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Fordítási probléma jelentése
other then that i found call of cthulu not being scary but having a brillant atmosphere and you can shoot what you dont like which is nice
(ah i remember condemed, it had me jumping a few times but i didnt find it scary)
The tension in those games comes from resource management and making smart decisions while under pressure. I fine defenseless games very binary...hide or die. Run or die. Boo! Jump scare! They are one trick ponies in my opinion.
I don't get scared by any game. But I love the tension brought on by a well made survival horror game like the older Resident Evil titles. They have something that most defenseless titles don't....gameplay. I also find defenseless titles don't really have a lot of replay value. It feels like I am playing a movie...so to speak. The one game I will give a lot of credit to is Alien Isolation. It managed to walk a fine line and cater to both of those sensibilities.
Resident Evil's 4 5 and 6 aren't very scary. 4 did have a nice horror tone, but it still leaned a little too much towards action and the main character was a bit overpowered. The older Resident Evil titles made you vulnerable. While 4 still had that aspect in some ways....the sense of vulnerability started to wane with it.
I cri evrytiem
Internet Mario is creepy.