Alla diskussioner > Steam-forum > Off Topic > Ämnesdetaljer
Jiggle controls
Hello! Total newbie here so thanks for your patients. I downloaded Lei Fang model that comes with jiggle bones however they are not working on the model? How do I activate the jiggle bones? Do I have to lock them to something? Very confused, thank you!
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Sir, this is an Arby's.
Fajita Jim 15 jun, 2023 @ 16:58 
I want some Jiggle Bones, now. 😕
Senast ändrad av Fajita Jim; 15 jun, 2023 @ 16:58
saranacX 15 jun, 2023 @ 17:00 
"Hey I'm not fat, I'm big jiggle-boned!" :steamdeadpan:
i think the OP is talking about the Dead or Alive games, which i know nothing about, so i can't be of any help.
Hammer Of Evil 15 jun, 2023 @ 17:14 
this is off topic forum wendys, sir.
Kamiyama 15 jun, 2023 @ 17:16 
You have to bounce to make the jiggle bones jiggle.

https://youtu.be/3JsFNBt0g_c

^ like this
Ursprungligen skrivet av johnjstelmach3:
Hello! Total newbie here so thanks for your patients. I downloaded Lei Fang model that comes with jiggle bones however they are not working on the model? How do I activate the jiggle bones? Do I have to lock them to something? Very confused, thank you!
https://steamcommunity.com/app/311730/discussions/
I wish mmd was on steam
Uncle Sam 15 jun, 2023 @ 17:33 
Ursprungligen skrivet av ⍚MagusFromHeaven⍚:
I wish mmd was on steam
This thing?
https://en.wikipedia.org/wiki/MikuMikuDance
"MikuMikuDance (commonly abbreviated to MMD) is a freeware animation program that lets users animate and create 3D animated films, originally produced for the Vocaloid character Hatsune Miku.[1][2] The MikuMikuDance program itself was programmed by Yu Higuchi (HiguchiM) and has gone through significant upgrades since its creation. Its production was made as part of the VOCALOID Promotion Video Project (VPVP)."

That's what i've found among the top results in the search engine.
kilésengati 15 jun, 2023 @ 18:18 
In Blender, you got to assign geometry to a bone, define the bone weight and a rigid body world. Of course you got to enable physics and collisions for the object. Iirc, geometry rigidity also has to be defined to get the collisions right.
However, I'm not sure how well doing this entirely with soft body physics works.

If you know your way around Blender, jiggle physics are just common sense!
Senast ändrad av kilésengati; 15 jun, 2023 @ 18:18
Yew Nough 15 jun, 2023 @ 18:22 
Ursprungligen skrivet av johnjstelmach3:
How do I activate the jiggle bones?
Sounds like something grandma would say
Ursprungligen skrivet av Uncle Sam:
Ursprungligen skrivet av ⍚MagusFromHeaven⍚:
I wish mmd was on steam
This thing?
https://en.wikipedia.org/wiki/MikuMikuDance
"MikuMikuDance (commonly abbreviated to MMD) is a freeware animation program that lets users animate and create 3D animated films, originally produced for the Vocaloid character Hatsune Miku.[1][2] The MikuMikuDance program itself was programmed by Yu Higuchi (HiguchiM) and has gone through significant upgrades since its creation. Its production was made as part of the VOCALOID Promotion Video Project (VPVP)."

That's what i've found among the top results in the search engine.
Looking for an active mmd community.
Senast ändrad av ⍚MagusFromHeaven⍚; 15 jun, 2023 @ 18:47
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Alla diskussioner > Steam-forum > Off Topic > Ämnesdetaljer
Datum skrivet: 15 jun, 2023 @ 16:47
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