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翻訳の問題を報告
I do it, "just in case" though. Buy a game then make a copy version of it, to backup just in case Valve goes bankrupt. I still play it on Steam to earn achievements.
I agree... but platform holders would fight this in the court system for years and even decades if it came to this. I guarantee this. The likes of valve, sony, microsoft etc would stand and fight something like this tooth and nail and in the end, we gamer's would only end up paying more.
yeah pretty weird, because piracy is allowed when it comes to personal files of its users but as soon as it is companies files its a no no.
That each of us would be in itself a company.
And that company would own rights and that we could negotiate with an AI on the terms of what we felt fair / good business.
This would be for a fixed term and then renegotiation would be done at the end of that time period.
Over all of us coming under the term 'consumer' and bundles together.
For games, you can make one copy to use as a digital backup, but can only have that one licensed game installed at a time. However, I don't know that publishers must make the process easy to actually use that backup copy. (registration/authentication)
This should apply to all digital media. But... it doesn't:
https://www.copyright.gov/help/faq/faq-digital.html
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What the streamers sell customers is access, not a copy.
Playstation and Discovery, since they can not agree about how much money they're going to abuse customers for, should be forced to pay restitution for removing access to the media that Playstation customers have previously purchased access for...
I'm sure there are limitations in the fifty-elventy-hundred-page TOS/EULA customers had to digitally sign and sacrifice their neighbor's cat to in order to gain access to Discovery's wide variety of quality programming, like "Rotted Sausage Donkey Challenge" and "The Kardashians:The "Lost in Wallmart" Festivus Special."
But, somewhere, somehow, this crap has to stop - Companies do not own customers and are not free to abuse them just because the customer purchased a product.