Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You know Ive been holding out for a while too under that same idea that it will come back (kind of like how crafting games were popular for a bit in the past too, but then died and came back with Minecraft as a vanguard)...i just dont understand why the FPS/RTS genre died in the first place. Whats not to love?! I dont know a single FPS/RTS game that got bad reviews.
RTSFPS is dead because nobody plays it, nobody's producing titles for this genre, and it gets almost no attention from anywhere in the gaming community.
One the few with a decent playerbase is Wargame though, so we have that still.
The genre's been a bit on a steady decline for a while, and I think the massive failure Command and Conquer 4 was dealt a huge blow to the market too.
As for recommendations, this is the only one I can think of.
http://store.steampowered.com/app/331500/
Fairly decent for an indie game. I like it.
One thing I forgot to note in my OP, that it seems like the genre shifted a bit into the tower defense area. A lot of tower defense games seem like they are mixing both FPS and RTS elements, but they aren't really the same as something like Battlezone. There isnt really much base construction or resource management in the tower defense area, but there are quite a few games where you defend a base, build units and can take command of those units.
Looks pretty cool, but FPS+RTS+RPG and its in early access and being developed by only 1 person...thats a lot more one person, but there are certainly updates. Something else to keep an eye on for anyone else who loves the genre.
Seems like its the developers magnum opus and not some inevitable failing kickstarter.
http://store.steampowered.com/app/268650/
There is also the empires mod, but it's dead outside of the weekend and not really an RTS since everything's player-controlled (but you do produce vehicles, structures, research, etc).
http://store.steampowered.com/app/17740/
For FPS/RTS hybrids, I so wanted to get into Nuclear Dawn, but just never could. Warshift does look good, though, I'll have to keep an eye on it.
Same here. I have both Nuclear Dawn and Natural Selection 2, which are supposed to be FPS/RTS hybrids, but they dont really feel much like it...unless I mean people consider the ability to build a turret elements of RTS. I admittedly didnt play them for long, but thats all I got from it.
Yep. I have Nuclear Dawn, but its not really the same as the type of FPS/RTS that is Battlezone.
'..what crafting games are today in the video game industry..' which is why I often ask why isnt there a crafting AAA game...like one..and no Minecraft doesnt count simply because an indie game got purchased and didnt change much of the game at all
I'm not really sure what you mean by that? There aren't any (as far as I know) crafting (specifically voxel based) AAA crafting games. That's true, and the idea of Minecraft already existed in the past, but the appearance of Minecraft and the popularity it garnered started a surge in voxel based crafting games in the Indie industry. I'm willing to say that 75% of Early Access titles are all voxel crafting or survival clones (DayZ and RUST and responsible for creating all the crafting survival clones that have flooded the indie genre).
My original statement was mostly in reference to how crafting games are really popular today (at least on PC), and the RTS/FPS Hybrid genre was kind of like that in the late 90s to early 20s. Kind of wondering why it fell out of popularity :/
yes I agree I am just saying given how popular they are (which I agree) one would think AAA market would have created one by now but they are slowler than snail snot when it comes to trends
http://store.steampowered.com/app/505740/Eximius_Seize_the_Frontline/