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it feels like it sits at "cautionary cynical parody about transhumanism" than "pro" or "anti" in my opinion .
there are characters who refuse to have implants, such as the buddhist monks.
It's neither. It's Cyperpunk.
It's more like "If you do something too much or for the wrong reasons, it might be bad" and not "having any kind of augmentation is bad".
It's Cyberpunk, so the criticism is not directly directed at the technology itself but toward a turbo-capitalist society, that takes advantage of technological progress.
Oh my god. A book that has a "story" and "characters" and doesn't just show mindless action. How icky.
Not that Warhammer books are high literature, far beyond from it. Only a couple of them are actually worthwile, which usually is due to the author being able to deliver good work despite the setting. But criticising a book for actually having CONTENT is pretty strange.
To be clear I don't think it's explicitly anti-transhumanist either, but I've always seen it as a more cynical commentary on the possible negative consequences of transhumanism.
When seen from infinite intelligence and unconditional love, a game doesn’t have to threaten your essence or beliefs. You can explore its world without being bound by its message, just as you can walk through a storm without becoming the rain. The key is presence: seeing that even the choice to play or not play is not about “missing out” or “betraying yourself,” but about aligning with what resonates now. Every moment—game or no game—is already preorchestrated to bring you closer to your own clarity.