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Rapporter et problem med oversettelse
If they can easily recuperate from 3 box office failures in one year through other means and still end up making a profit by the end of the year, then clearly Disney isn't hurting for money now, is it?
Sure, the 3 box office failures cut into the profit, no one's questioning that but they are still making a profit by the end of the year and as long as they continue to make a profit by the end of the year (which they are) they are not hurting for money.
Disney isn't losing money.
They are not making as much money as they want to make, yes, but they are not losing money.
There was never any room for diverging opinions.
The louder the microphone is, the more the corruption within the industry is highlighted to the unaware.
I don't know why you think you are representative of the masses. If it is even actually true what you say, because everyone THINKS they make their own decisions, no matter how sheepish they are.
But I realize we have arrived at a point which will probably be "too deep down the rabbithole" for you. Although I don't think it's very deep at all and any marketeer worth their salt knows these things.
I think I have answered your questions adequately enough, I wasn't even talking about this at all in my original statement. "Demands" can just come from some entitled loudmouths on the internet who have no power to actually enforce anything.
The left preach about acceptance but act like Nazis when someone disagrees with them.
In their minds they have the moral high ground. It's like talking to a brick wall.
this is why most games suck nowadays
But here's where I don't understand. If they're aiming for a particular audience in game 1, 2, and 3 in a series, and that audience made them successful and put them where they are today; Why would they aim for a different audience for game 4 in that same series?
It's like movies. The makers of "The Terminator" knew who their audience was, and they knew how to market to that audience. Likewise, the makers of "Sixteen Candles" also knew exactly who was very likely to go watch that movie.
What we're seeing today is similar to making "The Terminator 2", but changing the target audience to the ones who went to see "Sixteen Candles", and trying to make the movie appeal to that audience. People who saw "The Terminator" won't like it, and people who saw "Sixteen Candles" won't care.
I heard a quote from a previous Hollywood writer who isn't a fan of these recent trends, and I think it's apt. "We don't need more diversity in media, but we do need more diverse media."
Basically, know who your audience is. If you want to attract a new audience, good for you. It's probably risky, but it's commendable. Make a game for that audience. Don't try and change something already established.
Yeah, that's a problem with the woke exclusively...
How much "making T2 but changing the target audience to the 16 candle ones" has to do with 'wokism' and how much it may have to do with the movie industry being averse to risk and simply using a pre-established IP as a base to try dipping their toes elsewhere.
It's not like the movie industry has been more than a decade trying to live off nostalgia and rehashing former successes instead of going into new territory anyway.
Did the Total Recall remake fail because it was woke? Or because it was a script trying to piggyback off the nostalgia of a former hit? Robocop remake?
Too many people are crying 'woke' to what in reality is Crystal Pepsi. Trying to innovate and stay relevant grasped at a brand with solid foundations. It often fails miserabily.
However I have to admit 'woke' makes a hell of a cool bait to drive views to news and video sites.
its always been realistic.
you are not real.
woke people wants media to be realistic?
there is a technical issue there, its about human language, human language is a very ignorant symbolic, compared to how nature paint this world.
Makes sense.
I do have to say I really don't like the term "woke" for these changes. It meant something different entirely before it was co-opted into meaning whatever it seems to mean now. People are also seeing "woke" everywhere, jumping at shadows like it's a bogeyman. To some, "woke" seems to mean "anything I don't like".
I think what some of us really feel inside, myself included, is that we are gamers who are used to being catered to, and we want to continue to be catered to. Now it seems like many of the companies who used to cater to us are trying to cater to someone else. We hope that effort fails so they'll return to catering to us like they used to.
Nobody is out there trying to affect the system, they are trying to affect how people speak.
This is because it's being led by a cynical bunch of politicians and corporations - wokeness turned on it's head.