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As for your arcade titles... I would argue that Pac-Man played a big part in the arcades.
Not sure what exactly defining means, but I'll try.
Music: DDR
Fighter: Virtua Fighter (the jump to 3D graphics)
Arcade: everything from early 80's?
Racing: Formula One Grand Prix, Mariokart 64
I would think the first Need for Speed was pretty changing. That game was made in conjunction with Car and Driver. It was supose to be the most realistic racing game out there, plus they used real cars and real car stats.
FPS: Goldeneye on the console side, Doom on the PC.
Adventure: Maniac Mansion
Strategy: Civilization II or Alpha Centauri
MMO/MMORPG: Ultima Online
Fps: Doom
RTS: Dune
Turn based strategy: Civilization
JRPG: Final Fantasy
Idle: Farmville
Platformer: Mario
Music: Guitar Hero
Horror: Silent Hill
Adventure: Zelda
Fighter: Street Fighter
Puzzle: Maniac Mansion
Arcade: Space Invaders
Video game: ?
Racing: Need For Speed
Sandbox: GMod
Hack & Slash: Gauntlet
Stealth: Thief
ARPG: ?
Satire: Leisure Suit Larry
And GTA for Open World.
Fighter: BlazBlue
The Alone in the Dark and Silent Hill series are the true defining games of the horror genre. Resident Evil is a 13 year old's idea of a horror game.
Dem acting.
I liked the third one, but that's mostly because it was the least "Resident Evil" game of the series (at the time). It did away with all the bad lore, silly background characters characters, and the Umbrella Corporation. It was the reboot it needed, sadly it didn't last.
FPS multiplayer: Battlefield
RPG: The Elder Scrolls V: Skyrim
Adventure: Stupid Invaders (I admit, haven't played goldies like Monkey's Tale, Grim Fandango etc. so I think too they are better)
Stealth: Hitman: Blood Money (Thief too)
Race: Need for Speed (any)
Simulator: RACE 07
TBS: Civilization 5
Tower Defense: Anomaly Warzone Earth
Horror: Clive Barker's Undying