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Yeah, that's about all it takes to patch something for modern hardware. There are also wrappers that translate old game APIs to modern DirectX, Vulkan, or OpenGL too. Most don't require much. On the issue of controller support, most games of that era had it, but it was some archaic form of DirectInput that isn't really compatible with modern hardware, but Xidi is a translation layer, a DLL, that when added to a game will get you full modern controller support too.
Nightdive does good work, basically patches of the original game to play on modern hardware. They're not remakes, but really good remasters. I played through their Turok 1 and 2 releases and now that they just put out Turok 3 I need to get that one too.
Another one that I liked a lot is Crash Bandicoot 1, on PS1 it looks way too ugly even back then it was ugly but with the new graphics it is a lot more enjoyable and it is a lot easier to understand how good it is as a game. In fact in my opinion it is even better than 2 and 3 have ever been in this modern version.
PS1 Crash 1 had a weird quirk to it where you could only save after bonus stages which was weird. So the remake isn't completely faithful, but it made changes where changes were needed.
You also reminded me of the remake of Ducktales. I played it on NES and thought it was meh. The remake had levels that were the same, moves were still the same for the most part, but the boss fights were much more complex and interesting. Plus they got all the original voice actors from the 80's/90's cartoon to fully voice act it.
Interesting information, thanks.
I think the potential is indeed enormous, not only because it makes many of the classics more accessible to a much wider audience, but also because you can actually acquire them legally in this way without having to pay the sometimes absurdly inflated prices for the original versions.
Oh, I really liked the remaster of Turok 2; the Cerebral Bore in action never looked better.
Shadow of Oblivion unfortunately doesn't come close to its predecessors in my opinion, but it's definitely not as terrible as some people make it out to be.
However, releasing the game at almost the same time and in direct competition to Perfect Dark was perhaps not the smartest move on Acclaim's part.
And speaking of Perfect Dark, the 2010 release is also pretty good; the game really benefits massively from the faster frame rate and all the higher resolution textures.
The original Fallout games were said to be unofficial sequels to Wasteland, an old DOS floppy game that got an upgrade recently in the last several years.
Counter Strike Global Opposition was a decent follow up to CS Source ... too bad all versions of CS got hacked to death.
There's others, but I can't remember them all. .... Oh, Lode Runner.
The best remasters are of the Crash and Spyro trilogies.
Kids like us wanted to play something like the modern tank games, not the very pixelated Atari COMBAT, no matter how much of a kick it was when we first played it.