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World of Warcraft - First major MMORPG that successful
Skyrim - The RPG that set the bar in the 2010s. Every RPG gets compared to it now.
Halo - The reason Xbox exists. Also proved shooters with controller is doable
Mario - Probably the reason gaming is as big as it is
Half Life - A big reason Steam is what it is
Madden - Proved you can trick players to spend money for nothing
Overwatch - Popularized loot boxes, yay
Hotline Miami - maybe niche, but it seems to have popularized the "neon violence" aesthetic seen in far flung cases such as John Wick, as well as popularizing the synthwave genre to some extent.
GTA - pioneered and popularized the open-world genre. for a long time any game with even a passing semblance (such as ability to enter and drive vehicles in an open-world setting) used to be called "GTA clones".
it turning video game into casino online
Though it was not the first fighting game that existed, it sure expanded the genre with the popularity.
(and morrowind, can't forget that)
Open world games with parkour blew up after the first AC released. Even today games like Ghost of Tsushima are still coming out being compared to Assassin's Creed.
Now if only someone copied the parkour from the earlier games instead of making the movement as barebones as people thought AC was (then actually became).