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Сообщить о проблеме с переводом
That changed in the late 80s and 90s when more and more teens and post grads were tinkering or toying with PCs and Apples.
Now games seem to be aimed at young audinces since the late 1990s or early 2000s.
The games I reference were detecctive games, or fantasy games with adult content, or space combat games that had a strategy as well as a tactical component. The graphics didn't matter.
Before SimCity there was Moonbase by Broderbund. Before Alone in the Dark there was Murder By the Dozen. Before the Warcraft games there were various fantasy RISK like knockoffs. And there were games published by so called adult publishers.
The truth is young dollars dictate what gets made in mass media ... from comics to B-movie superhero films which are just undercover cop recruitment posters ... and they're aimed at really young kids too.
It's not the graphics, but the content.
At the very least any software using a llm-generated image as its front page image should be pulled. If you can't commission an artist for one image you probably haven't put enough work into a product to justify its sale.