Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Meanwhile those who over-engineer a problem, either want to appear intelligent by showing off their inefficient rube goldberg machine pile of bloat, or they genuinely lack the capacity to come up with the real solution.
but applying it in real life, just take it as more of problem solving thing rather than a general thing.
Complexity refers to the numbers of “rules” - controls, mechanics, gameplay systems, etc. - that a player has to learn in order to fully understand how to play a game in its entirety.
Depth is the number of different potential outcomes that be achieved through the interactions between those mechanics and systems.
Games that feature the lowest amount of complexity, with the greatest amount of depth, are often the ones that rise to the top and become the most popular. That’s because complexity acts as a barrier-to-entry for new players, while depth determines how expansive and long-lasting the experience will be.
I think that’s also part of the reason why sequels (and other similar titles belonging to the same genre) are so popular. If you create another game using the same level of complexity as the original, and you don’t change things around so much that it plays completely differently, then the complexity for existing fans basically drops to zero. They will already know how to play the new entry before they’ve even touched it.
https://youtu.be/Y7DW0jpw5cA?si=pa1kYTlxLaOyprfr
The stupid people can think that they are the smart ones and blaze away with simplistic answers.
People who see that the world can be quite complex realize that everything can't be dumbed down to bumper-sticker slogans.
They sound hesitant. They anger others for going into nuance. They can become depressed when realizing that no, life is not so simple after all.
Full quote:
“An idiot admires complexity, a genius admires simplicity, a physicist tries to make it simple, for an idiot anything the more complicated it is the more he will admire it, if you make something so ♥♥♥♥♥♥♥♥♥♥♥♥♥ he can't understand it he's gonna think you're a god cause you made it so complicated nobody can understand it. That's how they write journals in Academics, they try to make it so complicated people think you're a genius”
https://www.reddit.com/r/quotes/comments/oya2sd/an_idiot_admires_complexity_a_genius_admires/
https://www.youtube.com/watch?v=k0qmkQGqpM8