所有讨论 > Steam 论坛 > Off Topic > 主题详情
Getmegreek 2022 年 9 月 15 日 上午 12:03
I wrote 3 books for 7 years but . . .
It took me 7 years to finish the next generation of Lord of the Rings fantasy as 3 books when I was 13 to 20 years old, but deep down. I screwed up the whole time and it looks bad.

So I decided to start all over from scratch from creating a new map, roads, kingdoms, city designs, lore & legends through histories, the character arc and all nonsense . . .

I aimed for a new approach as break through discovery, I desired to make the next level fantasy by combining Lord of the Rings & Game of Thrones together into a unique batch.

I cannot leak the title because i am afraid other people will steal my idea but all I am saying . . . I'm afraid that am I making the right choice by abandoning 7 years of hard work and START ALL OVER AGAIN??? :er_sad:
最后由 Getmegreek 编辑于; 2022 年 9 月 15 日 上午 12:05
< >
正在显示第 16 - 21 条,共 21 条留言
Holografix 2022 年 9 月 17 日 下午 9:08 
引用自 Uncle Kratos
引用自 Holografix
What is your primary language?
Grammarly lewl :kratos_rage:
oh ok, it's a troll thread.
Getmegreek 2022 年 9 月 17 日 下午 9:13 
引用自 Holografix
引用自 Uncle Kratos
Grammarly lewl :kratos_rage:
oh ok, it's a troll thread.
Go and confess your sin inside Gabe Newell Steam Forum, you shall be atone :bonfire2:
Incarnate 2022 年 9 月 17 日 下午 11:09 
Based on my experience: Coming up with ideas is incredibly fun. Outlining is okay. Writing is mostly laborious. Editing is hard. Trying to get published is sheer torture.

But don't give up. Just try and make it work.
最后由 Incarnate 编辑于; 2022 年 9 月 17 日 下午 11:11
Morkonan 2022 年 9 月 18 日 上午 12:23 
引用自 Uncle Kratos
..
I cannot leak the title because i am afraid other people will steal my idea but all I am saying . . . I'm afraid that am I making the right choice by abandoning 7 years of hard work and START ALL OVER AGAIN??? :er_sad:

"Ideas" are worthless.

I can give you any number of "story ideas." How many do you want? How many cool ones do you want? Those don't take much extra work at all, either.

I can even tell you how to use the internet to "randomly" generate awesome ideas for stories, complete with many interesting characters, subplots, neat twists... clearly all break-out block-buster novel fare only the very best storycrafters could come up with...

But, ideas are worthless.

A writer takes ideas and molds them into stories worth reading. That's the "worthwhile" part of "ideas." If the value of your story rests entirely within an "idea" then slushpile - It's not worth the telling. Hide it in a file cabinet.


Should you abandon it? Well, does it suck? If so, congrats - Your first book is almost guaranteed to suck.

Don't throw it away, though. When you finally write something worth publishing, you'll have a bit more respect and might get someone to publish your slushpile work. That's what working writers do. :)


Why are you focusing on something so very complex and detailed as a first effort? Why must you craft a multi-novel epic? Ya know... Publishers have budgets. (IF you're submitting for print.) They may not be as keen to take on a whole epic series as a standalone novel.

My suggestion:

It's likely you're "in love" with this project. OK, fair enough. So, keep all that history and epic stuffs in your head, but... write a standalone novel that takes place within that world you're creating.

So, instead of the "Big Armies, Big Battles, Big Magic, Big Doin's" series of novels you want to weigh the shelves down with, write a standalone novel about... some little tavern-keeper in the back-end of nowhere that is suddenly faced with trying to serve an entire Regiment of his King's own troops.

Let's say it's winter in some backwater used-to-be-someplace kind of town, but it's a no-place-really town these days. A failed mine, some magic thingie that doesn't work anymore, global warming dried up the ocean... Some reason that the little run-down town is no longer what it once was.

But, it does control a strategic pass through the mountains. Nobody has cared much about that, since there's nothing there to really strategerize against... But, there's always been a little garrison of Kings Guard stationed there, just for looks.

So, your tavern keeper is minding his own business, basically barely making a living by providing a place that hunters and prospectors can hang their hats for a few weeks at a time.

Then, the front-door slams open and some snappily-dressed Kingsguard waltzes in, announces a regiment of the King's Own Lancers is on the road, behind him, and they'll need food, drinks, and entertainment... A thousand men. And their horses, wagons, portable smithies and a few camp followers.

They all want to know what's on the menu for tonight.

See, the military functions very well, but it doesn't keep really great historical records. Roads, passes suitable for large-scale movement through difficult terrain, strategic spots, military resupply depots, ports, and natural resources are easy to track. But, updating the status of the town from "used to be pretty great, actschully" to "it's a dump, now" wasn't high on the military's priority list.


So, you've got some shenanigans to play with, some spots to use all your carefully crafted world-building stuff, a really dramatic situation right off the bat, obvious risks and hurdles to be overcome and...

Soldiers keep disappearing. Just a few, so far, but nobody can find them. What happened? Maybe some monster has crossed the mountains? A murderer? Some covert spy from somewhere that had to kill the ones who could discover their secrets? Dunno, that part ain't my job to thunk up. :)

The Colonel only knows his regiment was ordered to encamp here and await further orders. Those orders have not yet arrived... The regiment's mission was secret, but "why" it was secret is not known. Why are they here with nothing to defend against, nothing but wilderness on the other side of the mountains and no threat in evidence? Dunno... not my problem. :)

Or, maybe you can add things to it that you want to write about?

So, would you like to read such a story in a standalone book? A nice, human, story with lots of characters to play with, plenty of hooks to keep the reader reading, some neato cool magic stuffs or maybe a monster or two and a mysterious reason for all of this happening all at once? Well... write it and then we can all read it.

Just make it one book, please. You can breakout with that and then proudly announce to your loving editor that you've got "more where that came from" if they're looking for followup fare.


One book = Easier than a multibook epic series

Kinda a no-brainer, really. :)
Morkonan 2022 年 9 月 18 日 上午 12:30 
引用自 Here is my card
...
There are no other rules, except one rule. The rule to rule them all.

It

Has

To

Be

Interesting.


Keep the reader reading.

That's the only rule. It doesn't even have to be "interesting," it just has to accomplish the goal of keeping the reader... reading.
Getmegreek 2022 年 9 月 18 日 上午 12:39 
引用自 Morkonan
引用自 Here is my card
...
There are no other rules, except one rule. The rule to rule them all.

It

Has

To

Be

Interesting.


Keep the reader reading.

That's the only rule. It doesn't even have to be "interesting," it just has to accomplish the goal of keeping the reader... reading.
Your words of wisdom are wise beyond your years my friend. I thank you for it. Morkonan the Knowing :bonfire2:
< >
正在显示第 16 - 21 条,共 21 条留言
每页显示数: 1530 50

所有讨论 > Steam 论坛 > Off Topic > 主题详情
发帖日期: 2022 年 9 月 15 日 上午 12:03
回复数: 21