Alla diskussioner > Steam-forum > Off Topic > Ämnesdetaljer
オナニー 15 maj, 2023 @ 14:26
Has gaming stopped evolving?
Has the ability to look down and see your body not yet become a standard feature?
Or competent AI in video games?

Has the only thing that evolved is the ability for publishers to push microtransactions into games slowly desensitizing the masses into accepting the new norm?

Modern games feel stale aaaaaaaaaaaaaaaaaaaaaaaaaaa

Something went wrong while displaying this content. Refresh

Error Reference: Community_9745725_
Loading CSS chunk 7561 failed.
(error: https://community.cloudflare.steamstatic.com/public/css/applications/community/communityawardsapp.css?contenthash=789dd1fbdb6c6b5c773d)
< 1 2 3 4 5 6 ... 9 >
Visar 46-60 av 125 kommentarer
Squashbuckler 15 maj, 2023 @ 21:34 
Ursprungligen skrivet av swillfly:
Ursprungligen skrivet av Squashbuckler:

lol. I have another huge thread in steam general on censorship and how it impacts creating thinking... the word police think diversity is more important than creative writing. My grandfather did not recognize the characters in COD Vanguard. He didnt see any female heroes while being torpedoed in the Mediterranean. Females were heroes in other ways, no doubt, but they were not operating the AK AK guns while he was being bombed. A game with female heroes making shells, sacrificing for the family, or pulling their weight in other ways, 100 PERCENT!

Edit: Females in Britain may have used AK AK guns, but you catch my drift. Historical games should remain accurate to the times.

It's all about what sells . . . tiny, anime female protagonists with colorful, disproportionate *parts* sells much better to Abner & Tater than any realistic-ish game.

I checked your reviews and we may have similar tastes.. (Dirty games aside). Feel free to check some of my more played games or high reviews, who knows, you may find a gem. lol
Irene ❤ 15 maj, 2023 @ 21:35 
Due to scalpers overpricing $500 cards to $2000, future of gaming is betrayed and sold for their little profit.
If $500 is high end, then $200 is the average. Everyone should get at least a 4070 and only the richer gets 4090 but it does happen. The future of highly detailed, highly realistic gaming never happened because developers see that we're still using very weak 3D graphics today.
Senast ändrad av Irene ❤; 15 maj, 2023 @ 21:37
FPS became dominant in the last decade because of huge subsides by US military industry to get the average Bryan to get psyched about killing some non-Anglo folk in the name of Democracy/Freedom/whatever.

Those are pretty repetitive and get tiresome really quickly, no matter if its ♥♥♥♥♥, or Zombies, or ♥♥♥♥ Korean Zombis.

There are, though, many different playabilities and mechanics being created. Diversity is growing, underneath the huge shadow of triple-A crap.

I don't think VR and hyperrealism are a good hype. Instead, I wish people making indie games would do better resource management, like they did in the 90s.

A lot of computing is bloated these days, and I'm much more interested about things like Playdate, GB Studio, Raspberry Pi, and even alternate blogging media such as Gemini/Gopher.

There is a vast and exciting realm growing for real geeks, while consumerist folk are being fed rebranding of the same crap.
Haruspex 15 maj, 2023 @ 21:39 
The big publishers aren't interested in making games. They're interested in making money. Funding AAA game development is an investment, not an artistic endeavor. They want to make safe investments that are more likely to make a good return, and thus please their shareholders who also don't care about video games.

Safe investments are not bold ones. Safe investments don't involve taking risks and doing something different. A safe investment is one that follows a proven formula. This is why so many big-budget games feel so cookie cutter.

Where the real innovation happens is with indies. They don't have a lot of money, but they have passion for what they're making and they're not afraid to take risks and do something different. Every once in a while an indie will capture lighting in a bottle and ride the rocket to super-success. The next year, all the bigger publishers will try and emulate that.

Minecraft is a perfect example. One Swedish guy made a clone of a blocky game he liked. It was just a side project for him really. Completely unexpectedly, it exploded in popularity and rose to the stratosphere. Mojang sold for billions and that Swedish guy is now a multi billionaire and lives a somewhat lonely existence in his multi million dollar Beverly Hills mansion.

Since the unexpected success of Minecraft, every game is now trying to be Minecraft.
craigsters 15 maj, 2023 @ 21:39 
Back to chess, checkers,cribbage and Backgammon and card games and uno etc
Silverlight 15 maj, 2023 @ 21:43 
Sort of

Some indies do, but we've lost the parallel line of new graphics and new gameplay.

The innovation in gameplay ideas and the innovation in graphics are being done by different studios.

The PS3/360 era is so fondly remembered because it was the last time these two ideas met perfectly.
Senast ändrad av Silverlight; 15 maj, 2023 @ 21:43
I would rather say that devs have stopped evolving... not all of course but many devs just want to make a quick $ and the best way is low effort and something that has stood the test of time and is popular at the moment.
This gives the impression that games are not really evolving or offering anything new.
That's why I personal are more into Indie games the last ~10 years... once in a while some Indie dev drops a game that feel like something new or at least like something I haven't seen thousand times before.
swillfly 15 maj, 2023 @ 21:51 
Ursprungligen skrivet av Squashbuckler:
Ursprungligen skrivet av swillfly:

It's all about what sells . . . tiny, anime female protagonists with colorful, disproportionate *parts* sells much better to Abner & Tater than any realistic-ish game.

I checked your reviews and we may have similar tastes.. (Dirty games aside). Feel free to check some of my more played games or high reviews, who knows, you may find a gem. lol

I only keep the durty games on wishlist so I can copy-pasta insta-answers for folks seeking game recommendations on OT . . . I'm a real oldschool pc gamer, but occasionally play some ok newer stuff.
Tito Shivan 15 maj, 2023 @ 21:54 
Ursprungligen skrivet av Your_White_Knight:
Yes, it's stopped "evolving" pretty much... developers are afraid of new things, new things might not make money... so they stick with well known things...
You're looking at the wrong developers I'm afraid.

Ursprungligen skrivet av Mitsubishi FTO GP VerR 2.0 V6 NA:
Has the ability to look down and see your body not yet become a standard feature?
Weird thing to focus as a evolutive sign. It's mosty a matter of economics. One less thing to build, render and animate. And so far something people largely don't miss.

Ursprungligen skrivet av Mitsubishi FTO GP VerR 2.0 V6 NA:
Or competent AI in video games?
As multiplayer became ubiquitous the need to develop an AI for games diminished.
I still value lots the games that put effort into single player experiences and add bots to their games, but the actual demographic isn't really into playing with a bunch of bots when there's other people at reach.
Again economics. That manpower is better put on something else, as permanent internet connections have that side covered.

Ursprungligen skrivet av Mitsubishi FTO GP VerR 2.0 V6 NA:
Has the only thing that evolved is the ability for publishers to push microtransactions into games slowly desensitizing the masses into accepting the new norm?
MTXs are just the reflection of new development cycles. Nowadays games are expected to be around for longer, to drop more and more frequent content updates. Single payments don't really cover that. MTX allow for a continuous source of revenue to give a continuous ammount of content.

Times change, so do the ways to charge for things.

Ursprungligen skrivet av Mitsubishi FTO GP VerR 2.0 V6 NA:
Modern games feel stale aaaaaaaaaaaaaaaaaaaaaaaaaaa
Look better games. Expand your horizons.
Ursprungligen skrivet av Tito Shivan:
Ursprungligen skrivet av Your_White_Knight:
Yes, it's stopped "evolving" pretty much... developers are afraid of new things, new things might not make money... so they stick with well known things...
You're looking at the wrong developers I'm afraid.

I'm looking at a majority of the game Developers that put the same features in every game because they think that's what people want... which makes the majority of the games the same.
Devsman 15 maj, 2023 @ 22:15 
Ursprungligen skrivet av Jackie Daytona:
Ursprungligen skrivet av Mitsubishi FTO GP VerR 2.0 V6 NA:
Has the ability to look down and see your body not yet become a standard feature?
Or competent AI in video games?

Has the only thing that evolved is the ability for publishers to push microtransactions into games slowly desensitizing the masses into accepting the new norm?

Modern games feel stale aaaaaaaaaaaaaaaaaaaaaaaaaaa
I can't get excited for new games. Especially AAA.

New CoD? It's going to cost over $70, and all gameplay is online multiplayer. All you can do is grind that. There's nothing else to it. I haven't bought a CoD game in many years. Because they don't care about those of us that buy the game for the single-player campaign.

New f2p online game? I hope you like 100+ hour grind. And having everything good/cool paywalled at outrageous prices. And then the server will shut down in 6 months.

New fighting game? Minimal single-player content. Online only achievements. Everyone online is God-tier. Completely unbeatable. And yet? All gameplay and content revolves around online play.

New rogue-ish game? Like I haven't done this before. Not interested in dying 100s of times to see the ending of a game. (Assuming there even is an ending.)

Card game battler or RTS? There's just going to be some broken thing that everyone uses and abuses. Which will prevent any amount of fun. As you'll be forced to play that, or a direct counter to that.

Racing game? It's all been done. To death. There's only so many times you can drive around a track before it becomes dull. New games with new cars and new tracks help very little.

Sports game? Yearly roster update costing $60. Not appealing at all.

MMO or BR? Their one and only goal is to get you to spend money.

RPG? It will be overpriced. It will stay overpriced. Until the day it is removed from sale. It will be easy. Gameplay will be shallow. Story will be a lame cliche.

It's hard to care when everything is MTX, season passes, limited-time items, and special editions. The game industry doesn't want to make a good game I'll like. They want me to play a game that will take as much money from me as possible.
Holy crap are you me?! This is legit exactly my complaint with virtually every genre, to a dang T.
Ysosrscat 16 maj, 2023 @ 0:21 
Ursprungligen skrivet av Ad Victoriam !:
No, I've just seen someone explaining how AI's "agents" may help to create way more realistic png in games, png with actual interrests / thinking / reactions to what the player do. What's one of the thing that video games lack the most today, interactivity.

"realistic npc's" lawl

That's just twitter.
Ursprungligen skrivet av Your_White_Knight:
Ursprungligen skrivet av Mitsubishi FTO GP VerR 2.0 V6 NA:
Has gaming stopped evolving?

Has the ability to look down and see your body not yet become a standard feature?
Or competent AI in video games?

Has the only thing that evolved is the ability for publishers to push microtransactions into games slowly desensitizing the masses into accepting the new norm?

Modern games feel stale aaaaaaaaaaaaaaaaaaaaaaaaaaa

Yes... and no...

Yes, it's stopped "evolving" pretty much... developers are afraid of new things, new things might not make money... so they stick with well known things...

Many games have that ability... it's just easier / cheaper not to make a full body.

We had other threads like that... make the AI too good and people won't win... can't have that.

"micro-transactions" are a misnomer... most aren't actually "micro=transactions" it's an over used buzzword for "but I want it and I want it for free"

Most people just have short attention spans... they get bored too easy...




What about all the People who claim they won't spend a single penny on anything
after the 2016 Date? How does that factor into the whole it makes money thing???
Ursprungligen skrivet av ShadowShifterMarlith:
Ursprungligen skrivet av Your_White_Knight:

Yes... and no...

Yes, it's stopped "evolving" pretty much... developers are afraid of new things, new things might not make money... so they stick with well known things...

Many games have that ability... it's just easier / cheaper not to make a full body.

We had other threads like that... make the AI too good and people won't win... can't have that.

"micro-transactions" are a misnomer... most aren't actually "micro=transactions" it's an over used buzzword for "but I want it and I want it for free"

Most people just have short attention spans... they get bored too easy...

What about all the People who claim they won't spend a single penny on anything
after the 2016 Date? How does that factor into the whole it makes money thing???

What 2016 date?
Tiberius 16 maj, 2023 @ 0:58 
Ursprungligen skrivet av Jackie Daytona:
Ursprungligen skrivet av Mitsubishi FTO GP VerR 2.0 V6 NA:
Has the ability to look down and see your body not yet become a standard feature?
Or competent AI in video games?

Has the only thing that evolved is the ability for publishers to push microtransactions into games slowly desensitizing the masses into accepting the new norm?

Modern games feel stale aaaaaaaaaaaaaaaaaaaaaaaaaaa
I can't get excited for new games. Especially AAA.

New CoD? It's going to cost over $70, and all gameplay is online multiplayer. All you can do is grind that. There's nothing else to it. I haven't bought a CoD game in many years. Because they don't care about those of us that buy the game for the single-player campaign.

New f2p online game? I hope you like 100+ hour grind. And having everything good/cool paywalled at outrageous prices. And then the server will shut down in 6 months.

New fighting game? Minimal single-player content. Online only achievements. Everyone online is God-tier. Completely unbeatable. And yet? All gameplay and content revolves around online play.

New rogue-ish game? Like I haven't done this before. Not interested in dying 100s of times to see the ending of a game. (Assuming there even is an ending.)

Card game battler or RTS? There's just going to be some broken thing that everyone uses and abuses. Which will prevent any amount of fun. As you'll be forced to play that, or a direct counter to that.

Racing game? It's all been done. To death. There's only so many times you can drive around a track before it becomes dull. New games with new cars and new tracks help very little.

Sports game? Yearly roster update costing $60. Not appealing at all.

MMO or BR? Their one and only goal is to get you to spend money.

RPG? It will be overpriced. It will stay overpriced. Until the day it is removed from sale. It will be easy. Gameplay will be shallow. Story will be a lame cliche.

It's hard to care when everything is MTX, season passes, limited-time items, and special editions. The game industry doesn't want to make a good game I'll like. They want me to play a game that will take as much money from me as possible.

Being innovative and being heavy on mtx are two exclusive things. This is why this kind of discussion tends to get nowhere
< 1 2 3 4 5 6 ... 9 >
Visar 46-60 av 125 kommentarer
Per sida: 1530 50

Alla diskussioner > Steam-forum > Off Topic > Ämnesdetaljer
Datum skrivet: 15 maj, 2023 @ 14:26
Inlägg: 125