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Imho higher fps (100+) are easier on the eyes - when gaming 16 hours straight.
But as bad as too low fps are micro-stutters every now and then, and capping the fps can sometimes solve it - or lead to more consistent fps. I wouldn´t cap lower than 45 though - and if it´s about some setting to keep a certain min fps - i´d also choose 45 - while i´d keep some gap between them when i would set both...
Yes, you've got me. I was thinking of a visual novel with purely reading elements.
of course this is outside of occasionall drops or exceptions where games where made specifically to be playable at a lower framerates like many old consoles games like star fox on the snes.
If it falls below a feature film I'm out.
EDIT: Also, it depends heavily on the genre of game.
Some games would be unplayable at this framerate, though, so it depends ofc.
Battlefield 20-42 fps was cool xD and somehow worked. while 20 fps was already "stucky", 25 fps sorta worked . . .
it was clearly way better to play by constant 25~ fps, rather than to gain any fps drops/lags which is catastrophic within that fps range . . .