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Ilmoita käännösongelmasta
Well this is what Proton does on steam, it uses tools like DXVK that convert DirectX to the Vulkan API creating a compatibility layer to make Windows games platform agnostic on Linux platforms via that Vulkan compatibility layer. And with VK3D3 I've ran DX12 games on Linux with all the enhancements and features too. And of course, Linux compatibility with Windows games using these tools goes all the way back to windows 95/98 era games.
The next step would have to come from the developer side of things, to stop using DirectX but instead use Vulkan directly. Games that use Vulkan don't need these compatibility layers and can basically render on your GPU natively. And we're already seeing more and more games supporting native Vulkan. But bottom line is, DirectX is the obstacle to platform agnosticism right now.
is in fact, GNU/Linux, or as I've recently taken to calling it, GNU plus Linux.
Linux is not an operating system unto itself, but rather another free component
of a fully functioning GNU system made useful by the GNU corelibs, shell
utilities and vital system components comprising a full OS as defined by POSIX.
Many computer users run a modified version of the GNU system every day,
without realizing it. Through a peculiar turn of events, the version of GNU
which is widely used today is often called "Linux", and many of its users are
not aware that it is basically the GNU system, developed by the GNU Project.
There really is a Linux, and these people are using it, but it is just a
part of the system they use. Linux is the kernel: the program in the system
that allocates the machine's resources to the other programs that you run.
The kernel is an essential part of an operating system, but useless by itself;
it can only function in the context of a complete operating system. Linux is
normally used in combination with the GNU operating system: the whole system
is basically GNU with Linux added, or GNU/Linux. All the so-called "Linux"
distributions are really distributions of GNU/Linux.
Sent from my iPhone
but one person is a master of bolth windows and linux
his name is the avatar
if gamingplatforms like steam just drop OS support rendering games unplayable.
if gamingplatforms like steam killed 2d hand trade meaning the moment it gets pulled from the store there is no way to legally obtain it.
while at the same time microsoft is pushing a subscription based os, drops full retail versions of their os, and gets more intrucive by the day...
while basicly no good game since 2005 has been released... and all studio's do is trying to resell the same games you already like as remakes...
than I'd say.. retrohardware (and eventually like c64 chips.. xp computers with crt monitors too will be newly made by third parties)
with pirated versions of the software that by than cannot be obtained otherwise..
(you can try to buy old 2d hand copies.. but those eventually turn into collectors items for their print value beyond the mere content.. like how old prints of books become way more costly than merely you wanting to read to book warrants)
is the way to keep gaming alive.