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Laporkan kesalahan penerjemahan
I used to mod Minecraft a long time ago, and add things into the game that are now officially in the game pretty much.
A little while ago, I modded a game called Wildermyth to increase random events in the game.
XCOM has mods that completely change the game.
I will stop because I can keep going. Mods can really enhance the experience, but it really depends on the game. Some games hardly benefit from them, so it depends on what you're playing.
OH, I forgot to mention that some games can be hell to mod and expect the game to work. Especially when you start making a list of mods.
Vanilla DMC3 port, Prototype, Alone in The Dark which couldn't run for me even modded etc.
Pretty much every Bethesda game was released badly broken and requires community patches to run well.
Honestly, content is usually the go to for modding. Enderal is a Skyrim mod on Steam that's basically a whole new game. I don't even know if I'd just call it a mod considering it's got it's own store page, two technically for the two different versions of Skyrim.