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Bir çeviri sorunu bildirin
For me? Duh. I got the full game, and for free ! Havent completed any game. Play them for a while and uninstall. If I liked it, I'll remember them for suuuuuuuuuure.
(Dying Light, GTA V, No Mans Sky, Arma 2, Minecraft, All Counter Strike, Garrys Mod, 7 days to die, Rust............. almost all my library was pirated lol)
And what about the company? Those games that i've enjoyed i'd buy em when I had a bit of money.
I dont remember Not buying any game.
^ This
I can think of a couple companies, one in particular, that wiped out it's online store ( which didn't even have all the older gen titles, of which aren't in digital format or compatible), and then they cracked down on roms and emulators
If you wanna be a legal speedrunner for SM64 you need like $35,000 minimum for a copy with wear and a refurbished n64
Where are you going to find the game for its original price or less? It came out in 1995
The only "legal" way is to maybe use ebay...but then you're giving money to a person who sells you the copy of the game, but then they're not legally obligated to pay the game developer/company any profits they made off their private sale.
So...honestly, what exists currently to bypass piracy for video games at the very least, *is* a form of theft. The actual market for the games is gone, emulators were cracked down on as well as the games in digital format, and the only people selling the physical copies are private sellers who can charge whatever they want and they don't give the company money.
If riddled with DRM and other intrusive cr_p that hinders the legit buyer, then piracy is good, because it gets rid of the annoyances; provided that you bought the game in question legit, in advance.
If you are a cheapskate, then piracy is bad.
I guess that would depend on if you were a pirate or not.
I always smile when Denuvo is cracked out of a game with terrible performance by the community that already bought it
Then the performance very noticeably increases for nearly everyone
The company should be happy, everyone that bought the game is enjoying it more
I rarely see games lose more than maybe 50k sales if it's a AAA game. Most of the game piracy I've seen is from abandonware like was mentioned, or games that just aren't available anywhere anymore
Then there's the thankless mod community that helps a game be way better and their mods are shuttered and stolen by the company
Honestly, the community gets the short end of the stick. I don't think we're all millionaires here. The people that made the games are
And if you happen to interview or hear some of them discuss their opinion on piracy, they either see it as a very minimal issue, or they're still glad another person will experience their game. Some of what they say, they do not mean, but being employees, they know how much profit each sale of the game brings, and if they actually say piracy is almost a non-issue, I think they're likely right
They can see all* the economic impacts. Consumers don't see that.
*typo
They can always offer it for purchase, or remaster/re-release/remake it, or fix it, or keep it alive.
I never understood why or how they feel so entitled to get salty for pirates, where and when in most cases, not only the lose money NOT, but more people playing their games is actually good advertisement, really!
Let us say I worked four weeks on a game .
40 hours a week , 160 hours total. £12 an hour for my time.
£1920 before tax would be how much it cost. (to some people that might seem a lot of money but it takes time to learn a skill especially off your own back and the UK has a great way of eating that money up ).
Little me has been busy putting 1 month of work into that game and I am on release £1920 poorer for it until I recoup my losses and it turns into a nice investment.
I come up with the setting, with the missions, with the stories, with the characters, with the enemies, with the npcs, all the items.
All that by little me.
I release to the world online and say it is free to play and if you play it more than 20 hours please could you send £2 to £5 to me .
If nobody sent me money but over a thousand people played it and enjoyed it, that would tell me do not make another game. That would lead to the all powerful big businessmen once more dominating the market and free thinking developers / writers would once again be marginalised to extinction.
If you ♥♥♥♥ over your players, you're pretty much asking them to ♥♥♥♥ you over too. It's as simply as that.
in so many ways the world is not knowable towards human minds, in so many ways human exposed themselves to the danger of its environment.
to try and know something of this place is an act of lunacy. how do humans navigate this place and their mind? without losing it? and most importantly without becoming criminal of modern society?