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*technically it's an issue with how GPUs are prioritized and the architecture manufacturers give them and also the boards they're mounted on accordingly. it's arguable that the whole thing is an elaborate scam so that you have to pay for ram 3 times (upgrade, maxcap, GPU) but that's a big can of worms vis a vis the market fixing practices employed by the monolithic US hardware market.
Alternativly, a powerful integrated graphics chip with decent shared memory can give you okay performance with lots of VRAM for cheap. But that's pretty niche outside of consoles and I'm not sure if there's even desktop hardware for this.
Your RAM should be bigger than your VRAM.
And likewise you VRAM shouldn't be bigger than your RAM.
There is, but the main market is China's own domestic production based on their own chipsets. Which the west's chipset manufacturers, all two or three of them, have used their market control to make non-viable from a software perspective.
So to use them you have to
1. read/write chinese
2. be able to get into and out of the firewall, with a payload. ($$$$)
3. be able to bash out some kind of patch between the two yourself.
4. somehow avoid the world's newest corporate giants searching for this happening so they can release a "modified" windows worm on your system.
or somehow know a collection of people that can fulfill all those needs simultaneously or in part in a wholistic fashion.
The simplest way is to simply portray yourself as a console hardware manufacturer, and pay for a test unit. Then identify and disarm the monitoring hardware placed into it, which can become a vector for problem #4 as such companies can simply pay someone off to access it.
As such most manufacturers avoid supporting the technology, as it would be opening an international can of worms in the market and also destroying the mid and bottom lines of both CPUs and GPUs.
And like, at the end of it you have the equivalent of a 2012 computer that can still run almost anything. And if they're specialized for ram usage, rather than chip performance, you can run it pretty well!
And there's a small industry conspiracy against that kind of game, so...
It's becoming less than enough for open worlds however.
And since some people nowadays seem to think that loading screens are a sin, more and more games go for big and seamless.
if processing power became infinite somehow though, like through a quantum breakthrough, ram and storage would become the only important components.
I'm sorry to tell you that laptops already using a shared RAM with VRAM and there's no need of breaking the 4th wall with quantum mechanics.