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Wenda May 19, 2024 @ 10:31am
what does EA stand for?
enormous ♥♥♥♥♥♥♥♥?

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Originally posted by funewchie:
On Steam, it typically means Early Access.
Being able to buy a game early in its development, often at a lower price than it will be once it leaves Early Access.
Showing 1-7 of 7 comments
DarkCrystalMethod May 19, 2024 @ 10:33am 
Officially the company's name is Electronic Arts.
However, we have several more creative and accurate alternatives using those two letters.
But lets stay classy, ok?
A&A May 19, 2024 @ 10:37am 
EA Nasir
A person who sells bad copper and the founder of EA company, which sells bad games. *possibly true?*

Last edited by A&A; May 19, 2024 @ 10:44am
76561199224339977 May 19, 2024 @ 10:38am 
Either Electronic Arts or Early Access
Raelic May 19, 2024 @ 10:42am 
EA has kept a game I love alive for a very long time.

For a while we thought it would have been better if it remained in the hands of the creator. But the creator has since gone on to try to recreate the magic of his game a couple times and they've all just been enormous cash grabs.

Konami kept a lid on a series I love and everyone thought they were the bad guy.

The creator put out a reboot of the game series recently and it's very unpolished and had some logistical issues. It's a good reboot, but it isn't as good as most of the series it's based on.

What I think about the whole "Let's hate these big companies" is that people miss a few key points about them...

Point 1
If I want to create something and put it out in the world, I may have the skills to make it, but I don't have the skills to market it and distribute it. I may not have the money to pay myself while I make it as well. And I may not have the networking to get some resources that I need to really make my product pop. That's where big companies can come in. So, they may not be making it in the essence many people think about, but it wouldn't have happened without them either. So they do in fact have a lot of impact on the product and it's just as much theirs as it is the "creators."

Point 2
If I manage to avoid all of Point 1 and still make it successfully, ala Blizzard, eventually I want to retire. You all can retire... I get to retire... So I'm going to ask people if they want to buy my product. If someone buys my product, it's no longer mine. That's the deal. You all can come to terms with it at that time or not, but blaming the big company for buying it is never going to amount to anything. I'm still going to sell my product and retire.

Point 3
Consumers need to branch out more and spread their spending power better. You all are the reason you're getting bad products. It's not the gaming companies. When we all bought Vampire Survivors, the world noticed. The next time you want to buy a game, don't buy a Square Enix or EA or Blizzard/Activision game. Try to make another Hypetrain for the next Vampire Survivors.

Large companies are not bad for following the money. It's you as consumers that are bad for buying bad products and then complaining about them constantly.
Wenda May 19, 2024 @ 10:44am 
Originally posted by Raelic:
EA has kept a game I love alive for a very long time.

For a while we thought it would have been better if it remained in the hands of the creator. But the creator has since gone on to try to recreate the magic of his game a couple times and they've all just been enormous cash grabs.

Konami kept a lid on a series I love and everyone thought they were the bad guy.

The creator put out a reboot of the game series recently and it's very unpolished and had some logistical issues. It's a good reboot, but it isn't as good as most of the series it's based on.

What I think about the whole "Let's hate these big companies" is that people miss a few key points about them...

Point 1
If I want to create something and put it out in the world, I may have the skills to make it, but I don't have the skills to market it and distribute it. I may not have the money to pay myself while I make it as well. And I may not have the networking to get some resources that I need to really make my product pop. That's where big companies can come in. So, they may not be making it in the essence many people think about, but it wouldn't have happened without them either. So they do in fact have a lot of impact on the product and it's just as much theirs as it is the "creators."

Point 2
If I manage to avoid all of Point 1 and still make it successfully, ala Blizzard, eventually I want to retire. You all can retire... I get to retire... So I'm going to ask people if they want to buy my product. If someone buys my product, it's no longer mine. That's the deal. You all can come to terms with it at that time or not, but blaming the big company for buying it is never going to amount to anything. I'm still going to sell my product and retire.

Point 3
Consumers need to branch out more and spread their spending power better. You all are the reason you're getting bad products. It's not the gaming companies. When we all bought Vampire Survivors, the world noticed. The next time you want to buy a game, don't buy a Square Enix or EA or Blizzard/Activision game. Try to make another Hypetrain for the next Vampire Survivors.

Large companies are not bad for following the money. It's you as consumers that are bad for buying bad products and then complaining about them constantly.
bait
The author of this thread has indicated that this post answers the original topic.
funewchie May 19, 2024 @ 11:00am 
On Steam, it typically means Early Access.
Being able to buy a game early in its development, often at a lower price than it will be once it leaves Early Access.
Wenda May 19, 2024 @ 11:02am 
Originally posted by funewchie:
On Steam, it typically means Early Access.
Being able to buy a game early in its development, often at a lower price than it will be once it leaves Early Access.
thank you knuckles
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Date Posted: May 19, 2024 @ 10:31am
Posts: 7