安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I can remember playing games like the original Metal Gear Solid and God of War and I always thought that if they just made new levels for them and put a cheaper price tag on the games, they would sell, without actually having to change the game, add a new story, etc. like you do for a sequel.
DLC's can be that idea.
But there are also DLC's that are just cosmetic crap and it annoys me, that A.. Developers want to charge for that, and B. Players keep paying for it.
Yeah, I know. "Why can't you just let people enjoy things." Because that means a company is spending time, money, and other resources on something that I don't like. It means they're making less of the thing I enjoy.
I find Bethesda to be an interesting case because they took a ton of flack for Horse Armor in the early 2000's, for Oblivion. I remember thinking it wasn't a big deal because the price seemed low to me. Maybe at the time, it wasn't though. I didn't start playing Bethesda games until Skyrim.
Now here we are years later, people still bring up Horse Armor. It's become infamous.
But nobody made a peep when Bethesda charged for the Contraptions DLC, for Fallout 4, or the Gun Runners Arsenal for New Vegas.
So instead of buying each DLC just buy whichever season you want at a cheaper price.
DLC that adds content to the game after 1-3yrs? Yes please.
¶It gets released >>> Add to wishlist if it IS good enough. (like the last Tomb Raider)
¶It gets myriad of DLCs, expansion packs, season content >>> just see what they added.
¶All of the content gets combined into a "GOTY Edition" or "Definitive Edition" or "Gold Edition"... etc. >>> Develop a "Bruce Willis" smile in your face.
¶During a Winter/Summer sale, these editions get in a 67%-90% Sale >>> Open up Cookiemonster mode and grab them and "consume" them ALL at once.
Wait!!! what to do in the meantime until that happens? >>> Play the games you bought earlier but never touched.
Also, a good base game is ideally going to be good regardless of whether or not you purchase the downloadable content.
Back in the day they were just called expansion packs and there didn't seem to be any guarantee if a game would even get one.
People will only pay so much for a video game. When all their friends are talking about a dlc that is only ten or fifteen bucks, a lot of people will lay down a little more money because FOMO.
I wait for games to go on sale. Then I pick up the dlcs (after several playthroughs) in some game of the year edition or whatever when they are dirt cheap.
Now if they made dlcs that you needed to finish the base game, that would be something worth getting upset about. Since that doesn't happen, dlcs are not "necessary". They are an option, like sprinkles on your ice-cream, except you have to pay for it.
Me to. I haven't bar certain indie to middle market games bought a AAA game on release since the days of PS2.
The one luxury is i don't have to care about whether or not i find the DLC/s necessary or not.
However, DLC like the one introduced in Mass Effect 2 and 3 are no-nos to me. Just delay the game if you can and add it then as a part of the whole experience.
There seems to be some push back right now against the new price point for AAA games being $70.
I haven't seen enough evidence to know whether or not it's affecting sales or not.
Like most things nowadays, someone complains, several people defend it, but then someone else complains, etc. etc.
For me, personally, I understand there's been little inflation over the years in the video game market.... BUT...
I can't see how publishers have higher costs when there's little to no manufacturing with the move to everything being digital.
Also, a lot of games have a lot of features I don't necessarily want, or need.
I also find that studios spend money on things that don't matter.
As an example: I want my video games to have voiced NPC's. I certainly want good, quality, voiced NPC's. I don't need celebrity voiced NPC's.
Also, if we again take Bethesda as an example. They're putting Starfield up at the new $69.99 price tag. Someone said the first DLC will be free though at that price. Maybe.
If that's the case, it's not really free, is it? You're paying for it up front for something you know nothing about?
Also, are they going to cram it full of MTX like they did with FO76 so they can make more money? If that's the case, I can't help but double down on the idea that $70 isn't necessary, vs. the old $50-$60 price points.