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Zgłoś problem z tłumaczeniem
im super oldschool, started from doom/descent era games
w= forward
s= reverse
d= fire
e= alt fire
c= melee
a= jump
z= duck
lmb= strife left
rmb= strife right
mmb= zoom
r= reload
f= flashlight
spacebar= use
enter= chat
\=team chat
1-6= weapon switch
x,v,b,g,t,q for game specific binds
nice about that, is no single finger is needed for multiple combos
impossible to strife left and duck with default binds for a and alt, or strife right and duck when duck is c
most games allow for decent keybinds
most ported games will allow for 360 controller to work
It solves one of my big gripes about WASD though, being that most of your hand is consumed just moving compared to the simplicity of a joystick on a controller.
The nise thing about the PC platform is that you can bind pretty much however you want. The only oddity I have found so far was Dead Space, which prohibited mapping movement to the arrow keys for some reason.
cant rebind anything
and very difficult to play with the default pc controls (even for a normal person)
http://www.allgame.com/game.php?id=64369&tab=controls
only way to play it is with the 360 controller
What DeadSpace game did you place? :/ I played all 3 with mouse and keyboard and rarely died normally from a monster. Mostly died from quick time events when I wasn't able to mash the E button so quickly.
Didn't even need to reconfig the controls for the game to feel at home with mouse and keyboard. Aiming was a whole lot easier which made the combat a bit too easy at certain times.
As for the topic starter problem. For me Wasd isn't a problem. I can quickly change direction without a problem and I find it to give better precision in FPS games.
Zefar, you say WASD is more precise for you. More precise than what, specifically? Arrow keys? Controller?
Those of you who have gotten used to WASD, do you think there is room for improvement? I am sure with time it could be second nature to me, but as a perfectionist I think I would always be left wanting a more ergonomic approach.
I actually started PC gaming on a laptop. That is, first person shooters as well as other more older arcade like games on the more flat keyboards.
Trying to use the keys W,A,S,D felt horrible...And yet I wanted to keep trying at it. I just kept playing that AvP demo which was on a Predator 1+2 disc set. Eventually I got used to it.
What was worse I was using a touchpad to look around in that game. Now that really was horrid when its so close to the keyboard and the buttons like that.
Then I got a PC. Felt weird at first using more chunky keys. Was even more overwhelming when I started playing Crysis with more keybinding to memorize with the fingers. But I got used to it.
And after those other games I give an old Doom game a try with the older keyboard layout. No chance.
I want to say its possible to make a customized flat controller that registers as a keyboard (if they haven't been done already). But whatever way you look at it, you would still have to learn with your fingers.
There really ain't much you can do to change this other than to get used to it.
whoever came up with WASD shouldve been shot.
Moving the whole of WASD over 1 key to the right felt more natural once i set the crouch to the Shift key and Walk to the Z key. No more weird stretching and cramping going on. Imma tell ya, the Home Row keys are the Home Row keys for a reason.
I read that the TFGH setup is pretty popular just because it allows easier access to bindings.
and youre just not that bright