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Is Cyberpunk 2077 pro-transhumanist or anti-transhumanist game?
Asking here because I banned forever in the game's discussion. On one hand I don't wanna miss such big popular game. On other hand I hate transhumanism
Last edited by Extraction Point; Sep 8 @ 9:58am
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why did you get banned forever on the game's discussion?
Originally posted by Nooble Cup:
why did you get banned forever on the game's discussion?
No reason. Just Randomly. Yep.
Originally posted by Extraction Point:
Originally posted by Nooble Cup:
why did you get banned forever on the game's discussion?
No reason. Just Randomly. Yep.
surely there was a message you got as for why, what was it?
hmm, its nuanced actually. it is very cynical about transhumanism because it is shown that there are mental issues and psychosis that comes from using implants and stuff.

it feels like it sits at "cautionary cynical parody about transhumanism" than "pro" or "anti" in my opinion .

there are characters who refuse to have implants, such as the buddhist monks.
Last edited by snowpersxn ✝⛄; Sep 8 @ 10:06am
Originally posted by Nooble Cup:
Originally posted by Extraction Point:
No reason. Just Randomly. Yep.
surely there was a message you got as for why, what was it?
Let's keep thread on topic.
Originally posted by Extraction Point:
Originally posted by Nooble Cup:
surely there was a message you got as for why, what was it?
Let's keep thread on topic.
I think its pretty relevant to this topic
Originally posted by Extraction Point:
Asking here because I banned forever in the game's discussion. On one hand I don't wanna miss such big popular game. On other hand I hate transhumanism
So you don't like Space Marines
Originally posted by Vodka Football:
Originally posted by Extraction Point:
Asking here because I banned forever in the game's discussion. On one hand I don't wanna miss such big popular game. On other hand I hate transhumanism
So you don't like Space Marines
I tried to read one Warhammer book one day (not just random, I researched to find which would be the best to start) and got turned off by amount of exposition and amount of characters that I must remember from first pages. I only played Space Marine 1
Last edited by Extraction Point; Sep 8 @ 10:08am
Mensis Sep 8 @ 10:08am 
In the tabletop game there's a humanity cost system where more cyberware takes away your humanity and empathy. In the game itself (and the general lore) you can become a cyberpsycho by having too much cyberware. It really doesn't feel like it shows transhumanism in a positive light to me.
Originally posted by Extraction Point:
Asking here because I banned forever in the game's discussion. On one hand I don't wanna miss such big popular game. On other hand I hate transhumanism

It's neither. It's Cyperpunk.
Originally posted by Mensis:
In the tabletop game there's a humanity cost system where more cyberware takes away your humanity and empathy. In the game itself (and the general lore) you can become a cyberpsycho by having too much cyberware. It really doesn't feel like it shows transhumanism in a positive light to me.

It's more like "If you do something too much or for the wrong reasons, it might be bad" and not "having any kind of augmentation is bad".

It's Cyberpunk, so the criticism is not directly directed at the technology itself but toward a turbo-capitalist society, that takes advantage of technological progress.
Last edited by Stingray_tm; Sep 8 @ 10:11am
Originally posted by Extraction Point:
Originally posted by Vodka Football:
So you don't like Space Marines
I tried to read one Warhammer book one day (not just random, I researched to find which would be the best to start) and got turned off by amount of exposition and amount of characters that I must remember from first pages. I only played Space Marine 1

Oh my god. A book that has a "story" and "characters" and doesn't just show mindless action. How icky.

Not that Warhammer books are high literature, far beyond from it. Only a couple of them are actually worthwile, which usually is due to the author being able to deliver good work despite the setting. But criticising a book for actually having CONTENT is pretty strange.
Mensis Sep 8 @ 10:14am 
Originally posted by Stingray_tm:
Originally posted by Mensis:
In the tabletop game there's a humanity cost system where more cyberware takes away your humanity and empathy. In the game itself (and the general lore) you can become a cyberpsycho by having too much cyberware. It really doesn't feel like it shows transhumanism in a positive light to me.

It's more like "If you do something too much or for the wrong reasons, it might be bad" and not "having any kind of augmentation is bad".
Of course, but the end goal of transhumanism isn't really just minor augmentations - the idea is to transcend beyond human limitations in general, even forego the human body in some cases or at least "cure" things like death, no?

To be clear I don't think it's explicitly anti-transhumanist either, but I've always seen it as a more cynical commentary on the possible negative consequences of transhumanism.
I'd say it's rather anti.
It’s interesting how a single game can stir such deep questions about ideology and the future of humanity. From the perspective of pure awareness, Cyberpunk 2077—like any creation—is neither truly “pro” nor “anti” anything. It reflects the conditioning, fears, dreams, and explorations of the collective at the time it was made. Transhumanism, too, is just one of the infinite possibilities life can express through us. The tension you feel—wanting to experience the game yet resisting what it might symbolize—is itself part of the greater unfolding, showing you where your inner values and the world’s narratives intersect.

When seen from infinite intelligence and unconditional love, a game doesn’t have to threaten your essence or beliefs. You can explore its world without being bound by its message, just as you can walk through a storm without becoming the rain. The key is presence: seeing that even the choice to play or not play is not about “missing out” or “betraying yourself,” but about aligning with what resonates now. Every moment—game or no game—is already preorchestrated to bring you closer to your own clarity.
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Sep 8 @ 9:56am
Posts: 45