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Microsoft did a browser-based reboot, but it's nothing like the original. Someone needs to do a really faithful HD remake of Hover!
Or maybe one giant pinball table where the ball goes back and forth to both sides. Would have to throw like 10 balls in there to make it interesting.
Yep. And they break constantly so you gotta hire a full time technician basically if you wanted to do something large scale.
...must be a good hip workout
I never was that interested in pinball. My reactions are too slow. Always were.
https://www.youtube.com/watch?v=hHc7bR6y06M
Space Cadet Pinball was good for a free windows pack-in game. However, I wouldn't call it kickass. Maybe that's just 'cause I played other virtual pinball games first though. I prefer Kirby's Pinball Land and Crytal Caliburn[tvtropes.org]. I really loved me some Crystal Caliburn.
The best pinball physics I experienced in a video game aren't even from a pinball game though. It's how Sonic controls in Casino Night Zone 2. I wanted to play Sonic Spinball so bad because of that, but there was some confusion over which version of the game to get. It's just as well though. Sonic Spinball is kinda sorta bad, and represents a huge waste of effort to create a whole new engine for a game that does what it set out to do worse than the Sonic 2 engine.
Well first, Space Cadet Pinball was just simply included with default installations of Windows XP, so yeah, but as I mentioned before, it wasn't really the best virtual pinball.
I'm actually feeling kinda bad for you if Space Cadet Pinball is the first thing that comes to mind when you think of Pinball. We know you Candy. You're the Pokemaniac of the form, and back in the day, there were actually some fairly well regarded Pokemon pinball video games. Pokemon Pinball for the Gameboy Color, and that was successful enough that it got a sequel Pokemon Pinball Ruby & Sapphire for the Gameboy Advance.
They were even going to make one for the Nintendo D.S. too but it was canceled. Did you know gaming has an interesting video on that. After the cancellation of Pokemon Pinball D.S. the spinoff series just kinda fizzled out of existence altogether.
Of course, even the best virtual pinball isn't a substitute for a real table. It's kinda like comparing real football to Madden or Ping-Pong to just regular ol' Pong. Real pinball a very sensational experience with all of the blinking lights, sound effects and rolling of the steel marble.
Themeing can also be important, and I have somewhat of a difficult time believing your curiosity wouldn't be piqued if you came across a pinball table that looked like this, if not only because you'd catch a glance of the cute lil' Espeon plunger. XP
The vibrant colors of Pokemon lend themselves well to those flashing lights, and those gameboy derived sound effects sound as if they could've been designed for pinball.
Unfortunately, despite how fitting the vibrant colors of pokemon suit pinball, I don't think there was ever a real full sized pokemon themed pinball machine. The closest thing there was to it was a Tiger Electronics tabletop pinball machine called Pokemon Thundershock Challenge[www.pinterest.com]. Tabletop pinball isn't normally as good as a full sized table either though, mainly due to the absence of the various mechanisms, most especially including the ramps.
Its not right, but somehow it seems as it was always meant to be.
https://www.youtube.com/watch?v=LYRAoWO8kQE&list=PLGl4sVobBlUSSXV-n-WmbvVnYlyQgqc4B
This reminded me I was going to make a pinball machine where that did not happen and it was purely skill and fun based.
- never got round to it.
I actually do think a Metroid virtual pinball game could be fun... but at the same time I just don't think this is really the right property to get Mario-ized with quirky installments and party games and such. Prime Hunters was pushing it already with its gimmick controls and focus on multiplayer, and that was fairly conventional compared to Metroid Pinball, Metroid Kart, Metroid Soccer, Metroid Party, etc.