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Beginner Game Designer tips?
I have more than a few games I want to make, but I'm unsure what engine to use, or even what type of code. (Java, C++, ect) 2D games are what I'd like to start with, moving on to a 3D enviroment once I get used to coding and design. Id anyone could point me in the right direction tos tart I would be very grateful.
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Wyświetlanie 16-30 z 32 komentarzy
ClayXros (Plain Cereal) 8 października 2015 o 14:25 
Actaully it helps alot. I was planning...a bit more like a Steam game in that case.
Tux 8 października 2015 o 14:26 
Początkowo opublikowane przez ClayXros (Plain Cereal):
Actaully it helps alot. I was planning...a bit more like a Steam game in that case.

yeah in that case we are more back toward Unity 5 etc and its an area that i dont know a lot about in more detail then what I posted earlier. I would like to but you know..time and energy
ClayXros (Plain Cereal) 8 października 2015 o 14:28 
Hey any direction is better than none. Thank you again
Tux 8 października 2015 o 14:29 
Początkowo opublikowane przez ClayXros (Plain Cereal):
Hey any direction is better than none. Thank you again

yup!
syko 8 października 2015 o 14:48 
Początkowo opublikowane przez ClayXros (Plain Cereal):
To add some details, I was looking into Java programming, using Eclipse as an interface to code. But...I can't seem to find any good tutorials.

don't use java to create games.. c/c++ has the best performance
Tux 8 października 2015 o 14:54 
Początkowo opublikowane przez #JourneyToMars:
Początkowo opublikowane przez ClayXros (Plain Cereal):
To add some details, I was looking into Java programming, using Eclipse as an interface to code. But...I can't seem to find any good tutorials.

don't use java to create games.. c/c++ has the best performance
I can provide more details on that

There are 'high end ' games made from java but I dont think its considered a standard in game development. Wurm Online is made on Java and so is Rising World.

C++ allows for a lot of low level memory allocations making that a good choice for apps that run on very small devices like watches, very specialized devices like machine shops, and drivers for video.

C# has been used in application development for a long time now and I think (not sure about this) that its up and coming pretty strong in gaming.


Personally I would look into where C# is now in the gaming landscape if it was me but that is more because I am familar with it. One thing is for sure, things change, so what was true 15 years ago might not be the best choice now
ClayXros (Plain Cereal) 8 października 2015 o 15:27 
What would you reccomend for a beginner?
syko 8 października 2015 o 16:35 
Początkowo opublikowane przez ClayXros (Plain Cereal):
What would you reccomend for a beginner?

do you mean for beginners in programming or game develop?
Mod Sloth 8 października 2015 o 17:30 
An engine like Unity will get you up and running the fastest, and you'll be able to pick up on the basics of programming along the way.
Radical Left Lunatic 8 października 2015 o 19:02 
Początkowo opublikowane przez Azza ☠:
Depends...

Java is more ideal for web-apps, you don't find too many java-based games these days.

C++ is way more powerful for real-world games, however you would want a team of designers, artists, texture creators, audio/music, etc - as well, is at least good resources to use. It's in the raw form - you should be excellent in maths/physics too, to be able to code your own game engine (even a basic one), if you want it to be any good and of use.

Flash would be more better for just web-based mini games. If you are alright for artwork or have an artist, script up some animation and have a good gameplay style idea. Most however are moving away from flash and more into mobile games/apps or HTML5, etc. When you get good, start selling to the major companies on: https://www.fgl.com (Flash Game Licenses)

If you want to really get into 2D/3D games, suggest you start with a good game engine. These will get all the ground work done and you can visually see your progress - coding or scripting on top of that. Unity, Unreal Engine 4, CryEngine, Havok Vision Engine, ShiVa, Leadwerks, App Game Kit, FPS creator Reloaded, Reach3dx, HeroEngine, Marmalade, GameSalad or GameMaker (YoYo Games), etc.
IF you want to build your own engine you dont really need anything higher then algebra 2 and geometry as far as 2D games go.3D gets a whole lot more complicated and requires an intense amount of skill,time and knowledge to get very simple things done.Its worth it once you get to that point, but if your intrested in games from a designers point of view you might start with gamemaker, i used it for years before switching to C++ and DX and its a very easy and powerful tool to use to create 2D games.Dont bother with specific engines like FPS Maker or RPG maker,stick to something simple but flexible like gamemaker, game maker really helped me grasp how the basic game structure and game math works and it was fun and easy to use.You can design real quality games with game maker right away with a really shallow learning curve.
Radical Left Lunatic 8 października 2015 o 19:04 
Początkowo opublikowane przez Stockmunky:
An engine like Unity will get you up and running the fastest, and you'll be able to pick up on the basics of programming along the way.
I have never thought that unity was a good engine to use, it really does too much for you and leaves beginners not having the knowledge they need to build anything at all except what they found from a tutorial.Game maker was so easy that after i created that first fruit game i never needed to do another tutorial again and discovered how to create complex games on my own.
ClayXros (Plain Cereal) 8 października 2015 o 19:56 
Maybe I should just get a C++ (game design) for Dummies book?
supertrooper225 8 października 2015 o 19:58 
Początkowo opublikowane przez ClayXros (Plain Cereal):
Maybe I should just get a C++ (game design) for Dummies book?

You should get all the books you can. After that coding is just practice practice practice. I gave it a shot. Wanted to put my head through the wall. But maybe you will enjoy it more.
Ostatnio edytowany przez: supertrooper225; 8 października 2015 o 19:59
ClayXros (Plain Cereal) 8 października 2015 o 21:02 
I am told I ahve a mind for it. And indeed I've thought through how to create a 2d randomized dungeon generator...I think I might enjoy it. to Barnes and Noble I go!
Radical Left Lunatic 8 października 2015 o 21:37 
Początkowo opublikowane przez ClayXros (Plain Cereal):
I am told I ahve a mind for it. And indeed I've thought through how to create a 2d randomized dungeon generator...I think I might enjoy it. to Barnes and Noble I go!
What where your thoughts on a 2D dungeon generator?

EDIT: By this i mean how you are going to generate it
Ostatnio edytowany przez: Radical Left Lunatic; 8 października 2015 o 21:37
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Wszystkie dyskusje > Fora Steam > Off Topic > Szczegóły wątku
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