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admiral1018 (Banned) Jan 17 @ 11:12am
Metacritic: Biggest gap between critic and user game scores
I'm trying to find the largest gap between in sentiment between game critics and users. I think these 5 represent the biggest differences that I could find, at least for games that have a sufficient number of reviews:

Overwatch 2 - 79 critics vs 1.7 users
https://www.metacritic.com/game/overwatch-2/

Diablo 4 - 86 critics vs 2.5 users
https://www.metacritic.com/game/diablo-iv/

Dragon Age: The Veilguard - 86 critics vs 3.9 users
https://www.metacritic.com/game/dragon-age-the-veilguard/

Concord - 62 critics vs 1.7 users
https://www.metacritic.com/game/concord/

The Last of Us - Part 2 - 93 critics vs 5.8 users
https://www.metacritic.com/game/the-last-of-us-part-ii/


Any others to add here?

In all these cases, the critic scores are the ones much higher than the user scores. Anyone know of a case where this is inverted, where users loved a game and critics hated it? The only one I can really think of is God Hand, and that difference isn't that extreme.
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People use Metacritic?
critics 80% of the time don't even play the game for more than 1h and therefore they have 0 clue what they're on about
Råb!d Jan 17 @ 11:19am 
Maybe getting the games for free to review makes them a little bias.
Originally posted by Crazy Tiger:
People use Metacritic?
Its solid to quickly see what's the latest new thing, as for following the scores..... yeah, I am the judge here.
admiral1018 (Banned) Jan 17 @ 3:50pm 
Originally posted by 󠀡󠀡󠀡󠀡⁧⁧Vivi:
critics 80% of the time don't even play the game for more than 1h and therefore they have 0 clue what they're on about

That's often true, but most games still have critical score within 10 points of so of audience ones. I've been curious in finding the extreme outliers where the groups has wildly different views of the game.
Originally posted by admiral1018:
I'm trying to find the largest gap between in sentiment between game critics and users. I think these 5 represent the biggest differences that I could find, at least for games that have a sufficient number of reviews:

Overwatch 2 - 79 critics vs 1.7 users
https://www.metacritic.com/game/overwatch-2/

Diablo 4 - 86 critics vs 2.5 users
https://www.metacritic.com/game/diablo-iv/

Dragon Age: The Veilguard - 86 critics vs 3.9 users
https://www.metacritic.com/game/dragon-age-the-veilguard/

Concord - 62 critics vs 1.7 users
https://www.metacritic.com/game/concord/

The Last of Us - Part 2 - 93 critics vs 5.8 users
https://www.metacritic.com/game/the-last-of-us-part-ii/


Any others to add here?

In all these cases, the critic scores are the ones much higher than the user scores. Anyone know of a case where this is inverted, where users loved a game and critics hated it? The only one I can really think of is God Hand, and that difference isn't that extreme.

gran turismo 7?
as for a game that critics hated but users loved... im pretty sure that is EXTREMELY rare, i would argue that 90% of the time the crits and users usually agree.
admiral1018 (Banned) Jan 17 @ 4:01pm 
Originally posted by -Lex Rock-:
gran turismo 7?

Great example, I totally missed that one.
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Date Posted: Jan 17 @ 11:12am
Posts: 8