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State of the FPS genre?
Hey there!

I thought it would be good to have some discussion about the state of FPS genre once again. Now that Call of Duty: Ghosts has received bad reception and has been shown publicly that CoD: Ghosts has receclyd a fulllength cutscene from Call of Duty: Modern Warfare 2, it is very obvious that this game is not anything else but milking and actually a true cancer to videogame industry due to the stagnation it has brought with it's un-fair success.
The Call of Duty series only succeeded because Call of Duty 4: Modern Warfare lowered the skill level to such level, where a non-gamer could pick up the game and be good in the game immediately. Since then, many devs/pubs have gone after that mentality by creating these endless brainless CoD-clones that offer no innovativity nor any gameplay depth.

Because well, there is simply an unacceptably long list of CoD clones in just so short amount of time. And those people who bring up the whole "DooM clone" thing, need to think of this. DooM (1993) was an innovative game that had never been seen before. It had working gameplay mechanics such as need to manage health manually inorder to proceed forward in the game. Call of Duty courages to be sloppy and non-focused to succeed in a game. DooM and those so called "DooM clones" actually required player to think because there was no handholding at all and therefore DooM was actually a working formula to clone. Player made the choices and player was given no hints or any assitance from the npc's since there was no npc's but only enemies. Half-Life introduced npc's but that's a whole another thing which is not the topic now.

Alien Rage (2013)
Aliens: Colonial Marines (2013)
Battlefield 3 (2011)
Battlefield 4 (2013)
Bioshock 3 (2013)
Bulletstorm (2011)
Crysis (2007)
Crysis2 (2011)
Crysis3 (2012)
Duke Nukem: Forever (2011)
Far Cry 2 (2008)
Far Cry 3 (2012)
F3AR (2011)
Frontlines: Fuel of War (2009)
Halo 4 (2012)
Homefront (2011)
Killzone 2 (2009)
Killzone 3 (2011)
Killzone 4 (2013)
Medal of Honor (2010)
Medal of Honor: Warfighter (2011)
Metro: 2033 (2010)
Metro: Last Light (2013)
RAGE (2011)
Resistance 2 (2008)
Singularity (2011)
Wolfenstein (2009)

All of these games have most of these issues: Regenerating health, sprintburst which disables running and gunning, weaponlimit, aiming down sights, linear levels filled with scripted sequences, cannot open doors on your own but only npc's can open doors, hard difficulty is easy for an veteran gamer, weapons arent really that different (rifle A and rifle B. Whereas Unreal Tournament has rocketlauncher, biorifle, flakgun, ripper.. get the picture), all of these games rely around covershoot gameplay because regenerating health removes the possibilty to go Rambo due to dying from 2-3 hits. (Notice how these previous releases were different since at the time CoD didn't exist in the popularity it does today. Halo1-3, Far Cry1, Duke Nukem: 3D, Fear1-2, Killzone1, Bioshock1, Medal of Honor1-Allied Assault, Wolfenstein: 3D&Return to Castle WOlfenstein. Non of these had any regenerating health, ironsights or for that matter any modern crap in them)

I just got back from an 24 the series marathon (the tv series by 20th Century Fox Television). Now just like in this tv series, in most movies people dodge bullets. In old school FPS you also dodge bullets and that is fun. Ducking in a cover doing nothing but sucking thumb is not fun nor challenging (Modern Military Shooter/CoD clone). Regenerating health removes all sense of danger from the game because you know that you will be just fine in a few seconds by doing absolutely nothing. This is called dumbing down a game. If you compare any 90's FPS to an FPS after 2007 that is non-indie, you will see that the latter one is significantly more easier than the game from the 90's. The reason why is that, is because Call of Duty 4: Modern Warfare was released in 2007 and it really good sales because of un-fair tactics. Game being made as easy as possible and flashy as possible since explosions come every 2 seconds.

There are now a few good FPS games such as Wrack, Hard Reset (2012), Serious Sam3 (2011), Blood Dragon (2013), Rise of the Triad remake (2013) and Shadow Warrior 2013. But they are from Indie developers. Mainstream FPS are still the Call of Duty clones. Latest clones being 2013 Alien Rage and Aliens: Colonial Marines. I want to know also what people think of those better games such as Hard Reset and Shadow Warrior 2013? Blood Dragon is the closest to modern mechanics but somehow it's still very enjoyable. Though i absoltely hate the ironsights thing about Blood Dragon. There is one mainstream old school inspired FPS which is Wolfenstein: The New Order (2014) yet to come. WTNO's scheduled release date is January 2014 and it is supposed to bring the best out of modern FPS gameplay as best from old school FPS gameplay. Semi regenerating health so you regenerate from 5%hp up %25hp and then need to pickup a medkit to get past %25hp etc..

Lastly. This post isn't only about the singleplayer. The multiplayer is also some true garbage at the moment. Call of Duty and it's likes take no skill. Battlefield 3-4 according to my information takes atleast a bit of skill but still nowhere near the likes of Counter-Strike, Unreal Tournament or Quake Live. I dare any CoD fanboy give Quake Live a try. It won't take any of your precious harddrive space since it's an free2play game that plays directly on your web browser without any actual complicated installation wizards. That gamepace of Quake Live and old school FPS in general is ridiciolous compared to Call of Duty and all modern FPS because modern FPS are so slowpaced. www.quakelive.com and see the difference for yourself.

Also check this updated parody about modern FPS.
If DooM was done today (part3) http://www.youtube.com/watch?v=8F0AdWBmiQY

Copied Call of Duty cutscene
http://www.ign.com/articles/2013/11/06/is-this-call-of-duty-ghosts-cutscene-copied-from-modern-warfare-2

tldbr

-CoD's un-fair success has brought significant amount of CoD-clones

-Modern FPS gameplay mechanics

-Few good moderntime released FPS games.

-Thoughts on Wolfenstein: The New Order.

-Quake Live
最后由 丂ア乇丂丂ひ_丂乃 编辑于; 2013 年 11 月 27 日 下午 5:18
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正在显示第 1 - 15 条,共 51 条留言
Real Goblin 2013 年 11 月 27 日 下午 5:19 
Developers should get off FPS for a bit, it's been beaten to death a hundred times over.
丂ア乇丂丂ひ_丂乃 2013 年 11 月 27 日 下午 5:24 
引用自 FunnyFarm
Developers should get off FPS for a bit, it's been beaten to death a hundred times over.

I gotta agree with you, but i also think if a proper FPS comes, people will see how shallow and un-original all these CoDs and MMS in general are. I'm hoping Wolfenstein: The New Order is gonna be that game to make the difference.
Nyx 2013 年 11 月 27 日 下午 5:25 
They don't care about reviews. A good review is obviously a reason to milk it some more, while a bad review is a good way to lure customers with promises to make a new and "better" game "we listen to you blahblahblah".
Brainless monkeys that humans are, we keep buying it and there is absolutely no reason they should stop milking these kind of games.
Luckily I don't care for fps games myself, especially not the multiplayer ones. Nor will I ever do.
WhiteKnight77 2013 年 11 月 28 日 上午 10:35 
This is where the finger should point to the real people behind such games, the gamers themselves. Gamers do not realize that their actions show the publishers what games to have developed. When millions of gamers buy (or worse, pirate) a game, all they are doing is showing the publisher that the game will be bought no matter how good it actually is.

Gamers are buying the game even before it is released by pre-ordering it. They buy it the first day it comes out, even though no one has played it or seen anything other than what the publisher and worse, the gaming press, wants you to see.

To make things worse, gamers go to publisher's and developer's forums to ask for this, that and the other game mechanic to be used in a game, even if that game should not have such as game mechanic and that is something else that is wrong with games today, they are built around a specific game mechanic or mechanics and they turn out to be garbage.

Do gamers really want games to be different, especially FPS games? Their purchasing decisions show that they do not due to the plethora of CoD games and CoD clones on the market when games that defined a genre and brought something different to the genre end up being niche market games or turn into CoD clones themselves.

That leaves one kind of development studio to bring these games to the gamer, the indie studio as noted above (though BIS is not really an indie studio though). That they are the only studios to break out of the typical shooter mold, it can be hard to garner interest due to the fact that though gamers complain about garbage, they keep buying it so they keep getting what they are really asking for.

What is needed is a game that tosses out building games around a gameplay mechanic and design a game from the ground up and get basic features into the game before adding other gameplay mechanics and even then, ensure that they cannot be used in ways that normally can't be done. A for instance is jumping. Sure, people can jump in real life. They can even shoot a weapon in real life if jumping, but what cannot be done is hit a target while jumping and are more likely a target for someone else who is keeping both feet on the ground.

Go back to more realistic damage from weapons. Get rid of shotguns that can be used to snipe someone across a 400 meter map and only allow them to be used within 40 yards and change the deadliness depending on how far an enemy is from the weapon. Though I hate to use the word penalty, make it so choosing the right weapon for a mission or round a priority and penalize the gamer for choosing the wrong one. Why bring an M24 when an M4 would be the better weapon to use?
em_t_hed 2013 年 11 月 28 日 下午 1:49 
引用自 WhiteKnight77
Why bring an M24 when an M4 would be the better weapon to use?

lol idk what an m24 is but maybe its so they can wall bang better... like from across the map thru several walls...

rofl... like in that one movie where they guy is playing god with his thermal vision and a .50 cal sniper rifle... he was their exit strat...

i mean obviously being a movie... gotta dramatize the role a bit and put the lives of a squad in the hands of one guy... lmao
em_t_hed 2013 年 11 月 28 日 下午 1:52 
that navy seals movie
Warchamp49 2013 年 11 月 28 日 下午 1:54 
They jumped the shark a long time ago. Time to get catch something fresh!
WhiteKnight77 2013 年 11 月 28 日 下午 5:54 
引用自 em_t_hed
引用自 WhiteKnight77
Why bring an M24 when an M4 would be the better weapon to use?

lol idk what an m24 is but maybe its so they can wall bang better... like from across the map thru several walls...

rofl... like in that one movie where they guy is playing god with his thermal vision and a .50 cal sniper rifle... he was their exit strat...

i mean obviously being a movie... gotta dramatize the role a bit and put the lives of a squad in the hands of one guy... lmao
An M24 is the sniper rifle the Marines use. It is basically a Model 700 Remington rifle shooting a 7.62x51, .300 caliber round or a .338 depending on whether an A1, A2 or A3 version of the rifle. Carrying a sniper rifle while door knocking doesn't do any good due to it being unweildy whereas an M4 being shorter is the perfect weapon for using indoors.
Soulwatcher 2013 年 11 月 28 日 下午 6:14 
I am done with PC gaming even though I bought COD Ghosts on PC,. As much as I dispise consoles I am sick and tired of console ports on PC. Time and time again PC gets the short end of the stick.

Just Look at the state of FPS on PC, you have team fortress and counter strike leading the way. And look how old those games are. Hardly anyone plays COD and Hadly anyone plays BF on PC.

But if you go on console theres hundreds of thousands of players. I fought the good fight if you count all of the places that I bought PC games from I have over 170 PC games. Right now I am working on beating all of the PC games that I have never beat and then I am buying a PS4 and moving on.

If by some freak chance developers stop craping on PC I will move back to PC gaming. Until then I will be enjoying my PS4!
Soundpulse 2013 年 11 月 28 日 下午 6:56 
引用自 FunnyFarm
Developers should get off FPS for a bit, it's been beaten to death a hundred times over.
Sad thing is, companies such as Sega and Nintendo seem to be the only ones staying away from the FPS genre. Nintendo only goes back to FPS is they want to make another Metroid game. Heck, even Lego made ONE First-Person Shooters, and that was Bionicle Heroes (Nintendo DS Version). Why can't gaming companies do that? Have only a few First-Person Shooters? Question is, what happened to fun Third Person Games, Platformers, Sidescrollers, etc?
MythlyInari 2013 年 11 月 28 日 下午 7:57 
引用自 Fez Wearing Dalek
引用自 FunnyFarm
Developers should get off FPS for a bit, it's been beaten to death a hundred times over.
Sad thing is, companies such as Sega and Nintendo seem to be the only ones staying away from the FPS genre. Nintendo only goes back to FPS is they want to make another Metroid game. Heck, even Lego made ONE First-Person Shooters, and that was Bionicle Heroes (Nintendo DS Version). Why can't gaming companies do that? Have only a few First-Person Shooters? Question is, what happened to fun Third Person Games, Platformers, Sidescrollers, etc?

Dont forget Elder Scrolls and Fallout.
Honestly, ive heard someone say before that "Call of Duty is the hardest game ever, its fun as hell" .....Then I introduced them to this video. http://www.youtube.com/watch?v=70iFdnI-xfA
WhiteKnight77 2013 年 11 月 29 日 上午 11:33 
引用自 FunnyFarm
Developers should get off FPS for a bit, it's been beaten to death a hundred times over.

No, developers should look at bringing something fresh to the FPS genre instead of recycling the same garbage over and over.
Soundpulse 2013 年 11 月 29 日 下午 12:01 
引用自 WhiteKnight77
引用自 FunnyFarm
Developers should get off FPS for a bit, it's been beaten to death a hundred times over.

No, developers should look at bringing something fresh to the FPS genre instead of recycling the same garbage over and over.
We have Valve for that. They're basically the only ones bringing something new. However, seriously? Gaming companies need to find a new genre for at least a day.
a very dead man 2013 年 11 月 29 日 下午 12:12 
FPS is always gunpowder and energy based weapons... anything that can throw a projectile is a FPS so don't question what I just said in that manner
Soundpulse 2013 年 11 月 29 日 下午 1:10 
FPS is always gunpowder and energy based weapons... anything that can throw a projectile is a FPS so don't question what I just said in that manner
What about Transformers: War for Cybertron? That's a TPS. (Third-Person Shooter)
最后由 Soundpulse 编辑于; 2013 年 11 月 29 日 下午 1:10
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发帖日期: 2013 年 11 月 27 日 下午 5:13
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