Would It Be Possible To (mechanically) Balance An Accurate Lightsaber (in a video game)?
We all know Star Wars and we all know the super cuts anything laser swords from Star Wars. The biggest question I have about these things is if it would even be possible to balance an Accurate Lightsaber. I'm pretty sure every single Star Wars game went the route of making it a shiny normal sword for balancing purposes but that's boring and inaccurate. The only thing I can think of is making a game like Bushido Blade, where the game is a 1-on-1 fighter balanced around instakills and limb crippling. Think you can come up with a way to balance instakill cut everything swords in a game that isn't a fighter specifically designed around instakill combat? I can't.
Última edición por Eighteen-Counts Trevor; 2 SEP 2024 a las 8:41 p. m.
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Mostrando 16-30 de 40 comentarios
Eighteen-Counts Trevor 2 SEP 2024 a las 8:14 p. m. 
Now that I think about it, they should probably just make Dynasty Warriors mixed with Hotline Miami with a Star Wars theme. A hack-n-slash where you take on hoards of enemies and kill fast while dying fast as well. That might be the way to balance an accurate lightsaber.
Eighteen-Counts Trevor 2 SEP 2024 a las 8:16 p. m. 
Publicado originalmente por Basho:
Publicado originalmente por Gambler Gamblents:
Think you can come up with a way to balance instakill cut everything swords in a game that isn't a fighter specifically designed around instakill combat? I can't.
my immediate though: Hitman/GTA/AssCreed wanted system approach to balancing.
you rely on keeping a low profile, as is expected of a jedi, and you can take pretty much any foe in straight combat when pressed.
but you cant fight 1,000 foes, so you need to pick your battles and plan for a quick escape.

obviously lends itself to an open world setting.
for anything other than that, i have no clear immediate thoughts.

but maybe, in a classic "FPS" type of linear game context, make things like parrying and deflecting more of a manual affair rather than "hold X to auto-deflect blaster shots", and make enemies very deadly.
so you can still take anything with ease, but you are also subject to being (nearly) 1-shot by enemies and need to think about surviving your way to the next target in order to 1-shot them, akin to the Hotline Miami experience.
I like those ideas.
Azza ☠ 2 SEP 2024 a las 8:17 p. m. 
The standard Lightsaber can't be logically balanced.

I had always assumed that's why there's a double-bladed Lightsaber like what Darth Maul uses? The handle balance is then in the middle.
Eighteen-Counts Trevor 2 SEP 2024 a las 8:43 p. m. 
Ok I see there has been some confusion with the title. I do not mean balancing one in real life, I forgot off-topic was kinda general off topic and probably should've assumed some if you would think I meant literal balancing, so I have fixed that.
Última edición por Eighteen-Counts Trevor; 2 SEP 2024 a las 8:44 p. m.
abcd 2 SEP 2024 a las 8:51 p. m. 
the deathstar's magdoors were actually lightsaber proof. it didn't have an energy discharge strong enough to short the panels and send a false signal, and the doors responded to cutting by melting into a new seal. it takes specialized ionic torches to cut through one successfully.

they were only vulnerable to conventionally illegal weapons, such as Han's massively overcharged phased ion blaster or r2d2 having interfaced with most electromechanical systems in the galaxy at least once.
Última edición por abcd; 2 SEP 2024 a las 8:54 p. m.
Freqsync 2 SEP 2024 a las 8:54 p. m. 
Light saber....light is used to transmit data....that is all it is...just like force is telling the meta to agitate or condense or bubble explaining through ...nvm who cares its just a nother sonic screw driver in Wendy's hand and Peter Pan still has to stitch his shadow to Kal El's's leotard.
Última edición por Freqsync; 2 SEP 2024 a las 8:55 p. m.
abcd 2 SEP 2024 a las 8:56 p. m. 
Publicado originalmente por Freqsync:
Light saber....light is used to transmit data....that is all it is...just like force is telling the meta to agitate or condense or bubble explaining through ...nvm who cares its just a nother sonic screw driver is Wendy's hand and peter pan still has to stitch his shadow to superman's leotard.

a crystal focusing array diffuse enough for a jedi to manipulate the light particles to hack things they stick it into wouldn't be very good at cutting.

if it was a conventionally focused saber then presumably the light particles all wanting to follow the ray would create a very strong homogenizing particle field and inhibit force hacking using photons as virtual particle packets.

it would be a one in a million technique, like kenobi's force resistance.
Última edición por abcd; 2 SEP 2024 a las 8:57 p. m.
abcd 2 SEP 2024 a las 8:59 p. m. 
Publicado originalmente por Mattmoo:
Here’s an example, make a lightsaber breakable.

If a Porsche requires maintenance, well then so should a lightsaber!

And you’d have kits that could do the job for you, if you can’t make it to a shop.

Then the effectiveness starts going down at a certain point.

canonically they work similar to a fusion core steel sword, so breaking the unit requires breaking the crystal somehow. and the entire force of the saber, crystal, and focusing matrix will push against it.

it's more brittle than a fusion core sword, or a vibroblade using an external core, but the 'hardness' is much higher and provides variable frequency dumps via the coherent beam.
Última edición por abcd; 2 SEP 2024 a las 9:00 p. m.
sleeps 2 SEP 2024 a las 9:13 p. m. 
how to balance when the jedis are literal choreographers?
c Z p 2 SEP 2024 a las 9:17 p. m. 
Publicado originalmente por sleeps:
how to balance when the jedis are literal choreographers?
Lightsaber's weight and point of weight (most likely the blade's point) is one thing, Jedi forms is another
LoL
Uncle Sam 2 SEP 2024 a las 9:52 p. m. 
Publicado originalmente por Gambler Gamblents:
Publicado originalmente por Uncle Sam:
Complex task as it would need a game engine that has a lot of destruction and i really mean alot. Plus take into account old mechanics from other Star Wars games, see if it's going to be single player / coop and / or PvP focus or have both, etc.

Edit: Maybe this game engine?
https://www.youtube.com/watch?v=ttwBelIlLv8
I think we could avoid most of the destruction by making it so lightsaber animations avoid walls unless you're actively attacking (so you won't be breaking a wall by standing next to it) and adding a decal to the wall that makes it transparent. Of course, you would have to render even rooms you aren't supposed to go in at all to keep the illusion and have an engine that supports decals making parts of the wall texture transparent but I don't know much about 3D game development to know if this is possible. We have had some impressive games though so I don't doubt it would be possible to render all of the destruction even without decal black magic, and it should especially be possible to make minimal destruction where the only time walls and stuff get destroyed is through collateral damage and deliberately trying to break the walls. Hell, Teardown is a pretty good example of this from what I've seen, now all you need is enemies to go with the environment and a lightsaber and then you've got the basics. Then the only problem is making the enemies fun to fight.
Those are good ideas :steamthumbsup: in regards to enemies what about seeing Jedi Knight 2: Jedi Outcast or Jedi Academy enemies? But on a 2020's game.
abcd 2 SEP 2024 a las 9:57 p. m. 
Publicado originalmente por Kiddiec͕̤̱͋̿͑͠at 🃏:
Would It Be Possible To (mechanically) Balance A Nuclear Weapon (in real life)?

laser air defenses and a shield grid.

all we're missing are radiation scrubbers.
Última edición por abcd; 2 SEP 2024 a las 9:58 p. m.
Hammer Of Evil 2 SEP 2024 a las 10:03 p. m. 
hokey religions and ancient weapons are no match for a good blaster at your side, kid.
abcd 2 SEP 2024 a las 10:05 p. m. 
Publicado originalmente por Hammer Of Evil:
hokey religions and ancient weapons are no match for a good blaster at your side, kid.

can't get over how this sounds like a line out of Laserblast!
Freqsync 3 SEP 2024 a las 12:58 a. m. 
Publicado originalmente por abcd:
it would be a one in a million technique, like kenobi's force resistance.

Question whether the wielder...welder hah.... is pushing a button or activating through sheer will... a type of security that seems lacking and all users of force can just use whomevers saber....

if the focus to channel is always the same response then illusion of control.

Picking a fight with a candle knocking it out by clapping hands or exhaling, setting it alight the same way is force and actual control. The creation of the event of the shaping of the keying of where what needs to go when


As for balance surface tension to fabric tensile? same as skin porosity nah nvm...

have you ever massaged the calf muscle as a cello and the other calf a bow string to create a moment to properly execute a leaping spinning motion? Balance for this forms of movement require knowledge specialization which some might call an unfair advantage? time to learn to strength to perform and then development of quicker recovery until perpetual......
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Publicado el: 2 SEP 2024 a las 7:19 p. m.
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