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Bir çeviri sorunu bildirin
The "owner" of something is supposed to be the one that can make all the choices with how to use it, and if you use it without their permission, they call it "infringing."
As opposed to stealing, where your use of it without permission also denies them actually being able to have it for themselves (like if I took your computer, you wouldn't have a computer, so I'm denying you the computer).
I have mixed opinions on this one. I do think that copyright enforcement is sometimes taken too far, and sometimes it makes sense.
So no, they don't suck.
Virus writers, copyright trolls, woke entertainment industry, I'm afraid, do suck.
do I want to respond to a dumb responce....
did you even read my post.
ok let me tell you almost ALL games I bought in the 90s long before all this drm crap excisted I pirated BEFORE I bought them.
why would I buy them if I already have a perfectly fine working pirated version?
-> well cause I liked the boxes, posters and art..
-> cause I liked the idea of actually owning them
-> cause if I found out fhe game was good I actually supported the artist.. to make more of that
(and granted also cause there were lanparties where they did competitions and demanded all used the same legal versions at tournaments)
basicly it is the concept of free for all and a tipjar.. we will not let those artists who make what we like starve..
ofcourse if the game was bad.. I would just delite it and never buy it.. if the game was okey-ish I would play the pirated version until it dropped to a more apropiate pricepoint and than buy it..
unfinished messes as games are today you would sit out and not buy.. until they finished that mess..
like I said the more people pirate the MORE they spend on games.
and yes that INCLUDED the games they pirate.. rarely ever did I buy a game I not pirated before in those days...
the only thing we really did not spend a dime on and would all as gamers back than use pirated only was our OS, our virusprogram, and our office package..
(basicly screwing over microsoft (windows) corel (office) northon (antivirus) and the makers of winzin, nerotools and powerdvd..
but that was mostly cause pricing there is unfair.. why do we who build our own pc's pay 300 euro for licences pc builders get for like 2 euro.. or that are sold in third world for a few cent... or students get for near nothing..
there is just to much unequal pricing there.. and with 300 for windows.. 1500 for corel office and such prices that we were just not going to pay if others got all that basicly for free with their prebuild...
===================
now if you add up the arguments to buy :
nice fysical box with posters etc -> steam release this is gone
OWNING something -> steam release this is gone
not having to deal with the hasle of having to make it work -> steam ends os support.. this is no longer the case.
good multiplayer -> lan is killed off and online servers with rando's lack the socialising so no ty..
loyaltiy to artist -> they take our rights.. they dumb down.. they add tons of dlc.. the quality is down the crapper... I still mostly play 90s and early 00s games.. so no I not care if ea or such go bust.. I won't let a true artist starve.. but I care rats ass about the 2d golden mercedes of a stockhold inevstor..
if they really cared about reason to buy you would NOT go this path.. for piracy is still as easy as it was back than... and actually today the pirated copy is qualitively better.. it does not get made obsolete by a steam os support drop.
only with nice fysical boxes.. that you own and can also 2d hand sell.. and all the rest.. you would actively motivate people to buy..
piracy happend piracy will.. and the rise of steam did nothing to end that.. but again that never was why steam was founded.. it was to rob paying customers of their rights and property. charing them more money.. while having to put in much less work..
Game pirates exist because we created a situation where games could be obtained at lower cost/risk than legally obtaining them.
And that's acceptable to the game companies, or they'd lower prices/increase security until that wasn't true. Or they'd just stop being game companies. If they were unable to earn money, they'd stop. So, clearly, this as is, works for them.
Don't stop at just games, All sorts of software had to be changed because people would illegally copy it.
Then there's the hackers that make us keep upgrading our computers to protect against, You don't need TPM 2.0 but these days it's worth having.
(chain?)
1 Pirated copy is not one lost sale
I used to, 25 years ago give or take, use pirated games
Of the ones I pirated I'd have brought none
Having played 1 I ended up buying an official copy, buying the add on, and replacing the original when the CD started skipping - I also brought the sequel
I also got about half a dozen games that I didn't really gel with, never would have brought full price....
Just because you can do it, doesn't always mean you should.