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Videogame industry started thanks to socialism.
Since nobody want to work for free they release the same game over and over again and waiting for some low IQ to give them free games to them. Buys up the IP or the company and expect the same result over and over again.
Any software becomes public proterty as soon released that they want online to be security against piracy.
The only reason why they gave North Korea computers is by knowledge that they wouldn't be able to sell any software on their own.
Computers are identitcal that there are no benefits of encryptions as this was cracked.
The military goal behind solving enigma was to crack all encryptions.
Since there is nothing that keep what you write from being taken the main reason why they keep selling the same game over again is because it's a religion.
Plenty huh? Okay, let me set some requirements and you recommend some that fit.
No live service of any kind(game that is continuously updated)
No multiplayer
No Early Access
Has to be complete, finished and optimized on release
No anime/cartoon aesthetic
Strong focus on a story with full voice acting
Released in the last 5 years
Bonus points for a pre-2016 tone and evil choices
Shouldn't be that hard for you, right?
OK, challenge accepted
I'll have to go by review score, since many of my own games from 2016 and beyond have at least one of your red flags, mostly anime and not being story-driven
- Black Myth: Wukong: 96% of 354.316 reviews are positive.
- Baldur's Gate 3: 96% positive reviews out of over half a million
- Tactical Breach Wizards
- Hogwarts Legacy
- Disco Elysium
- Devil may cry V
Regrettably for you MANY good games have anime/cartoon aesthetics and/or don't necessarily have voice acting.
I probably failed your challenge, but it's hard to please a person as picky as yourself. Hard, but not impossible. Try actually searching instead of having other people who can't know your own preferences as well as you do do it for you.
Mostly because the industry giants in the west are trying to push some weird monetization trends while trying to cut costs everywhere (story writing, gameplay, design, voice acting, music...). Asian games for the western market are not heavily monetized, they have specifically tailored OSTs, actually good gameplay and decent or better stories. But many of them also have anime or otherwise stylized aesthetics, as opposed to the attempts of the western mainstream industry to achieve hyper-realism.
If you're looking for actually good western games, gotta try your luck with AA or indie studios. But most indie and AA games fall into rather small and specific niches, hence people mistake them for "bad" games.
I set up this "challenge" by going over my favorite games(basically ever) and what they have in common.
- Elder Scrolls(4 and 5, didn't like Morrowind)
- Fallout(the old and the new)
- Baldur's Gate(yes all 3 of them)
- Tom Clancy titled games just in general
- Far Cry
- Resident Evil
- Witcher
- Dragon Age Origins
- Fable
- Mass Effect
- Tomb Raider(both OG and reboot)
- Deus Ex
- VTMB
- XCOM
- GTA
- Red Dead
- Metal Gear Solid
- Hitman (OG not the reboot)
- Saints Row 2
- State of Decay
- Dragon's Dogma
- Gothic
- Metro
And looking ahead those game series' are either dead, broken or have changed in ways that i do not appreciate which leaves me wondering what games can replace them.
That's because publishers treat developers VERY unfavorably. Most of the developers who don't self-publish games don't see a penny from their game until the publisher breaks even on the costs of making it. So it's better to take chances without a publisher.
some publishers respect their works which are indeed rare. it's more of the mentality here. i don't care if the game is AAA or indie, as long as i give a damn to play those games. why should i support something when the market hates my taste in favor of others?
An excellent attitude towards video games. They are first and foremost entertainment. What matters most is how many of your checkboxes they tick.