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is valve losing its creative touch?
valve has lost its craft & quality in gaming landscape. yes i remember how cool the gravity gun in hl2… was but if they put more effort into these kinds of ideas we would have more fun memories & more games.

For some feels like Valve no longer cares about its core fans as a consumer. In their quest to not become as bad as the publicly traded companies, they have stopped putting out interesting games, over tech & software centric hardware ideas leaving its ip’s stuck in a warehouse never to be touched.

Some would ask, Why does Valve have this reputation, it seems they have lost its core design or passion it once had, with developers like Marc laid law leaving, & its focus on steam over source based games. l4d hasn’t had a follow up & their initial ideas of focusing on steam sales & steam deck hardware over actual linear games like portal or hl.

During the pandemic they had started working on hl alyx, A vr only game in the world of hl & not creating dynamic stories for others to enjoy on other devices….. making ppl bewildered, who didn’t own a oculus or vr set not care to buy for a new game with the headset unless you knew which headset you wanted or reviewers to praise it for best game valves done in over a decade.

So it’s not surprising that Valve was still using code from 1998’s half life to control the flickering lights, most retro games used ambience or The fluorescent flicker effect is defined by the string of code. something ion storm and looking glass really put their heart into & other developers started getting inspired by valves earlier work.

Fast forward a decade where dota & csgo 2 & a card game, two of three games that are either mediocre, & 1 a sequel replacing csgo players who have been training & playing counter strike for esports, events when the original counter strike was a mod where we would jump online after school with friends & snipe or shoot terrorists. both l4d & cs were games created by turtle rock b4 they left making there own studio with back 4 blood which was mixed for fans. csgo has always had timing & skilled players, who knew what tricks to do for each map.

Tf2 has been completely thrown under a bus for a bit having valve ditch its (gaming son) metaphorically, with additional halloween or summer events last one being jungle inferno, a game which is now basically hat simulator losing its charm or a colorful niche first person game, which started prior with tfc as a quake mod for developers who wanted to try a online team based game with valves signature character design. Tf2 is now completely in the community’s hands, with modders, mapmakers, & steam workshop users adding taunts, new hats & occasionally a new comic by tf2 team, in hindsight tf2 was valves last hurrah for the world.

Other games like ricochet hl2 deathmatch, or gmod, are games from other communities using source assets that over time have let fans have creative liberties with tweaking character models, & making early gmod animations, that have led to sfm being the next animation centric program for animators or modders to fiddle around with the worlds these characters have been in.

Valve has also been under hot water with DRM & denuvo selling there games with software that ruins player experiences, with online service problems making fans lose faith or skeptical with valves previous track-record. valve has always had controversies with issues porting orange box to ps3 & gabe disliking that hardware limiting its relationship with console leaders like sony & others.

Portal is also beloved by fans with its world the mystery & characters like glados chell etc, yet it seems aperture deskjob which again came out for the steam deck felt like a prototype of a idea lost within the many changes among valve leadership causing many to give up on any future installment.

Finally deadlock the black sheep of valve…. valves newest game a moba which feels like they slapped together assets from a hl game with underwhelming character & world building feeling like a rushed dota clone, trying to create a fantasy world with gameplay similar to overwatch & early blizzard era character designs not very original compared to games valves made a decade ago. it seems as tho the team that we got a decade ago is not the same valve we grew up with, sure they still make awesome music with people like Mike Morasky who has been with them since mid 80s but these days, Mike is doing some combination of all these things at Valve.

The other issue is the lack of organization structure has led to project cancellations, as it can be difficult to convince other employees to work on them, delaying projects like whatever half life continuation they care to even build, or actors who have worked with valve from Robert Guillaume original eli voice who died, to jk simmons, or ellen mclain. even rick may the voice of soldier died leaving fans sad.

Valve has had awesome voice talent, with people like new Zealander Rhys Darby, who was mainly a comedic actor known for tv shows like flight of the concords to stand up, but there craft has dropped faster then ants eating a melted ice cream cone.

I worry with deadlock we are slowly seeing them lose their charm, joining the heavy blade of online competitor match making as well as moba design not something valve is talented at nor sure if fans even want that, deadlock feels like a game that came out 4 years ago & was scrapped we’ve seen this trend rise & fall time and time again from game discourse, but i worry valve will fly to close to the sun losing its fan base.

Maybe this is no longer the company we have chanted for, most of us are older we no longer have time for online games, i rarely ever go on tf2 or csgo, and miss the days of linear quality that most games today wont create, Sure they could change & reveal the biggest game & open their magic hat with a ip that will blow fans out of the water but i sense they dont care about quality products vs fun ideas, circa now then a decade b4, as we wont get more l4d stories or portal stories. tech & games are changing things are expensive, developers are being struck with the rise of ai losing the creative freedom, the thing that they sought to achieve has stopped & currently care more for profit over what they sought to craft, to bring art alive with these ideas, before the economy changed, but maybe valve needs to get its head out of the sand & listen to fans over steam money.🙁
Last edited by IkoN Clan Les legi 102 community; Sep 5, 2024 @ 2:06pm
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Showing 61-75 of 107 comments
cSg|mc-Hotsauce Sep 6, 2024 @ 9:06am 
Valve just hired more people.

https://www.engadget.com/gaming/valve-hires-key-employees-from-risk-of-rain-developer-123034840.html

And Valve already ported those games to the older consoles. They even ported Portal 2 to Switch.

:nkWink:
Last edited by cSg|mc-Hotsauce; Sep 6, 2024 @ 9:07am
Originally posted by cSg|mc-Hotsauce:
Valve just hired more people.

https://www.engadget.com/gaming/valve-hires-key-employees-from-risk-of-rain-developer-123034840.html

:nkWink:

ok dont know if these ppl could bring the creativity or add games to console… tho sigh
cSg|mc-Hotsauce Sep 6, 2024 @ 9:10am 
Originally posted by IkoN Clan Les legi 102 community:
Originally posted by cSg|mc-Hotsauce:
Valve just hired more people.

https://www.engadget.com/gaming/valve-hires-key-employees-from-risk-of-rain-developer-123034840.html

:nkWink:

ok dont know if these ppl could bring the creativity or add games to console… tho sigh

Any team at Valve can port games, IF they find it worthy of spending time/money on the ports.

And they CAN bring creativity to Valve since they are very creative developers. I just assume you have no idea who they are or didn't even read what they have made or even read the article before posting a reply.

:nkCool:
Originally posted by cSg|mc-Hotsauce:
Originally posted by IkoN Clan Les legi 102 community:

ok dont know if these ppl could bring the creativity or add games to console… tho sigh

Any team at Valve can port games, IF they find it worthy of spending time/money on the ports.

And they CAN bring creativity to Valve since they are very creative developers. I just assume you have no idea who they are or didn't even read what they have made or even read the article before posting a reply.

:nkCool:


not about who they are its about….these issues,

https://www.pcgamer.com/valves-unusual-corporate-structure-causes-its-problems-report-suggests/#:~:text=It's%20well-known%20that%20Valve,'reports%20to'%20anybody%20else.

https://www.pcgamer.com/valves-unusual-corporate-structure-causes-its-problems-report-suggests/
cSg|mc-Hotsauce Sep 6, 2024 @ 9:18am 
Originally posted by IkoN Clan Les legi 102 community:
Originally posted by cSg|mc-Hotsauce:

Any team at Valve can port games, IF they find it worthy of spending time/money on the ports.

And they CAN bring creativity to Valve since they are very creative developers. I just assume you have no idea who they are or didn't even read what they have made or even read the article before posting a reply.

:nkCool:


not about who they are its about….these issues,

https://www.pcgamer.com/valves-unusual-corporate-structure-causes-its-problems-report-suggests/#:~:text=It's%20well-known%20that%20Valve,'reports%20to'%20anybody%20else.

https://www.pcgamer.com/valves-unusual-corporate-structure-causes-its-problems-report-suggests/

Which are not relevant to game development.

You're just shifting goal posts.

:nkCool:
Last edited by cSg|mc-Hotsauce; Sep 6, 2024 @ 9:19am
Originally posted by cSg|mc-Hotsauce:
Originally posted by IkoN Clan Les legi 102 community:


not about who they are its about….these issues,

https://www.pcgamer.com/valves-unusual-corporate-structure-causes-its-problems-report-suggests/#:~:text=It's%20well-known%20that%20Valve,'reports%20to'%20anybody%20else.

https://www.pcgamer.com/valves-unusual-corporate-structure-causes-its-problems-report-suggests/

Which are not relevant to game development.

You're just shifting goal posts.

:nkCool:

it is relevent… SINCE THEY WONT MAKE THESE GAMES COMPARED TO OLD VALVE instantly making them yeesh cmon😡 since ..there are no bosses in Valve, anyone in the company can come up with an idea or a project. Most of the projects are started from an individual thereforewe dont get portal stuff etc.😔
Last edited by IkoN Clan Les legi 102 community; Sep 6, 2024 @ 9:24am
cSg|mc-Hotsauce Sep 6, 2024 @ 9:23am 
Originally posted by IkoN Clan Les legi 102 community:
Originally posted by cSg|mc-Hotsauce:

Which are not relevant to game development.

You're just shifting goal posts.

:nkCool:

it is relevent… SINCE THEY WONT MAKE THESE GAMES COMPARED TO OLD VALVE instantly making them yeesh cmon😡

"They don't make what I want to play"

That's not a Valve problem. That's a you problem.

:nkCool:
Crazy Tiger Sep 6, 2024 @ 9:23am 
Originally posted by cSg|mc-Hotsauce:
Any team at Valve can port games, IF they find it worthy of spending time/money on the ports.
Yep. And even though OP might want it all based on sentimental value and wishful thinking, doesn't mean Valve sees the same thing based on their data.

Originally posted by cSg|mc-Hotsauce:
And they CAN bring creativity to Valve since they are very creative developers. I just assume you have no idea who they are or didn't even read what they have made or even read the article before posting a reply.
Agreed. The RoR developers sure as hell are creative.
Uncle Sam Sep 6, 2024 @ 9:24am 
Originally posted by cSg|mc-Hotsauce:
Valve just hired more people.

https://www.engadget.com/gaming/valve-hires-key-employees-from-risk-of-rain-developer-123034840.html

And Valve already ported those games to the older consoles. They even ported Portal 2 to Switch.

:nkWink:
Interesting article & info, thanks :steamthumbsup:
Originally posted by Crazy Tiger:
Originally posted by cSg|mc-Hotsauce:
Any team at Valve can port games, IF they find it worthy of spending time/money on the ports.
Yep. And even though OP might want it all based on sentimental value and wishful thinking, doesn't mean Valve sees the same thing based on their data.

Originally posted by cSg|mc-Hotsauce:
And they CAN bring creativity to Valve since they are very creative developers. I just assume you have no idea who they are or didn't even read what they have made or even read the article before posting a reply.
Agreed. The RoR developers sure as hell are creative.

feel like ppl missing my point watever i tried sigh😔 Most of the projects are started from an individual therefore we dont get portal stuff etc to other platforms😔
Last edited by IkoN Clan Les legi 102 community; Sep 6, 2024 @ 9:27am
Originally posted by Uncle Sam:
Originally posted by cSg|mc-Hotsauce:
Valve just hired more people.

https://www.engadget.com/gaming/valve-hires-key-employees-from-risk-of-rain-developer-123034840.html

And Valve already ported those games to the older consoles. They even ported Portal 2 to Switch.

:nkWink:
Interesting article & info, thanks :steamthumbsup:

again switch… not xbox or ps4 smh
Originally posted by cSg|mc-Hotsauce:
Originally posted by IkoN Clan Les legi 102 community:

it is relevent… SINCE THEY WONT MAKE THESE GAMES COMPARED TO OLD VALVE instantly making them yeesh cmon😡

"They don't make what I want to play"

That's not a Valve problem. That's a you problem.

:nkCool:

o look you missing the point again smh
cSg|mc-Hotsauce Sep 6, 2024 @ 9:28am 
Originally posted by IkoN Clan Les legi 102 community:
Originally posted by Uncle Sam:
Interesting article & info, thanks :steamthumbsup:

again switch… not xbox or ps4 smh

Because the other, newer consoles can already offer the older games through their store. They're all backwards compatible.

Originally posted by IkoN Clan Les legi 102 community:
Originally posted by cSg|mc-Hotsauce:

"They don't make what I want to play"

That's not a Valve problem. That's a you problem.

:nkCool:

o look you missing the point again smh

Stop living in the past.

:nkCool:
Last edited by cSg|mc-Hotsauce; Sep 6, 2024 @ 9:28am
Originally posted by cSg|mc-Hotsauce:
Originally posted by IkoN Clan Les legi 102 community:

again switch… not xbox or ps4 smh

Because the other, newer consoles can already offer the older games through their store. They're all backwards compatible.

Originally posted by IkoN Clan Les legi 102 community:

o look you missing the point again smh

Stop living in the past.

:nkCool:

wdym offer??? xbox doesnt have portal collection nor does ps4?🤔

pretty sure they could port it its executives changing the structure as the article states https://www.pcgamer.com/portal-writer-erik-wolpaw-still-wants-to-make-portal-3-but-valves-flat-structure-makes-it-a-challenge/
Last edited by IkoN Clan Les legi 102 community; Sep 6, 2024 @ 9:32am
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All Discussions > Steam Forums > Off Topic > Topic Details
Date Posted: Sep 5, 2024 @ 1:34pm
Posts: 107