similarly 2015 年 6 月 23 日 上午 4:06
AAA games price inflation: thoughts?
In the last five years, I've watched as games went from $60 to $70 to $80-$100+.

Does anybody else feel that AAA games are kinda pushing the boundary on prices more than usual?

I mean, part of it is that I live in Japan and the exchange rate sucks right now, but I feel it's more than that. It's like the devs are trying to see how much we'd be willing to pay, and apparently we'd be willing to pay quite a bit.

On the flip side, though, I see games going on sale for 50% only six months or so after release.

Battlefield Hardline was released in March, and it's already 50% off. So is it that games are getting more expensive on release, but the prices come down sooner and go down more over time?
< >
目前顯示第 31-45 則留言,共 65
supertrooper225 2015 年 6 月 23 日 下午 12:11 
Destiny was one of the most expensive games to produce. Not to buy. It was the same price as any other AAA game out there. Gamers disappoint themselves by putting too much stock into footage of a game that is not complete yet. If people can remember that games aren't done until they are running on their computers or consoles, they can avoid that.
Xtenzor 2015 年 6 月 23 日 下午 12:16 
Are you trying to say that they sold an unfinished product for the price of a standard AAA title?
That's called a scam. And I dont support it, neither I support spending your cash on it.
最後修改者:Xtenzor; 2015 年 6 月 23 日 下午 12:16
supertrooper225 2015 年 6 月 23 日 下午 12:18 
I don't know what is unfinished about Destiny. Look, games used to be that price point no matter what the length was or any other factor. It isn't a scam, a scam would be giving you a coaster instead of a disc. Destiny just wasn't that great of a game.
Xtenzor 2015 年 6 月 23 日 下午 12:32 
Well if the game publishers decide that it's fine selling PC games for extra 15 pounds so be it.
I wish them luck. I understand there can be fast inflation in some countries and people need to pay slightly more. Think that a lot of people will sabotage this trend instead waiting for Xmas sales etc.

Lets say I bought a new Toyota RAV4 4 years ago for 22.5-23k pounds.
After 4 years it is still around 23k pounds for a new car. A plenty of manual factory work. You can not buy it digital. yet the PC games prices should go up so much.
it's unbelievablle.
最後修改者:Xtenzor; 2015 年 6 月 23 日 下午 12:42
supertrooper225 2015 年 6 月 23 日 下午 1:52 
引用自 Xtenzor
Well if the game publishers decide that it's fine selling PC games for extra 15 pounds so be it.
I wish them luck. I understand there can be fast inflation in some countries and people need to pay slightly more. Think that a lot of people will sabotage this trend instead waiting for Xmas sales etc.

Lets say I bought a new Toyota RAV4 4 years ago for 22.5-23k pounds.
After 4 years it is still around 23k pounds for a new car. A plenty of manual factory work. You can not buy it digital. yet the PC games prices should go up so much.
it's unbelievablle.

Games aren't comparable to cars. Totally different product. But with the car, you are paying what the maufacturer deems to be proper market value. That is how all products roll. Games actually haven't increased prices to fit inflation so we are getting better deals now than in the past for most titles.
最後修改者:supertrooper225; 2015 年 6 月 23 日 下午 1:53
Xtenzor 2015 年 6 月 23 日 下午 1:59 
well supply and demand isn't it. Classical economics no more or less. Money-goods-money.
You say that they are not comparable to cars. Replace the car with game and the manufacturer with publisher in your sentence.
Does it look any different?
Plus inflation of what and whom. In Switzerland it can be deflation instead. In Poland hyperinflation. In the UK very slow inflation.
There is psychological price barrier beyond which people are not ready to buy anymore.
It not like buying bread, milk or potatos.
最後修改者:Xtenzor; 2015 年 6 月 23 日 下午 2:05
supertrooper225 2015 年 6 月 23 日 下午 2:02 
At first glance, no. However, cars are not entertainment IP and are generally iterative improvements upon one another going on a year to year basis. Games are simply a completely different product to produce.

It is like comparing a bicycle to a novel. Doesn't make much sense. Know what I mean?
similarly 2015 年 6 月 23 日 下午 2:04 
The hardware required to produce AAA games (the latest computers, motion capture, etc.) and finding the talent to produce it (graphics, coding, level design, voice acting) are more expensive than ever. It takes a lot of money to produce a AAA game.

On the balancing side, DISTRIBUTION of a game is much cheaper. Although you need powerful servers to keep the game and powerful network to handle the large numbers of people downloading, other areas of distribution are far less expensive.

No more factories to burn and press disks. No more disk art (now it's all screenshots instead of graphic design). No more trucks to ship them. No more distribution hubs. No more factory workers, truck drivers, distribution hub workers. That's a massive cut in personnel costs, including salaries and benefits. That's also a huge cut in costs in real estate, vehicles and support.

As I said: games do START OUT expensive, but get cheaper quickly.

One advantage of the distribution model, is that 15 years ago, stores only had shelf space for the latest games. Older games could be bought at used games stores, but it was luck whether or not you could find good games. These days: all those old games are so easily available, and super-cheap too.

Also digital distribution opens the door for a lot of small and indie developers who otherwise would never have gotten a game to market.
最後修改者:similarly; 2015 年 6 月 23 日 下午 2:05
Xtenzor 2015 年 6 月 23 日 下午 2:16 
In the US a car can be considered a life saving necessity unless you live somewhere in the city centre. Somewhere in Asia it can be a luxury. Same applies for the games.
They are not mandatory to survive but make your life better.There is no prove that the games are underpriced. Compare how it used to be in the 80's having a ZX spectrum at home and buying casettes with what is going on now.
The technologies develop and often get cheaper. There was a time few years ago where only very rich could buy a cell phone. now you can get any junk you like quite cheap
最後修改者:Xtenzor; 2015 年 6 月 23 日 下午 2:22
Xtenzor 2015 年 6 月 23 日 下午 2:18 
there was a game developer's kit on Steam sale. I saw it a while ago.
The new games can have a lot of iterative improvements as well. Let's say when the game engine gets fully used after the initial start. It doesn't mean that this technology should suddenly become more expensive.
最後修改者:Xtenzor; 2015 年 6 月 23 日 下午 2:30
theUSguy425 2015 年 6 月 23 日 下午 2:27 
引用自 Xtenzor
In the US a car can be considered a life saving necessity unless you live somewhere in the city centre. Somewhere in Asia it can be a luxury. Same applies for the games.
They are not mandatory to survive but make your life better.There is no prove that the games are underpriced. Compare how it used to be in the 80's having a ZX spectrum at home and buying casettes with what is going on now.
The technologies develop and often get cheaper. There was a time few years ago where only very rich could buy a cell phone. now you can get any junk you like quite cheap
A car and a video game are two very different things. You don't buy more than 2 cars every year. You can do that with video games, not cars. Cars are a mean of transportation and is needed for a lot of people in Multiple countries throughout the world. A video game is a piece of media that's used for entertainment.
Xtenzor 2015 年 6 月 23 日 下午 2:33 
引用自 theUSguy425
引用自 Xtenzor
In the US a car can be considered a life saving necessity unless you live somewhere in the city centre. Somewhere in Asia it can be a luxury. Same applies for the games.
They are not mandatory to survive but make your life better.There is no prove that the games are underpriced. Compare how it used to be in the 80's having a ZX spectrum at home and buying casettes with what is going on now.
The technologies develop and often get cheaper. There was a time few years ago where only very rich could buy a cell phone. now you can get any junk you like quite cheap
A car and a video game are two very different things. You don't buy more than 2 cars every year. You can do that with video games, not cars. Cars are a mean of transportation and is needed for a lot of people in Multiple countries throughout the world. A video game is a piece of media that's used for entertainment.
So what?
I disagree. Both are still products. both get improvements quite often. Supply and demand applies to both of them.
The technologies develop and get older or get upgraded. Suggesting that PC games are undervalued is a nonsense.
supertrooper225 2015 年 6 月 23 日 下午 2:35 
引用自 Xtenzor
引用自 theUSguy425
A car and a video game are two very different things. You don't buy more than 2 cars every year. You can do that with video games, not cars. Cars are a mean of transportation and is needed for a lot of people in Multiple countries throughout the world. A video game is a piece of media that's used for entertainment.
So what?
I disagree. Both are still products. both get improvements quite often. Supply and demand applies to both of them.
The technologies develop and get older or get upgraded. Suggesting that PC games are undervalued is a nonsense.

To say they are overpriced isn't much better since people buy these games. Otherwise the prices have to drop to convince people to buy them.
Xtenzor 2015 年 6 月 23 日 下午 2:40 
If you go to Rainbow Six Siege thread you will realise what I am talking about. i am being very curious if the game sales will be ok this Autumn.
Start_Running 2015 年 6 月 23 日 下午 2:58 
引用自 Xtenzor
well supply and demand isn't it. Classical economics no more or less. Money-goods-money.
You say that they are not comparable to cars. Replace the car with game and the manufacturer with publisher in your sentence.
Does it look any different?

Yes actually it does. A car is a high bulk product that costs a significant up front investment for the consumer and who's value depreciates over time do to wear and tear. Gmaes are an entertainment product more comprable to books or movies. Even less so when you consider digital. They have no bulk, and the do not depreciate in value technically.

Plus inflation of what and whom. In Switzerland it can be deflation instead. In Poland hyperinflation. In the UK very slow inflation.
There is psychological price barrier beyond which people are not ready to buy anymore.
It not like buying bread, milk or potatos.

Basically games have not really in creased much in their buying price NES games used tro cost on AVg $30 With some costing more, others cost less.. Now look at the production quality of a nes game. Now compary it to something like MK X.. MK X cost about twice as much as a SMB3 Cart but which game do you think cost more to develop and produce?
< >
目前顯示第 31-45 則留言,共 65
每頁顯示: 1530 50

張貼日期: 2015 年 6 月 23 日 上午 4:06
回覆: 65