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like learn coding?
Online-only and other forms of DRM are a violence against other markets. They expect the whole world to suck it up, but for most people a reliable internet connection isn't even a reality.
Also, we share games in Brazil. We've done so since always, because they are extremely expensive (although Steam regional pricing is much more fair than say buying a Switch cartrige) and because we just recently rose from extreme poverty. Its cultural.
Not being able to share somehow, be it lending the cartige, be it sharing a Steam Library, is against our common sense.
So if a game doesn't allow people to use the game how they see fit, its only natural people willget annoyed and find other ways to access it.
I've had games I paid for that people actually stole from me. This is why I like digital copies, but I would also go back to physical copies
But if a physical copy cost $70-90usd for Playstation and n64 console games, I'm not paying $90k for a copy of super Mario 64 if I wanted to play it again. I had already bought it at one point directly from the retailer, so the businesses involved in making the game and distributing it, already got my money
It's like justifying paying for two or more tickets for one person to see one showing of a movie.
How many games come from Brazil?
Also, I've bought all Zeldas: and they are insanely expensive in Brazil.
I can't phantom why Nintendo® doesn't want me to emulate other versions/releases, or let me play on my computer.
I am loyal to the company, yet they treat me like dirt.
It's less about whether it's "good" or "bad." It is an inevitability in an imperfect model.
That's why F2P and service based games are becoming popular. You can't pirate them, at least not in the traditional sense.
You can guarantee that devs and pubs will continue tightening the loop and will literally design piracy out of their products.
Imagine the US in the 90s when they shared video games
That's what OP means pretty sure. It's video games in general
Edit: nvm that post was vague and i got it wrong. But people still share games. Adult gamers with physical copies still share them. It's not uncommon
Also there are a lot of up and coming developers who are forming gaming companies, so games are going to become more common from a lot of countriesc
Yet we had to pay importation taxes to access them.
it would be funny if you remove the N, and the O, and the T from word #8 in the sentence above
That's typically governMental.
My view is not everything has to be globalised, if Brazil had its own market it could work for its own economic needs for video games.
I still do not know how many games Brazil contributes or its gaming market but if apples were down the road costing 0.50p at someones garden and the big supermarket were selling apples at 5.00p I would go to my local supply.
I'm still waiting for people to realize this is why corporations should never have anybody's loyalty
Stealing from the public = legal, everybody's fine with it
Stealing from the people stealing from the public = muuuuh, you awful awful person
I was told long ago "love your job and what you do but do not love your company, there will come a time when your company will not love you ".
Very true.