Instalar Steam
iniciar sesión
|
idioma
简体中文 (Chino simplificado)
繁體中文 (Chino tradicional)
日本語 (Japonés)
한국어 (Coreano)
ไทย (Tailandés)
български (Búlgaro)
Čeština (Checo)
Dansk (Danés)
Deutsch (Alemán)
English (Inglés)
Español - España
Ελληνικά (Griego)
Français (Francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (Húngaro)
Nederlands (Holandés)
Norsk (Noruego)
Polski (Polaco)
Português (Portugués de Portugal)
Português - Brasil (Portugués - Brasil)
Română (Rumano)
Русский (Ruso)
Suomi (Finés)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Informar de un error de traducción
Sir Robert Peel.
As for their history...I don't think it'd be the type of thing that would fit the "woke" history books. Look at the attempt to relabel Indians as Native Americans. This almost makes them sound like a single nation which I think is kind of disrespectful to the individual tribes which weren't all friends, and some of the tribes had very different cultures/beliefs then others. The Cherokee for instance have a very very brutal history
Tribes wiped out other tribes, took over each others land. People talk about giving the land back to certain tribes, but the problem is it's likely that land is going back to only the last owners and that if you looked into history you'd find another tribe owned it before.
Despite popular (mis)conception, I wouldn't exactly look to the castle as being any sort cultural pinnacle.
The entire reason that castles were so popular in Europe (for a period of time) was that, ultimately, the real power that any given lord had pretty much only extended locally. Sure a castle is great if all you're worried about is defending a town or two and the surrounding lands (and holding onto it at all costs), but as soon as your 'real' power/control actually extends beyond local borders, the 'all your eggs in one basket approach' of building castles no longer makes any sense from neither a military nor economic standpoint. Walling off important cities and building basic-to-moderate forts/garrisons provides you with a lot more flexibility in the allocation of resources and the 'how' and 'where' you choose to fight. The prevalence of castles in Europe is just a reflection of the local-focused power structure that became common under European feudal systems.
------------------------
In other words, while castles were notable undertaking they are, for the reasons outlined above, one of the poorer examples a civilization can put forward of its wealth/technological prowess/military might. You'd be better served by altogether forgetting about them than placing any notable value/emphasis on them as an object of comparison. Instead I'd recommend placing a greater emphasis on the presence of large cities and other notable works/undertakings in general.
What happened in the past, stays in the past.
If we start the game or reparations there is no end.
Yes, it was terrible what our ancestors did, but that's history.
Most of the tribes were wiped out from disease. And while it's true that we warred with various tribes including the Cherokee, we also had Indian tribe allies that wanted to wipe out their rival tribes and were happy to have such a strong ally even not a very reliable one.
They've found some skeletal remains that pre-date any tribe bones found. And they've found evidnce of some type of ore mines.
'Indigenous War Painting of the Plains: An Illustrated History'
and transcribed narratives by some of the last independent native Americans like Geronimo
However the Aztecs did have a written language and when the Conquistadors arrived in Tenochtitlan they were given tours of the city and at the market, every market stall even had a book of accounts. Many Aztec writings were recovered after the fall of the city and so we have a pretty good grounding of Aztec history, which you will find in any decent textbook.
That is to say, Native Americans don't (appear to) have as rich of a history because all the knowledge of it has been wiped off the face of the earth by European colonizers.