Όλες οι συζητήσεις > Φόρουμ Steam > Off Topic > Λεπτομέρειες θέματος
Gamers REJECT modern gaming. Old titles DOMINATE.
https://www.youtube.com/watch?v=LWKgNNzXNxQ

So the top PC titles that were most-played last year are over 9 years old. Consoles tell a similar story, with the top titles being about 7 years old.

Why have most modern titles crashed and burned?
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Αναρτήθηκε αρχικά από Pierce Dalton:
BF2042 was crap and still sold a lot, for example.
I actually bought it. For one single fact: They finally added bots back to Battlefield games so I can play solo without being stuck in the game campaign.

Not a crap game for me. Crap games have been any BF since 3 until 2042 to forcing online multiplayer and no bot support for single play.

Αναρτήθηκε αρχικά από Alaskan Catfish Hike:
I play old games because that is what my all-in-one can handle. I don’t feel like upgrading everything.
There's so many reasons being mentioned in this thread on why older games may get more traction that the video going to the bottom of the barrel to say "Yep, it's because new games are woke" feels really shoehorned.
Τελευταία επεξεργασία από Tito Shivan; 12 Απρ 2024, 9:22
Αναρτήθηκε αρχικά από Sir Seanicus, Esq.:
Well. Modern gaming so far has meant ♥♥♥♥ performance or out right broken games at launch and an AI generated apology letter...all for the price tag of like 80 dollars. I can see why people are turning away.

Buying Games at full price is sorta dumb. Just saying
This really just feels like new thing bad old thing good
If old games are so great then why does Battlefield 3 only have a active player base of less than 300?
Αναρτήθηκε αρχικά από Sek-Raktaa:
Αναρτήθηκε αρχικά από DRIBBUS:

what risks did they take? Both had massive audiences previously . Try again.

Souls games needed years to build up a fanbase and it took 4 years for Dark Souls 3 to sell 10 million copies. Elden Ring sold 20 million copies in a single year, easily doubling the audience and continuing to sell.

Before Elden Ring, many Triple A developers didn't believe that a very challenging, unforgiving game with minimal user interface and cryptic storytelling could have a wider appeal to a massive audience. Souls-likes were considered Niche. Now they are in the mainstream.

As for Baldur's Gate 3, while not quite selling as many copies ("only" 10 million copies), it still sold more copies than Divinity: Original Sin 2.

The game emphasizes player freedom as it tries to simulate a real DnD as much as possible which means there are entire quest lines that can be missed depending on the player's choices.

This isn't something you normally see in your average Triple A game on account of it being costly and time consuming to make and put in the game. Which is why usually this kind of thing isn't done by many Triple A devs.

Yet, Larian did just that and had success, selling a lot of companies and earning a lot of praise.

And i suppose there is also the elephant in the room of the idea of a classic turn based RPG being able to sell well enough to make Triple A studios consider that kind of game for Triple A games.
ok, So Larian took DOS2 slapped the Baldurs Gate name on it, added in more memes and gay sex. Im not really sure what risk qas taken there, same as FS they just took some of what worked before and added a open world and jumping, unfortunately they forgot to add in good boss fights from the previous games, but i would chalk that up to laziness instead of risk taking.
Αναρτήθηκε αρχικά από ambi:
Why have most modern titles crashed and burned?

Company greed :

Titles released too soon as early access to please share holders with an attitude towards their target costumers that "they will still be happy, they always are no matter what junk we throw at them" destroying a large portion of the brand name in the process.

DLC`s :

Not that long ago you could buy a game, and it was complete in every way.
Today you are lucky to get a half decent functional base game for your money, anything else comes in the form of a dozen dlc`s that often ends up costing you more than the game itself.

The collaboration between the gaming industry and the PC / Console / Software industry :

They went too far with what you need in order to play a new release now just so they all could make a profit on people upgrading to what they did not need, and in many cases con not afford.

They went woke :

When you bend over backwards in order to cater to a specific group of people that spend very little money on games in comparison to their main target consumers, you end up alienating the latter and that is just bad business.

They tried to please everyone and it all became very vanilla :

Games used to be an escape, varied and often quite challenging, but now they have to cater to all ages, races, gender, religions and tread ever so lightly not to offend anyone in order to make the most money possible in a very small time frame.
Ironically, the main purpose I’m building my first gaming PC for, this year, is mostly to play games that are now 5+ years old.

Aside from Elden Ring, and maybe Hogwarts Legacy, all the games I needed better hardware for came out around 2015-2019.
Why I play old games:

Mods. Now they can even BAN YOU FROM SINGLEPLAYER GAMES IF YOU MOD THEM. Look up Dragon's Dogma 2.

Little to no cutscenes, waiting on scripts to happen, waiting on NPCs to move etc.

No annoying NPCs talking in my ear non stop with some radio filter on top cos that's totally how telecommunications work now. Even in the future of Cyberpunk 2077 you got that trashy radio filter. Wish you could disable the voices in Need For Speed Unbound.

Movement feels better.

No woke agenda sponsored by Sweet Baby Inc.

No microtransactions.

No grinding.

No copy pasted content on a giant empty map.

Clean visuals. Everything now has so many BS effects you can't even disable. In Grounded you have to mess with some .ini files to disable TAA. In Battlefield 5 TAA is forced on with no way to disable.

More attention to detail. The infamous Far Cry 2 vs Far Cry 5 video.

Manual saving. This feature is almost extinct from modern games.
Αναρτήθηκε αρχικά από Tito Shivan:
Αναρτήθηκε αρχικά από Pierce Dalton:
BF2042 was crap and still sold a lot, for example.
I actually bought it. For one single fact: They finally added bots back to Battlefield games so I can play solo without being stuck in the game campaign.

Not a crap game for me. Crap games have been any BF since 3 until 2042 to forcing online multiplayer and no bot support for single play.

So you're saying 2042 is better than BF4? Yeah right.
Street Fighter III: Third Strike > Modern Gaming...100% factual truth
Αναρτήθηκε αρχικά από Xero_Daxter:
If old games are so great then why does Battlefield 3 only have a active player base of less than 300?

When you start BF3, your default browser opens a website and you have to start the game from there. It might have something to do with that lol.
i just play games i enjoy
it's not a matter of "ohhhh old is better, return to the good days", i just genuinely enjoy spending some time messing around with minecraft datapacks, for example
and if a new game interests me, it interests me

only reasons i don't play newer games i'm interested in are price and performance
Αναρτήθηκε αρχικά από ambi:
Why have most modern titles crashed and burned?

Ganes as s service.
Lootboxes.
Season passes.
Roadmaps
"Surprise mechanics"
NFTs

If I can't get the full game at the moment of purchase and/or if this game is connected to some online service ecosystem, I am not buying it. Period.

And to those "go woke, go broke" people, could you please give me a list of "woke" games that flopped in the last 5 years, including an explanation why they are "woke"?

There are still great games out there, today, though, that are successful. And also games, that people decry as "woke". But in those cases like "Helldivers 2", anti-woke people just pretend it's not woke, because they like the game and it can't be woke, if they like it...
Τελευταία επεξεργασία από Stingray_tm; 12 Απρ 2024, 11:18
Folks, Baldur's Gate 3 is an absolutely abysmal example. It was being heralded as the greatest game of all time that would change video games forever[www.techradar.com] and swept up the game awards, but it does not make the top twenty in sales charts nor any of the M.A.U. charts.

It's like the very best new games would have to offer but still, people would rather play Mario Kart 8, a remake of a game from failed console and a done-to-death franchise that's exclusive to the Nintendo platform judging from any metric.

And look, perhaps you're thinking "But Tonepoet, Baldur's gate released in August. That's too late in the year for it to have stood a chance" but there are later games that made the top 20 sales charts like Street Fighter VI and Mortal Kombat, and Fighting games are a less popular genre than R.P.Gs,[gametree.me] so those games are working at a disadvantage!

Heck, the year it was released, a licensed I.P. game took over the charts. That is not a promising sign considering those are usually considered the pariah games.

Look, I'm not trying to say it's a bad game. I never played it so I don't know. I'm just sayin' it's definitely not going to be the second coming it was made out to be. No way, no how...
Τελευταία επεξεργασία από Tonepoet; 12 Απρ 2024, 11:39
Αναρτήθηκε αρχικά από Pierce Dalton:
So you're saying 2042 is better than BF4? Yeah right.
For me yes, it is a thousand times better.

MP Games that have solid single player experiences will always rank higher on my list over those that don't.

Hence why to me BF2042 > BF3/BF4/BF1/BF5

Αναρτήθηκε αρχικά από Tonepoet:
but it does not make the top twenty in sales charts nor any of the M.A.U. charts.
Picture me surprised, a single player game not having a large MAU factor.
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