安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
A better idea would be to program the children to be killable and base the world's reactions around the children being killable and then make them invunerable. Then, modders can go into your game and turn off the invunerable flag.
This is what Bethesda did with Skyrim.
This is because mutated animal children aren't sentient, and they can't speak. They aren't us. It shouldn't bother you unless you are in PEDA or something.
Aliens.
This is irrelevant.
Yes, you can. It's as simple as unchecking a box on the child NPCs.
Anyway, yeah, it isn't allowed on the Workshop. You have to get it on the Nexus.
In the realm of video games they are first and foremost hostile monstrosities that should be dispatched on sight.
A demon that hasn't reached adulthood yet is a young monster—not an innocent human child.
Because kids take alot of time to develop. It's not just 5 hours of scripting and doing a model and you're done. You forget those compnanies need money. You clearly didn't play enough qualitygames, you won't even think about that.
I'm honest. German forums must be boring if you need to open a thread about a topic that doesn't need to discuss, because you answered your own questions already. But again, kids won't kill you in Fallout 3 atleast, compared to the mutant animals.. They mostly attack you. Can you spot the difference now? It's pretty clear.
Killing children in video games has nothing to do with laws/morals. It's down to will people start to cry about it for some unknown reason? And that entire depends on the game and how the child dies.
Postal 2... one of the most violent games in history, no kids to kill. Same deal with GTA, etc.
Plus pretty sure in most countries its illegal due to many populations who are prone to violence like in Germany or Australia where if people are exposed to violence it can frenzy them sending them into uncontrollable fits of rage leading to school shootings or worse.
I think the reason they don't include killable children in gaming all that often is because it's inhumane. In the real world, would you kill a Gecko that was attacking and trying to kill you? Most likely, the answer is yes. You can kill them without mercy because you know that they are savages that feed off of humans and live in the wilderness. As for human children, you can't just kill them because they're attacking you. Human children aren't all that strong, and you also know that they, unlike the creatures in the wilderness, have a full life ahead of them.
As for Dead Space and the Necromorph children in that, I'm not sure. Please know that this next paragraph is coming from someone who has never played Dead Space, so take it with a grain of salt. If the children are from an alien race that is now extinct and they are disfigured beyond repair or recognition, then you should at least have the decentecy to kill them out of mercy.
Overall, if I had to decide to put killable children into a game, I would probably say no. The game is not about killing human children, and it doesn't seem right killing them even if they are just pixels or pieces of data on a screen.
There is no restriction against killing immature non-sentient or human creatures in games. If that's "double standards" then so is eating lamb when we should be allowed to eat HUMAN BABIES.