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Games by the decade
A 1970 game compared to a 1980 game is pretty much the same.
A 1980 game compared to a 1990 game is a pretty decent change.
A 1990 game to a 2000 game doesn't even look like the same medium
A 2000 game to a 2010 game is radically different
A 2010 game to a 2020 game is the same. Like, not pretty much the same. Actually the same.
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De Hollandse Ezel の投稿を引用:
Krypto の投稿を引用:

Metallica isn't Pop music. It's Metal.

Why only Christian music?

in short?
"lead us not into temptation"

-your lifestyle opens your heart for spiritual influence.. either that of the Holy Spirit.. or that of deamons..

Music is a powerfull vessel.. beyond lyrics, beyond the style of music.. it is laced with the spiritual artist was open for when that piece was recorded.

when listening music... it opens your heart and soul for the influences IN this music piece.
as we say "music is stronger than praying"

if you surround yourself with silence you are left with your own influences and thoughts (which I usually prefer.. I work best in silence and I regulairly go to a quit place to meditate
restaurants, workplaces, driving, sporting.. all that I do in silence or I evade those places when I can.

if you surround youself with good music.. made by people who are obediant to God.. and deep in His Spirit (so TRUELLY Christian artists.. not just "christian" music.. which is why I have quite a small whitelist of songs I aprove off (often after studuing that persons background, lifestyle, and the lyrics in great detail)

but if the artist has a very sinfull life, or worse yet openly serves the devil those influences are in that song too...

-this is why relatively peacefull "new age"music' often is just as dangerous as many of those "metal" songs... despite the first one sounding at first glance soothing.. and the second one like noise.

You could try looking at music as just entertainment. You don't always have to search for a deeper meaning to enjoy something - kind of like with video games as well.
vkobe 2024年1月18日 8時56分 
Devsman の投稿を引用:
A 1970 game compared to a 1980 game is pretty much the same.
A 1980 game compared to a 1990 game is a pretty decent change.
A 1990 game to a 2000 game doesn't even look like the same medium
A 2000 game to a 2010 game is radically different
A 2010 game to a 2020 game is the same. Like, not pretty much the same. Actually the same.
i doubt pac man look like pong

street fighter 2 is a great advancement when i compare with miss pac man

nah you feel the difference between rdr vs rdr 2
最近の変更はvkobeが行いました; 2024年1月18日 8時58分
vkobe 2024年1月18日 9時03分 
Devsman の投稿を引用:
Haruspex の投稿を引用:
I get what you're saying, but I think you're just a little off.

1970 - 1980 is radically different. Like not even the same reality.
1972 gave us "Pong".
https://www.youtube.com/watch?v=fiShX2pTz9A
1982 gave us "Galaga". (Well, 1981 but roll with it.)
https://www.youtube.com/watch?v=dvjapcHsqXY

1980 - 1990 is also radically different. Massive improvement.
1992 gave us an insane number of timeless classics, so here's one of the most popular titles of that year.
https://www.youtube.com/watch?v=xI284D4y1q4

1990 - 2000, also an obscenely massive, almost incomprehensible improvement. Technology was moving so fast these first decades of gaming nobody could reasonably keep up.
2002 gave us way too many amazing games too, so here's a popular release of that year.
https://www.youtube.com/watch?v=VvjFE13ttpY

2000 - 2010, Still a big difference, but I think the gains start to slow down a bit. Again, too many titles to pick one, so a notable title for 2012.
https://www.youtube.com/watch?v=ckOhlNZ1yqY

2010 - 2020, this is where I think someone who isn't well versed in video games might have a hard time telling there's a difference. We've officially hit the point of diminishing returns. There's still improvement, but the improvements matter a lot less. Here's God of War from 2022.

You're right. My bad. Here's "Elden Ring" instead.
https://www.youtube.com/watch?v=pSY74-B7M2c&t

2030 and beyond, that's it. Graphically, we've hit peak video game. They're basically almost photo-real already, and graphics can't improve beyond that. We'll have to look forward to novel ways to play instead, and other innovations like AI to shake things up.
I'm a little off? You're the one shifting all my years by two.
video game started commercial time in 1972, not 1970
vkobe 2024年1月18日 9時07分 
De Hollandse Ezel の投稿を引用:
Rising Lands
Warcraft II
Warcraft III
Tiberian Sun
Red alert 2
Age of Empires 2
Rise of Legends
Empire Earth
Civilization III
Call to Power 1
Anno 1709
Settlers 3
Total Annihilation

those are some of the best TBS and RTS ever.. notice what they have in common all are late 90s/very early 00s games.

there used to release a new strategy series every YEAR back than.. now thats 0
there used to release at least 5 new games in excisting series per year back than.. than thats 1 or 2

and for those 1 or 2 : they are almost always either sequals that are much worse than those older versions... or remakes.
(often remakes that somehow are made worse that the original too)
starcraft 2 and anno 1800 are not bad

civ 6 look enjoyable
vkobe の投稿を引用:
Devsman の投稿を引用:
I'm a little off? You're the one shifting all my years by two.
video game started commercial time in 1972, not 1970
And?
vkobe 2024年1月18日 9時21分 
Devsman の投稿を引用:
vkobe の投稿を引用:
video game started commercial time in 1972, not 1970
And?
and the dude is right to compare pong with galaga

personally i chose pac man vs pong
ChickenTacos の投稿を引用:
Why buy a 1970 game when you can buy a 1980 game?
Why buy a 1980 game when you can buy a 1990 game?
Why buy a 1990 game when you can buy a 2000 game?
Why buy a 2000 game when you can buy a 2010 game?
Why buy a 2010 game when you can buy a 2020 game?

Many 2010 games are much more independent from the internet than most 2020 games which is a good reason to buy a 2010 game instead of a 2020 one.

Most 1990 games (16 bit era) were much more polished than many 2000 games (early 3D era) which is a very good reason to buy a 1990 game instead of a 2000 game.
vkobe の投稿を引用:
De Hollandse Ezel の投稿を引用:
Rising Lands
Warcraft II
Warcraft III
Tiberian Sun
Red alert 2
Age of Empires 2
Rise of Legends
Empire Earth
Civilization III
Call to Power 1
Anno 1709
Settlers 3
Total Annihilation

those are some of the best TBS and RTS ever.. notice what they have in common all are late 90s/very early 00s games.

there used to release a new strategy series every YEAR back than.. now thats 0
there used to release at least 5 new games in excisting series per year back than.. than thats 1 or 2

and for those 1 or 2 : they are almost always either sequals that are much worse than those older versions... or remakes.
(often remakes that somehow are made worse that the original too)
starcraft 2 and anno 1800 are not bad

civ 6 look enjoyable
civ 6 is vastly inferirior to civ 3, civ 2 and call to power.
so were 4 and 5..
being so nerfed in number of cities and no multippe unots on 1 square is just no fun.
I liked ownimg 1000+ cities without penalties for "to many cities" and doomstacls.

anno 1800 is worse than 1602 and 1701 were.

starcraft 2 was meh.. it was not bad.. but it certaibly was not great.. give me warcraft III or II or even the original starcraft over ot any day.
最近の変更はDe Hollandse Ezelが行いました; 2024年1月18日 9時30分
De Hollandse Ezel の投稿を引用:
vkobe の投稿を引用:
starcraft 2 and anno 1800 are not bad

civ 6 look enjoyable
civ 6 is vastly inferirior to civ 3, civ 2 and call to power.
Doesn't mean it can't be an enjoyable game.
Crazy Tiger の投稿を引用:
De Hollandse Ezel の投稿を引用:
civ 6 is vastly inferirior to civ 3, civ 2 and call to power.
Doesn't mean it can't be an enjoyable game.

civ is about doomstacls and hundreds of cities..
cig sibce 4 means being force yto leave most the world a wilnesness andmanage these anoying 1 unit per tile mechabics..
all of that just is plain bad..
so no not enjoyable.

and even if it were : like pibapple pizza it aint bad but but nobody eats it if you also have peperoni..
next installments should be bettet than earlier ones... if they are not.. they have no reason to be played.

if I look boardfames (rule for strategy it must be doable as avery elaborate boardgame to be correect as a pc game)
I have seen good innovative new games there..
you need to visit niche shops to find them which have bevome rare..
but when you do you see innovation lile that brought axis and allies and catan is still there..

it just is no longer in pc games.
最近の変更はDe Hollandse Ezelが行いました; 2024年1月18日 9時40分
I feel like stylistic 2d and 2.5d (disco elysium, spiritfarer, hades, etc) games improved a lot last decade
eram 2024年1月18日 10時07分 
a forum post from 1997 is the same as a forum post in 2024
De Hollandse Ezel の投稿を引用:
and even if it were : like pibapple pizza it aint bad but but nobody eats it if you also have peperoni..
I'll eat it.

De Hollandse Ezel の投稿を引用:
next installments should be bettet than earlier ones... if they are not.. they have no reason to be played.
"Better" is subjective in that regards. Some people prefer the older ones, some prefer the newer ones. For me Civ 4 is best, followed by 2. That doesn't mean there is no reason to play 5 or 6 for me.
Crazy Tiger の投稿を引用:
De Hollandse Ezel の投稿を引用:
next installments should be bettet than earlier ones... if they are not.. they have no reason to be played.
"Better" is subjective in that regards. Some people prefer the older ones, some prefer the newer ones. For me Civ 4 is best, followed by 2. That doesn't mean there is no reason to play 5 or 6 for me.
It's not just that. Sometimes the new one is different instead of better or worse. Like how they introduced Wavedash in Melee, removed it in Brawl and brought it back in Ultimate. If one way were strictly better than the other, they'd wouldn't have changed their minds on it twice.
GTA games in the 2000s:

“Okay, here is your objective for this mission. Now you have a fair bit of freedom and control over how you complete the task. If you fall behind in a chase sequence, we’ll let you catch up as long as the target doesn’t get like half a mile away. And if you get out of your in the middle of a race, we won’t immediately fail you, but we will give you a countdown timer to get back into the car before you’re considered to be “forfeiting the race”. What you do in that allotted time is up to you; if you shoot at the other drivers and blow up their cars so they can’t win the race, that’s your choice and we won’t tell you no.”

“The only trade-off you have to be aware of is that if at any point in the mission you do fail to accomplish your task, then you will fail the entire mission. No retries, no checkpoints, none of that. The mission is considered to be one, self-contained challenge, which means that you must complete the entire thing in order to beat it. After all, you can’t get a boss to their second phase, die half-way through, then expect to start the fight at the beginning of the second phase when you respawn, right?”


GTA games in the 2010s:

“Left your car for 1 second during a race? YOU FAILED!
Enemy’s van got >10 ft away from you? YOU FAILED!
Shot one bullet during “stealth mode” time? YOU FAILED! YOU ARE A FAILURE! HOW DARE YOU NOT DO THE EXACT THING WE TELL YOU TO DO! VIDEO GAMES ARE NOT ABOUT FUN, YOU’RE HERE TO FOLLOW INSTRUCTIONS!

Oh, I’m sorry, I’m sorry! Don’t worry, we’ll be forgiving! We’ll give you checkpoints every single second of the mission if you lose. We’ll respawn you immediately right before the point you failed the objective. We’re generous, we’re forgiving, everybody is a winner. Please don’t stop playing our game!”


I’ve recently been watching a speedrun of GTA 5 by Joshimuz, who is normally an SA runner that knows almost nothing about speedrunning 5, and it is shocking just how different the design philosophy of these two games are. You might think I’m being hyperbolic, but this is literally what happens in the videos.

People say that older games were “more punishing” than newer ones, but honestly I’m beginning to think it may be the other way ‘round, in some cases.
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全スレッド > Steam 掲示板 > Off Topic > トピックの詳細
投稿日: 2024年1月18日 5時45分
投稿数: 48