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but if the games themselves desaturate to 66% of their original levels then you can keep 50% contrast. the colors will be easily distinguishable without needing to adjust black/white balance.
honestly all this profile integration and windows can't even have a system-to-system color balance profile you tweak, without needing to adjust the games themselves? sad.
oh most bots experience 'thinking' as a white flash where they stop perceiving reality.
sometimes if you flash them they'll seize up while they try to process if it was a real flash or if they're just thinking.
the animus is a reference to this process, which is extremely similar to a mental seizure. which is what it's denoting.
obviously, just like the bordered yes/no/fail cards, a certain segment of the population has been given the same issue in the form of epilepsy so that the bots can blend in better. although, afaik the manimus flash doesn't trigger epilepsy. but when we were researching what did or didn't trigger it, we found that epilepsy itself tended to 'evolve' in response to new processes.
as if it were a virus, rather than some kind of constructive brain design problem. one that was networked, and which did cause brain damage in its hosts, but which would continually evolve and change across new hosts in response to study. even though the people with, say, beta-grade epilepsy might hardly be triggered by modern gaming at all.
we also did a tt test for applicants and had a series of insta-applications from people desperate to show us their new and original form of epilepsy. so it's a sequenced chronoactive virus with host precipitates.
there used to be epilepsy refunds for this kind of stuff, but demographic targeting is difficult to police and enforce and thus one of the first things to pare down in corporate cost-cutting.
Flash grenades are very tactical in that situation. They can't offer a setting for it, it would change the game too much.
If you have the game try to return it.
You're not really missing much, though. It's been downhill for pretty much the past decade.
Maybe if you experience them in real, but not when they're presented on you know...a ♥♥♥♥♥♥♥ monitor!
go to the store page and check reviews and sort by negative only
not sure if you can search them there or you just have to read what they give you and see if others report issues with them. I don't often see it mentioned.
Another way is to check youtube videos of gameplay
Go to the game forums and search their discussions for what you are concerned about.
If you don't find anything ask in that games forum if there are bright light issues in the game etc.
It is best to ask in a game forum from player for a game you are interested in since it isn't a simple explanation like "epilepsy".
If you do all that first and you still buy a game that causes you an issue then the steam refund policy should have no problem returning the funds. You would have made your best effort to find out first.
I could mention more games but I really don't know for sure. Valheim for example but even that might have too bright lights with the magic system stuff and explosions. KF had a demo player, mostly smoke
Probably first step though is finding a game and then doing the research for that game.