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So, "modern" CoD games could be intrepreted as propaganda, arguably - but that one sequence of MW2019 is.
The consumers of these games demand more and more realism in these games, which also means having somewhat realistic scenarios or historically accurate ones. Just look at the drama and controversy surrounding Battlefield V, if you remember.
For it to appear more realistic, the story or setting has be drawn from current or historial conflicts.
Having realistic scenarious can thus be seen as propaganda, but I find that a wrongful intepretation.
The fact is they need a realistic conflict, which means you're either on side A or on side B in the game (your side vs the enemy). Regardless of which side you get to play in the game, you can see the game as propaganda for your side's ideology. It's an unavoidable, natural or logical outcome though, of being on one side of a conflict. It doesn't mean that the games were made as propaganda pieces.
I think people interested in joining the military would already be drawn to these kinds of games, I don't think these games makes more people want to become soldiers.
My impression is that the vast majority of people who play games like CoD and Battlefield, see them more as an e-sport than a combat simulator.
Last good COD was COD2, unfortunately.
MW3 Russia: Occupies US Eastern Seaboard (right after having a civil war no less), then rapidly overruns most of Europe right after that.
Russia IRL: Can’t overrun a neighboring country it had already been de-facto at war with for like eight years.