Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But they don't seem to have had those in America. Unless the history books don't want to mention them.
That was Disney didn't keep the cannon of star wars. In reality the clones was created after bounty hunter Jango Fett. The star wars Episode 2: the clone wars explained how it was created.
The same way that European empires of the past exerted power over their colonies.
After destroying or subjugating almost every other army in the galaxy.
You don't need lots of ships, if everything a day away. How many uprisings are you going to be putting down, if you already dominated everything more or less?
You only need troops to clear out ground locations, promptly, you can simply starve everyone into submission if you have no morals, if orbital bombardment does not do it.
They spent all their money keeping those storm trooper uniforms clean. Very clean.
yeah the idea of any campaign lasting more than a year or two is silly given the travel times.
imagine tf2 where people could just teleport places instead of walking, so as soon as one side starts to win it just snowballs instantly.
That was very well demonstrated in the Hyperion Cantos where you had instant teleportation gates built in star systems and portal ships but slow FTL travel so if you lost the main teleportation gate in the system that combined all the smaller ones there then you would immediately have years of travel time with spaceships.
They had big strike groups too that could be instantly teleported into the systems through gates and if you managed to blow up the heavily guarded main gate in the system they would still show up in a few years or a decade or so from nearest system with the portal ship and small strike force to guard it and would instantly teleport in the main strike group.
If you're the only one that has a Star Destroyer, the people that don't have one think your's looks pretty big....
Nations that have large standing armies have them because they believe they might need them. If there isn't a threatening enemy of worrying capability and nothing left to conquer... Well, professional militaries are very expensive. As it was, the Empire was the emperor's toy.
I don't know all the lore, but there's evidence that independent or planetary peacekeeping forces did exist.
I'll also point out that smugglers worried about being caught, especially by Imperial units. Even on a backwater nowhere planet where the most popular crop is sand, there was an Imperial presence, Stormtroopers manning mundane posts, and a Star Destroyer in orbit.
Smugglers would not have worried about getting caught if those units/ships were uncommon and were not a threat. So, perhaps your force estimates are off? (Or somebody's... or the world-creation wasn't focused on "realism." :))
Apparently, building lots of different looking sorts of stuffs that blow up real gud... But, it was probably a mix of healthcare costs and resource extraction, like floating cities to mine gas and big automatic lava foundries to melt lava stuffs and things, just because lave is awesome.
But, the Rebels didn't win... At least not the "movie" Rebels. AFAIK, from my internetz research efforts, the Battle of Jakku was the defining victory. And, that was achieved only after Endor when the Rebellion's successes apparently encouraged others to join in a formal Alliance.
In essence, what you're describing did occur as you say. :) But, it just wasn't in the movies. I guess huge ginormous splosion battlez that redefine an entire fictional galactic world's setting in an epic story aren't worthy of being on film...
" Giant battle? What? No, too 'spensive. Just tell 'em it happened and we'll use the budget for funny looking antelope bison cows mooses that we can ride through an alien casino. They're already making the molds for those at the toy company."
The Rebellion need victories to convince others that it was possible to win. They needed a young bright-eyed reluctant hero that held himself to a higher standard and sought to achieve something meaningful, for the right reasons, to blow the #%#^ out of something big. :)
The issue with comparing the Force to God, which is the closest analogue to this phenomenon in real-world politics, is that the Force is a cruel jailor that ping-pongs the entire galaxy without feeling or care. Vader was the Force signing off on the Empire just as much as Luke was the Force signing off on its dissolution.
As such his overall role is significantly less important than, say, R2-D2. He's less a symbol of the Republic or the Alliance and more a nebulous moral harkening to the Jedi; who, on the whole, were evil.