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Metacritic: Biggest gap between critic and user game scores
I'm trying to find the largest gap between in sentiment between game critics and users. I think these 5 represent the biggest differences that I could find, at least for games that have a sufficient number of reviews:

Overwatch 2 - 79 critics vs 1.7 users
https://www.metacritic.com/game/overwatch-2/

Diablo 4 - 86 critics vs 2.5 users
https://www.metacritic.com/game/diablo-iv/

Dragon Age: The Veilguard - 86 critics vs 3.9 users
https://www.metacritic.com/game/dragon-age-the-veilguard/

Concord - 62 critics vs 1.7 users
https://www.metacritic.com/game/concord/

The Last of Us - Part 2 - 93 critics vs 5.8 users
https://www.metacritic.com/game/the-last-of-us-part-ii/


Any others to add here?

In all these cases, the critic scores are the ones much higher than the user scores. Anyone know of a case where this is inverted, where users loved a game and critics hated it? The only one I can really think of is God Hand, and that difference isn't that extreme.
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1-8 van 8 reacties weergegeven
People use Metacritic?
critics 80% of the time don't even play the game for more than 1h and therefore they have 0 clue what they're on about
Maybe getting the games for free to review makes them a little bias.
Origineel geplaatst door Crazy Tiger:
People use Metacritic?
Its solid to quickly see what's the latest new thing, as for following the scores..... yeah, I am the judge here.
admiral1018 (Verbannen) 17 jan om 15:50 
Origineel geplaatst door 󠀡󠀡󠀡󠀡⁧⁧Vivi:
critics 80% of the time don't even play the game for more than 1h and therefore they have 0 clue what they're on about

That's often true, but most games still have critical score within 10 points of so of audience ones. I've been curious in finding the extreme outliers where the groups has wildly different views of the game.
Origineel geplaatst door admiral1018:
I'm trying to find the largest gap between in sentiment between game critics and users. I think these 5 represent the biggest differences that I could find, at least for games that have a sufficient number of reviews:

Overwatch 2 - 79 critics vs 1.7 users
https://www.metacritic.com/game/overwatch-2/

Diablo 4 - 86 critics vs 2.5 users
https://www.metacritic.com/game/diablo-iv/

Dragon Age: The Veilguard - 86 critics vs 3.9 users
https://www.metacritic.com/game/dragon-age-the-veilguard/

Concord - 62 critics vs 1.7 users
https://www.metacritic.com/game/concord/

The Last of Us - Part 2 - 93 critics vs 5.8 users
https://www.metacritic.com/game/the-last-of-us-part-ii/


Any others to add here?

In all these cases, the critic scores are the ones much higher than the user scores. Anyone know of a case where this is inverted, where users loved a game and critics hated it? The only one I can really think of is God Hand, and that difference isn't that extreme.

gran turismo 7?
as for a game that critics hated but users loved... im pretty sure that is EXTREMELY rare, i would argue that 90% of the time the crits and users usually agree.
admiral1018 (Verbannen) 17 jan om 16:01 
Origineel geplaatst door -Lex Rock-:
gran turismo 7?

Great example, I totally missed that one.
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Geplaatst op: 17 jan om 11:12
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