Semua Diskusi > Forum Steam > Off Topic > Rincian Topik
St✩rlight (Di-ban) 2 Des 2023 @ 10:24am
Agree or disagree: 50% of good game design comes from the soundtrack
You can still love a really crappy game if it has a banging soundtrack.
Agree or disagree.
< >
Menampilkan 1-15 dari 29 komentar
Crazy Tiger 2 Des 2023 @ 10:26am 
Disagree. A crappy game can have a good soundtrack, but I'll still drop it. A good game with a crappy soundtrack I'll just mute the music and continue playing.
D. Flame 2 Des 2023 @ 10:27am 
False. 90% of the time, I mute the game's sound track. There are only a handful of games where the music actually felt impactful, like Nier Automata and Metal Gear Rising.
Tonepoet 2 Des 2023 @ 10:28am 
A good soundtrack can enhance a game, but 50% is attributing way too much to it. You can play a fun game on mute if it is necessary to avoid disturbing others, and still have a very good time, even if it is sub-optimal. Maybe 20% is more like it.
Terakhir diedit oleh Tonepoet; 2 Des 2023 @ 10:32am
Partially agree, soundtrack can carry the game HARD if its really good, but its not enough on its own, I need something along with it to enjoy a "bad" game.
steven1mac 2 Des 2023 @ 10:33am 
I'd give it about 30 percent, including ambient sounds in the game.
Sidakte 2 Des 2023 @ 10:42am 
nah i would disagree on this. a good game is a good game, the ost simply flatters the game and fills the atmosphere. but if it's a bad game it's bad game no matter its ost.
Affronter 2 Des 2023 @ 10:43am 
Disagree. While I enjoy a good soundtrack I could turn the audio off and still play the game if entertaining enough.
A game can be made better by music but music does not make a game good. In this case, there are some games that went the mile to used certain songs to make a game better in quests or missions.

Like in Saints Row 3 when they play "Hero" for the final mission, or when when in Saints Row 4 they used I Don't Want to Miss a Thing by Aerosmith. There are songs that can easily convey emotional story telling and drive a scene home harder then one without music but the same can be side the other way around as well.

Like for example, Battlefield does not have much music in their games, but when it does, its always the series theme song played at just the right moments. I love how for example in Battlefield 1, in the missions related to the Tanks, if you have your music turned up as you push for the 2nd town, the battlefield theme starts low, but increases in volumn as you near the last town, then plays over the scene as the player has to One V four tanks three times, and then ends when the fighting stops.

Thats good use of music to convey emotion
Morkonan 2 Des 2023 @ 10:57am 
Diposting pertama kali oleh Munithe EXT:
Agree or disagree: 50% of good game design comes from the soundtrack

I disagree that it must come from a good soundtrack. It certainly can, though.

But, what either of us could consider to be a good soundtrack may be so widely different that no game could be truly be considered "good" across a random sample population of gamers. There is a decided lack of taste and discrimination among today's generation regarding "good music." :)

PS: I can even accept music that I don't like, but that is combined very well with good gameplay, being in a game I can consider "good" because it does that melding of media very well. I don't know that I would like all of the music in "Crypt of the Necrodancer," but I acknowledge the mastery evident in the game that was created.
Tristin 2 Des 2023 @ 11:01am 
Disagree. Subjective
Disagree. I turn music off in most games anyways.
Terakhir diedit oleh ↑↑↓↓←→←→BASelect; 2 Des 2023 @ 11:09am
I always turn music off in a game. Rather hear ambient sound in game for cues to action etc.

Just a distraction. Even in games with music cues I could normally tell a change before it changed the music anyway just by observation of behavior.
Additionally I tend to play games for a long time and any music would get bad anyway.
One game that stood out to me was Rebel Galaxy since you could easily add your own music to play in certain situations like "space" or "battle" or "warp" etc kind of thing. So your music tracks would come up in those situations and you could easily change them if they got stale.
Big true. Soundtracks can elevate some games. Darktide was kinda mid at launch but that soundtrack was absolutely based. The amount of memes involving that soundtrack alone...
Terakhir diedit oleh Sir Seanicus, Esq.; 2 Des 2023 @ 11:25am
Uncle Sam 2 Des 2023 @ 11:47am 
Diposting pertama kali oleh Crazy Tiger:
Disagree. A crappy game can have a good soundtrack, but I'll still drop it. A good game with a crappy soundtrack I'll just mute the music and continue playing.
Ditto to this.
< >
Menampilkan 1-15 dari 29 komentar
Per halaman: 1530 50

Semua Diskusi > Forum Steam > Off Topic > Rincian Topik
Tanggal Diposting: 2 Des 2023 @ 10:24am
Postingan: 29