Zeno (Bloqueado) 12 AGO 2024 a las 4:10 a. m.
Multiplayer online gaming has become so boring.
Multiplayer online gaming has become so boring.

Originally, decades ago, we played to connect with other people, to challenge other human beings and so on, nowadays this mostly seems to be blown away as first off, there is next to no communication anymore and because if people do so, they isolate themselves in small groups hiding somewhere on Discord.

Hopping into public servers with randoms, is basically the same as playing singleplayer as depending of the game, there is zero communication, most of the time people won't even throw in a " hi " or " good luck ".

Its just everyone for themselves nowadays.

This was completely different, as a comparison, I still remember playing Call of Duty back in 2003 or 2004, and how people used the chat for small talk and exchange here and there, while today its completely dead, which I assume is perhaps also down to people only using consoles and not having a keyboard.
But they also dont talk most of the time either.

Is there anyone else who has experienced it like this ?

For me multiplayer games have become so boring due to this, it does not feel like playing with or against human beings, it feels like a singleplayer experience and its just getting worse from here.

Whenever I found a game where communication is more of a thing, where I get some life signs, its usually pretty amazing, but other than that.

Even in slower strategy games like Age of Empires, people are basically just not engaging with others AT ALL, except for the random quitter who hurls an insult into the chat and leaves.


I am gonna say this might also be a reflection of our generally more anti-social society ? I have no idea, I just believe that its not very healthy.
Última edición por Zeno; 12 AGO 2024 a las 4:11 a. m.
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Mostrando 16-22 de 22 comentarios
xjulep 12 AGO 2024 a las 5:12 a. m. 
I think a lot of people don’t have the inner self agency to recover from the covid situation socially. It’s like they say “most people are joiners/followers”. Society needs a kick in the ass to recover its healthy outgoing nature
Moogal™ 12 AGO 2024 a las 5:14 a. m. 
Publicado originalmente por xjulep:
I think a lot of people don’t have the inner self agency to recover from the covid situation socially. It’s like they say “most people are joiners/followers”. Society needs a kick in the ass to recover its healthy outgoing nature

I find this accurate.
harley 12 AGO 2024 a las 5:27 a. m. 
MW2 2022 voice chat was pretty active in my experience until talk about AI voice recognition being used to ban people. lol.
Utiviroo 12 AGO 2024 a las 6:58 a. m. 
Publicado originalmente por xjulep:
I think a lot of people don’t have the inner self agency to recover from the covid situation socially. It’s like they say “most people are joiners/followers”. Society needs a kick in the ass to recover its healthy outgoing nature

Maybe a big % of people learned a different lesson.

Being locked up with your family and being forced to play with your online "friends" for 2-3 years, just made everyone hyper-aware, that no, actually, humans are terrible, for the most part.

People were out going before, because they still had hope, that other humans on the whole, were OK. That illusion is gone, vaporized from orbit with extreme prejudice.

There are good people out there, they are just few and far between and not the standard.

Anyway as to why multi player games are boring. The games are simplistic, there is no real need for teamwork that involves dialogue, its too hard to do in an international setting, now that everyone plays with everyone.

Also, games that punish incompetence just open up people to verbal abuse, even if its not PvP setting type game. That drives away customers so they avoid that, easy games are in.

Too many people enjoy finding excuses to punish others, most people play to have fun, getting abuse kind of flies in the face of that. You put up with abuse at work/school, does not mean its good or necessary, personal time, well people are empowered to shut it down, so they do.

So stuff has gone arcade rather than thinking/strategy/tactical which would require games be built around causing blindness to other parts of the game, from each individual players respective perspectives, such that, interactive dynamic communication is mandatory rather than optional.

It is worse when its scripted stuff too, just memorize complex patterns and sequences.

So back to team work, its hard to maintain camaraderie in a setting where a portion of the team will eventually turn acidic, sooner rather than later, because the stakes are high and they forget themselves and just unleash their rage/frustrations.

Overall its a nice thought experiment, but practice has shown, small groups of stable people are best, in non stress inducing environments for long term community building.

Fighters love fighting so much they fight not only their own, but themselves in the end. It's a peculiar form of insanity, in the form of competitive gaming, be it cooperative or winner takes all.
Andros 12 AGO 2024 a las 7:05 a. m. 
Publicado originalmente por ZetaMale:
Publicado originalmente por MD:
I played EQ1 and EVE Online back when all we had was teamspeak and chat boxes in game. The Games didn't change, the people did.

Of course its the people, I mean the games still offer all these options, even beyond that with every game having an integrated VOIP option nowadays.

But what the hell is it with people ??? What is so enjoyable and fun about not talking to anyone in a video game, to share a few things, to chit-chat a little, why do they even start up multiplayer in the first place.

Non of this makes any sense to me.
It’s not just people online it’s people in real life too, everyone is to themselves don’t want to be bothered or approached.

Remember walking down the trail/bike path 15-20 years ago most people would say hello/good day to you passing by. Now there is 0 eye contact except for the older generation.

Whatever you think caused it the internet or smartphones or whatever its not going to get any better. Everyone is living in their own little world isolated themselves and I don’t think that is a good thing for long term society.

Example:
Literally last week a co worker (never talked to this person before) had some issues with his truck fuel was not being transfered from the second tank into the first tank. So he was siphoning from the second to the first and he was out there for an hour so I offered him a hand, and he rejected my help and acted like I was inconveniencing him. (I didn’t know if he needed a lift to the gas station or what was wrong) Such a weird interaction and one that makes me not want to bother helping someone.
Última edición por Andros; 12 AGO 2024 a las 7:13 a. m.
Prinzip 12 AGO 2024 a las 7:08 a. m. 
Social decay affects the digital world as well.

At this point, there would have to exist some sort of autonomous agent or a mechanic to force social interaction.Not to mention the constant, unceasing grinding down of human nature and language for the benefit of advertisers, payment processors, shareholders etc.

Human nature and humans are not compatible with the systems in place. Humans are not supposed to live in sterile environments and communicate using sterile language imposed on them by some dictator figure. But as it stands, there's only one path that a human should take: Work within the system (and against your nature) or die. This takes a part of the H.omo (the automod censors '♥♥♥♥' - wonderful example of the shareholder and advertiser psychosis) Sapiens away, and the consequences are all around us today.

♥♥♥♥. ♥♥♥♥. Ass.
Última edición por Prinzip; 12 AGO 2024 a las 7:14 a. m.
Hanzo The Rain 12 AGO 2024 a las 7:10 a. m. 
Same with internet.

Social media completely killed forums and chat rooms.

Crunchyroll (anime version of Netflix) recently removed their forum and episode comment section where fans all engage in conversations and shared memes about the episode.

There's no anonymity anymore.
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Publicado el: 12 AGO 2024 a las 4:10 a. m.
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