Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
A neutral good character typically acts altruistically, without regard for or against lawful precepts such as rules or tradition. A neutral good character has no problems with cooperating with lawful officials, but does not feel beholden to them. In the event that doing the right thing requires the bending or breaking of rules, they do not suffer the same inner conflict that a lawful good character would.
Morality > Legality
Lawful evil.
Do good. ♥♥♥♥ whoever says otherwise.
"One has a moral responsibility to disobey unjust laws."
"Resistance to tyranny is obedience to God."
In Tabletop, I like being True Neutral.
nobody agrees on what any of them actually represent
Then you will love D&D One
i would use my lawfulness to create chaos for the good of all.
I do like the Divine Soul subclass that 5th Edition introduced for Sorcerer.
But gameplaywise it's Neverwinter Nights: Enhanced Edition, which IIRC is 3rd or 3.5th Edition.
(Tabletop my friends mix 3rd, 3.5th, and 5th Editions.)