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Just Simple Oct 18, 2021 @ 7:53pm
Why is defensive playstyle / character in multiplayer games so hated?
Like, I get that aggressive playstyle is cool looking and defensive playstyle looks boring, but I don't get why people want defensive playstyle / character to be weak and impractical even if the defensive playstyle / character are already weak in the game :/
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probably because being defensive is an easier way to play certain game and some peoples seem to make fun of those who do things the easy way.

well , It's pretty much situational.
Last edited by 🍋 Lemonfed 🍋; Oct 18, 2021 @ 8:01pm
Zekiran Oct 18, 2021 @ 8:13pm 
Because many players are impatient, and want things immediately.

And then there are those of us who prefer stealth and patience over alpha strikes and big flashy nonsense.
lot's of peoples complain about everyone who don't play the same way they do , like if camping was only acceptable if you have sniper as an example.

some games have just bad map design or sometime favor camping a lot's by being small or having narrow lanes that you can use to control the field and dominate by playing defensively.
Last edited by 🍋 Lemonfed 🍋; Oct 18, 2021 @ 8:23pm
Aggressive playstyles is why I never use Slow and Steady in RDO
Birds Oct 18, 2021 @ 9:19pm 
Because gaming companies decided that gamers got less mad when they jumped around a corner and got shot than they did when they sat around a corner and shot the person who decided to go first.
Zekiran Oct 18, 2021 @ 9:42pm 
Originally posted by Lemonfed:
lot's of peoples complain about everyone who don't play the same way they do , like if camping was only acceptable if you have sniper as an example.

I was playing city of heroes a long time ago and just having an absolute ball fighting bad guys with my Defender - on two of the slowest and most difficult to solo power sets (empathy/healing, and dark, which is a debuff set). Guy comes flying by and then starts harassing me with private messages, "you're doing it wrong. you're doing it wrong. you should be using this other character type. I know. I have 5 of them, you're doing it wrong".

It was the first and for a very long time the only person I'd ever blocked in that game. It was amazing. Like, dude, I don't care if you have 50 top level 'other thing I am not playing', you being good at that is fine, let me be incredibly good at this - I did solo that character up to the level cap with only very brief help, and even had people who used those sets on teams be very surprised when I did so.
Birds Oct 18, 2021 @ 10:00pm 
Originally posted by Zekiran:
Originally posted by Lemonfed:
lot's of peoples complain about everyone who don't play the same way they do , like if camping was only acceptable if you have sniper as an example.

I was playing city of heroes a long time ago and just having an absolute ball fighting bad guys with my Defender - on two of the slowest and most difficult to solo power sets (empathy/healing, and dark, which is a debuff set). Guy comes flying by and then starts harassing me with private messages, "you're doing it wrong. you're doing it wrong. you should be using this other character type. I know. I have 5 of them, you're doing it wrong".

It was the first and for a very long time the only person I'd ever blocked in that game. It was amazing. Like, dude, I don't care if you have 50 top level 'other thing I am not playing', you being good at that is fine, let me be incredibly good at this - I did solo that character up to the level cap with only very brief help, and even had people who used those sets on teams be very surprised when I did so.

I did a darkness/MA character that stalled out in the 30-50 range, with much of the 30's and 40's being solo'd, since dark drew aggro without actually providing any real tank and MA had one AoE skill that was designed to help your off-tank during your off rotation.

I think the best advice I ever got was that a pure tank build like Brute/Darkness was the only way dark was going to work, but also that Brute/Empathy was not only going to clear dungeons faster but also provide a lot more stability while it did so.

Apparently Villains fixed this by adding/reworking a Dark skill at 60, but at 43/53 and solo-locked I was so SOL that I kind of just gave up and stopped playing after I did a Necro/Summon build in the CoV beta.

The gist of my story here is that most game designers can't really account for the natural advantage that defensive play grants, so they instead design a system which arbitrarily favors aggressive play masquerading as defensive play.

For example, spamming heals on strong targets as a replacement for spamming attacks on weak ones.
Bagel Oct 18, 2021 @ 11:14pm 
To be fair, some people have jobs and other responisbilities in life and they don't have the time for camping and waiting till the pixels burn into their monitors until someone shows up who they can shoot. And imagine a game where everyone is sitting in their safe corners, waiting for others to make mistakes.
Last edited by Bagel; Oct 18, 2021 @ 11:52pm
Irene ❤ Oct 18, 2021 @ 11:47pm 
They don't hate defensive playstyle. They hate losing. If the player is offensive and they lost, they will hate offensive playstyle. Chances are the haters are defensive themselves. When they were forced to attack and lose, they blame.
Last edited by Irene ❤; Oct 18, 2021 @ 11:48pm
TwisterCat Oct 18, 2021 @ 11:50pm 
Defensive playstyles, like Clash from R6 Siege, are annoying because they typically require risk, regardless of a player's skill level, to beat. Most players don't like putting their K/D ratio on the line to defeat an enemy, so a lot of the time they just need to back off, that happens quite often in LoL too.

Having to back away from a fight isn't satisfying.
Daxank Oct 18, 2021 @ 11:51pm 
You've obviously never played chess against a defensive AI :goggles:
Crazy Tiger Oct 18, 2021 @ 11:58pm 
They want defense nerfed so that they can win more easy.
Good Night Owl Oct 19, 2021 @ 12:28am 
Back in my WoW days, I picked Warrior class as a human for one reason: No one played it... At least I didn't see many people choosing it during The Burning Crusade. While I didn't play long enough to do raids, it was pretty fun playing tank in dungeons.

The class I dislike the most in MMOs in general is archer because everyone plays archer.
Birds Oct 19, 2021 @ 12:36am 
I still think it's weird that each half of a CS:GO map is designed to have inherent defensive advantages for each team on top of the defensive advantage of the netcode.
Originally posted by Just Simple:
Like, I get that aggressive playstyle is cool looking and defensive playstyle looks boring, but I don't get why people want defensive playstyle / character to be weak and impractical even if the defensive playstyle / character are already weak in the game :/
people want Cod 360 no scopes stuff.

Tbh defensive and support is underrated

healer and offense or rusher is overrated.

I'm like yeah i wanna fight but i wanna do it at a constant pace not rush and go hope you heal fast enough that the enemy doesn't kill you.

NO

i wanna plan out ♥♥♥♥ a final stalingrand Russian WWII vs Germany final push and win the game in a clutch match


imo clutch matches >>>>>> steamrolling or getting your ass handed to you. Like sooooo ♥♥♥♥♥♥♥ close you get mad if you lose get excited af if you win but then another second later you and everyone are like okay that was epic. GG!!

I mean you can do that with healers and tanks or offensive gameplay styles but defensive and supports just prolong the gameplay.

Best example tf2 especially with payload.
Medics win the games and heavies but demos pyros and engineers especially keep people at bay.
Gotta spy check for enemy spies and watch out for enemy snipers and their line of sights.

meanwhile team on offense is like
okay theres 2 engies i see 1 teleporter trail but where the ♥♥♥♥ is the other one???? Is there even one? I see demo with a Scottish resistance so he's probably gonna have stickies all over the damn place or 1 massive area to separate medics from their patients or push back people.
All the while the timer is running the clock so you gotta do or die time on both sides. Build up their push forces and just make one last hail mary to continue / win the game or to keep the enemy back and win the game on the defense side.
Last edited by Fumo Bnnuy n Frends; Oct 19, 2021 @ 1:35am
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Oct 18, 2021 @ 7:53pm
Posts: 28