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**in ye old days.. of fysical releases.. stores would drop their base price over time..
**on steam the base price however is never lowered.. it only has periodic sales
-this means that when we still could/can compare the same game as fysical copy price vs steam price.. it is on average 15% cheaper in a store at their base price than during a steam sale.. outside sales it is much worse...
-> that 50 euro game that in fysical version already is sold at 3.99.. still costs the same 50 euro release price on steam...
**as developers tend to promote their newest product more often.. it often means after a while older products stop having any sales... thus if not removed from the steam store alltogether (with no way to legally obtain it as steam also killed the 2d hand market).. it will cost you as much as they day it was first released.
if I were given control over steam (or in control of laws forcing steam to abide by)
one of the many things I would change.. is adressing this issue.
**I would limit the % discount during a sale to 50%.
**I would make it so that after a sale.. the baseprice of a game must be lower by at least halve the highest percentage it was at sale at.
(so that 50 euro game at a 25% sale for 37.50.. would have to be lowered in base price to 43.25 baseprice)
ofcourse I would also make it so that developers cannot chance their baseprice upwards after they release the game.. (they still are free to set their own initial price)
the problem here is.. that crap like steam has spoiled the market.
-in a fair market aka the old situation..
**stores would have to BUY a game before they sell it.. and would never pay much to buy in a 12 year old game..
**stores have to pay rent and heating.. aka their store space cost money.. so they need to set a price that has the item actually be bought
**when eventually this cycle means it is no longer profitable to keep it on shelves.,. there is the 2d hand market...
without steam drm there would be plenty of people selling their copy 2d hand way below 50 euro..
or it would be obtainable as a classic for 4.99 in a fysical store.,.
tldr version :
they can ask whatever they want.
-but in the past the free market would punish them for asking to much..
***but by crappy drm and other market disruptive crap they have turned those free market mechanisms off..
also they not WANT you to buy it.. they want you to buy their latest thing.. thats why they make that cheaper...
Look, if it wasn't for Steam, I wouldn't be having access to 99% of the games I played. I never would have played Valkyria Chronicles, the Shadowrun trilogy, Guilty Gear and Under Night in-Birth, Anno: Mutationem, Torchlight I and II.... and the rest of my library, 190ish titles. The only thing that made it to stores in my country was mainstream crap. So I welcome the chance to PLAY all those good games.
well I may be a privilages western dutch user... but lets presume you are right.
lets not forget steam was added to fysical pc games.. as drm.. thats how it started
there was already another route in motion.. usb sticks.. games would still be sold fysical with installation keys on fysical media with full ownershop as they always had.. only on usb sticks.
**they would no longer be installed but run directly of said sticks.
-> this would make pirating them very hard.. for they could fysically be made to break if removing the casing.. and made so that they could not be copied or read.. so making a (pirated) copy would be much harder than on the old cdroms and dvdroms.
if the market had went that route.. (as I think would be much better) it would basicly have remained as it was before the rise of steam.. only with a different medium.
however this would not have ended the slow death of retail stores and rise of online..
-> so most likely you would still no longer walk in a fysical store to buy your fysical pc game.. though that change would have be much later and slower than it was in our time..
(as the last stores to exclysively sell fysical console games only just this year died in my nation and there still are general electronic stores who still sell them)
but for you it would ment.. that you just could have bought any game you wanted from anywhere on the globe and have it shipped fysically to you.
you would not be limited to the store around the corner...
+ you talk about chance to play.. well steam kills that chance... only not imediatly..
-if a fysical game was no longer sold in your local store.. you could always buy a 2d hand copy from somebody else
-if steams pulls a game from their store that is it.. never ever again you will have a chance to obtain a copy.
and even if you already own your copy..
-your old fysical copy will forever work.. (it may only work on older hardware and an older os.. but it will work in perpetual)
-steam updates constantly and drops support for older os.. there will come a time when the os steam demands to run.. is so modern.. it cannot run your old game.. thus rendering t forever unplayable..
-I can show my future grandkids the games I played in the 90s..
but todays players can not show their grandkids the games they played since 2010.. anything released on steam will eventually be never be playable again.
Well, Steam and GOG exist. And I am pretty happy they do.