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Ilmoita käännösongelmasta
That your responce? You are another ignorant modern gamer. It's obvious to me that you don't even know what the gameplay of DooM, Quake and even the first three Halos feel like. FPS in general felt completely different. You just too ignorant to accept that. Because i never said it's a CoD clone because it has guns. I said it's a clone because there is nothing that is different from CoD in the fundamental gameplay.
If you are so damn right. Then play Quake and tell me it's 100% identical to CoD.
http://i.imgur.com/DcjArsB.png
This is the last time. You cannot hide and regen in Quake because it's not an CoD-clone. Therefore the game is played significantly different from CoD style hide&snipe.
I'm done discussing this with you since you keep igonoring the facts with most odd things.
http://i.imgur.com/gNzKTRB.jpg
Is Skyrim a truly good game? No it isn't. It's from 2006/2007.
I don't like RPG at all but what i've seen my friends play back in the day. Morrowind is a alot more better than Skyrim. Back to the thing. Is Quake from 2000? No it's from 1996.
I suggest you dig up information on Quake so that you don't look stupid online. Quake engine is also in use with every single CoD. That is also really ridiciolous that Call of Duty Ghosts, a 2013 game is using 14 year old game engine. idtech3 from 1999 Quake 3 Arena.
It is you that is looking stupid online (very, very stupid). CoD does not use a 14 year old engine.
Thank you for correcting. I admit i don't follow any news about RPG games and thus i mixed up Skyrim (2011) to Oblivion (2006).
Oh my.. so you are an CoD fanboy. Really explains the behaviour. Maybe you oughta find out information about the game you're playing :D
http://kotaku.com/next-gen-call-of-duty-last-last-gen-engine-509622298
edit: http://www.youtube.com/watch?v=Wfym7fs-6w0
As for the engine, if you haven't noticed, has been significantly modified to a point where it's considered to be a new engine and is listed as such (talking about earlier CoD games here). It is not the old ID engine that Quake used. There are almost no games releasing with a brand new, made-from-the-group-up engine.
Lol. Perhaps considered by Activision and IW, but every longtime gamer knows it's a lie. Now im gonna stop this spam off topic, and if you don't have anything to say about Quake and refuse to accept the facts. This is it.
Well, you just keep believing that if it makes you happy.
Because of this, i know you have never played any older FPS. And thus have only a narrow view since modern FPS is all you have ever played.
I don't see the problem with ironsights. Most of the time they are optional, with crosshairs still intact that allow you to shoot with enough precision.
The variety of guns: It really depends on the game scenario. If you are playing a modern-age war shooter it's obvious that they can't throw rocket launchers, instant-gib plasma cannons and whatnot at you just like that.
Shooter-wise I prefer the modern-age tactical approach over the finger-twitching reflex shooting as seen in games such as Unreal Tournament or Quake. These titles aren't my cup of tea any longer.
Quake is about controlling the items in the map and stopping your enemy from getting them, do that and you stand better chance of winning.
If you run and gun willy nilly in a Quake match you will not win
http://youtu.be/XdkDjsBiO58?t=3m54s