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There is no war.
Valve was never the good guy.
Nope.
There is no competition.
No.
Never.
Does valve want to be a company then?
Surprised no one has said this answer yet:
Making money.
This guy gets it.
Steam/Valve is the Video Game equivalent of Nokia.
They're not as bad as Nintendo, but Valve isn't your friend.
what do i know i am just a consumer.
WITH THE EXCEPTION OF HALF LIFE ALYNX
BUT
THAT WAS A CASH GRAB FOR THEIR NEW HEADSET WHICH COST WHAT 1K?
They're mostly (from what i've heard and seen) working on steam and VR or features. I honestly do not mind this one bit. They basically stopped making games to focus on improving games on steam as the interface. So things like modding or animated stickers. the workshops etc.
Basically why work on 1 good game when you can work on something already here and make the incoming games 10X better by just giving the devs / publishers all the tools they'll ever need.
Not to start a debate but this is why steam is beating epic or at the very least why epic will never catch up or compete legit with steam. It needs features to make the games worth buying on a certain storefront. The more community interaction the more people will prolong a game's life as well as the store it was brought from.
It's sorta why stores like toys r us or kmart used to be good. They would have people interact with them. But once the blue light sales and the in-store competition / events stopped so did the people who were kept in there and bought stuff.
tl;dr
valve working on steam and features / VR and not much else. Any new games are really to promote older ones or new hardware.
This is a cool concept in theory, but as you may have guessed, it's caused some problems for Valve and its players. If you're a fan of TF2, you know what I'm talking about. Games that aren't popular within Valve aren't being worked on and are neglected. Bots are running rampant, and nobody at Valve is stopping it. Because nobody at Valve WANTS to stop it.
More importantly, Valve's "employees can work on whatever they want" structure is also responsible for a time period that Valve calls "The Wilderness". That's the long period from 2011 - 2020 where Valve did not release any new games. What happened was that Valve was stuck in a rut. They'd start a new project, lose interest in the project, then shelf it indefinitely. Projects like Episode 3, Half Life 3, Left 4 Dead 3, a new IP called ARTI, were all started and then shelved indefinitely when employees lost interest. Eventually they snapped out of this with "Half Life VR" - now known as Half Life Alyx.
Seems like Valve is learning that their "employees can work on whatever they want" structure is great for morale and product quality, but not so good for productivity. Let's hope that now that they should have snapped out of it and should be making games again, let's hope they actually make some good games in the future.
Something to help explain everything:
https://youtu.be/mHdrosltGJA