Tutte le discussioni > Discussioni di Steam > Off Topic > Dettagli della discussione
Why is it that 60fps is important for gaming, but 30 fps is totally great on tv/movies?
like 30 fps is very fluid on tv/movies.. why is that?
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Visualizzazione di 1-15 commenti su 26
Movies are at 24 fps, and even 30 fps won't be fluid for movies, action scenes are very choppy. It matters more for video games because lower frame rates are less responsive, that and we are used to movies at lower fps.
Messaggio originale di ScaRdEvilx:
lol idk

youre a ♥♥♥♥♥♥♥ ♥♥♥♥♥♥
Messaggio originale di Fork_Q:
Movies are at 24 fps, and even 30 fps won't be fluid for movies, action scenes are very choppy. It matters more for video games because lower frame rates are less responsive, that and we are used to movies at lower fps.
no way dude. watch avatar, lethal weapon or any movie. its very fluid, you wont even know its 24 fps
You don't control movies, games require an instantenous feedback loop from screen to your brain to your hand and back to feel responsive.

Doing just a 180 degree turn in a second as people do in gaming, and actually much faster to be honest and you are jumping a full 6 degrees per frame, its not precision control.

Furthermore motion blur works in movies, it doesn't matter because its a passive experience, and much of the time you will notice, you can't tell whats going on in an action scene, its partially because of framerate, artistic license, and or incompetent directing or purposeful directing to hide the fact they don't have good material, so cut cut cut action scene is what you get...whats going on? who the hell knows.
Ultima modifica da MA☝Omgwtfbbqstfu™; 15 lug 2014, ore 9:00
Messaggio originale di Nexures:
Messaggio originale di Fork_Q:
Movies are at 24 fps, and even 30 fps won't be fluid for movies, action scenes are very choppy. It matters more for video games because lower frame rates are less responsive, that and we are used to movies at lower fps.
no way dude. watch avatar, lethal weapon or any movie. its very fluid, you wont even know its 24 fps

Seen them, they are both choppy. After watching The Hobbit at 40 fps, all action scenes in films bug me out now, I really hope higher frame rate catches on .
yeah i know mate.. but like its weird. compare 24, or even 30 fps game with any film. a film is just like 60 fps
Messaggio originale di Fork_Q:
Messaggio originale di Nexures:
no way dude. watch avatar, lethal weapon or any movie. its very fluid, you wont even know its 24 fps

Seen them, they are both choppy. After watching The Hobbit at 40 fps, all action scenes in films bug me out now, I really hope higher frame rate catches on .

now i know you dont know what youre talking about :P ! the hobbit runs at 60 fps. its actually one of the first films in ages that used this technology to run at 60 fps
Messaggio originale di Nexures:
Messaggio originale di ScaRdEvilx:
lol idk

youre a ♥♥♥♥♥♥♥ ♥♥♥♥♥♥
the butthurt radiates from here.
Ultima modifica da biblereader666; 15 lug 2014, ore 9:02
Messaggio originale di Fork_Q:
Messaggio originale di Nexures:
no way dude. watch avatar, lethal weapon or any movie. its very fluid, you wont even know its 24 fps

Seen them, they are both choppy. After watching The Hobbit at 40 fps, all action scenes in films bug me out now, I really hope higher frame rate catches on .

Smooth is not great. Bokeh
https://www.youtube.com/watch?v=0QhsmuYa6uQ
Why "ruin" part of your image by defocusing it? Because it can be artistic and it directs the viewers attention to what matters.

Human vision isn't pin sharp all over, we have center focus and blurry peripheral, perfect smooth super crisp isn't entirely natural, so you get creepy fake looking hobbit movies.
I suppose it's whatever looks nice, but don't say 60 fps looks nice around some people, I've met some people who went on page long rants before about how much better 200 FPS is for gaming.
Messaggio originale di Nexures:
Messaggio originale di Fork_Q:

Seen them, they are both choppy. After watching The Hobbit at 40 fps, all action scenes in films bug me out now, I really hope higher frame rate catches on .

now i know you dont know what youre talking about :P ! the hobbit runs at 60 fps. its actually one of the first films in ages that used this technology to run at 60 fps

My mistake earlier, The Hobbit ran at 48 fps, not 40 - but that's still not 60 fps. Not sure where you got that information from, it could have been originally filmed at a higher frame rate, but the theatrical version was definitely 48 fps.
200 fps is better for control. Unless you have 200 fps vsync'd to 60, any time your system misses a refresh it drops to 30, then back to 60, then back, creating stutter...
Messaggio originale di MA☝Omgwtfbbqstfu™:
Messaggio originale di Fork_Q:

Seen them, they are both choppy. After watching The Hobbit at 40 fps, all action scenes in films bug me out now, I really hope higher frame rate catches on .

Smooth is not great. Bokeh
https://www.youtube.com/watch?v=0QhsmuYa6uQ
Why "ruin" part of your image by defocusing it? Because it can be artistic and it directs the viewers attention to what matters.

Human vision isn't pin sharp all over, we have center focus and blurry peripheral, perfect smooth super crisp isn't entirely natural, so you get creepy fake looking hobbit movies.

I got over that after 20 or so minutes of the film. People should embrace change.
because you can't lose in a movie,
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Tutte le discussioni > Discussioni di Steam > Off Topic > Dettagli della discussione
Data di pubblicazione: 15 lug 2014, ore 8:52
Messaggi: 26