b8f88f6a08844d93
2023-11-01T23:47:41 47.536 INF [EOS] Session address: ************
2023-11-01T23:47:42 48.110 INF Dymesh: Warming dynamic mesh
2023-11-01T23:47:42 48.110 INF Dymesh: Creating dynamic mesh manager
2023-11-01T23:47:42 48.115 INF Dymesh: Awake
2023-11-01T23:47:42 48.116 INF Dymesh: Mesh location: /home/steam/.local/share/7DaysToDie/Saves/Navezgane/My Game/DynamicMeshes/
2023-11-01T23:47:42 48.117 INF Dymesh: Loading Items: /home/steam/.local/share/7DaysToDie/Saves/Navezgane/My Game/DynamicMeshes/
2023-11-01T23:47:42 48.124 INF Dymesh: Loaded Items: 0
2023-11-01T23:47:42 48.126 INF Dymesh: Loading all items took: 0.009087 seconds.
2023-11-01T23:47:42 48.132 INF Clearing queues.
2023-11-01T23:47:42 48.132 INF Cleared queues.
2023-11-01T23:47:42 48.133 INF Dynamic thread starting
2023-11-01T23:47:42 48.136 INF Dymesh door replacement: imposterBlock
Warning: failed to init SDL thread priority manager: SDL not foun
< >
Showing 1-2 of 2 comments
[N]ebsun Nov 2, 2023 @ 12:16am 
2023-11-01T23:47:41 46.893 EXC Address already in use

try just one server and get it working before trying to run 2 at the same time
Metal_Warrior Nov 2, 2023 @ 2:41pm 
Maybe, just maybe, you should try to host something that is native to Linux and comes with your package manager first. I know, this sucks and takes time, but as you have no clue what SSH is nor how the OS works, hosting a 3rd party software on your Linux is probably the last thing you can achieve without botching your IT security. Baby steps, not frog leaps.
< >
Showing 1-2 of 2 comments
Per page: 1530 50