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Raportează o problemă de traducere
Lots of AAA games look more outdated than source engine tbf. Some of these games dont even have water splash animations tf
Half-Life (1)
Half-Life: Opposing Force (DLC for 1)
Half-Life: Blue Shift (DLC for 1)
Half-Life 2 (2)
Half-Life 2: Episode One (Part of 2)
Half-Life 2: Episode Two (Part of 2)
Half-Life: Alyx (3)
Valve is through with continuing any series.
And lets face it, they really don't care if the fans want the games.
I wrote "look like" but meant more the gameplay and design.
I have nothing against their Source2 engine. You are absolutely right about 'new' AAA games managing to look bad. Even the ones using Unreal Engine, clicking in the UE editor with zero programming knowledge.
I am currently replaying the old Uncharted 1-3 games on the PS3.
The visual quality of these decades old games not only hold up well, but are to this day superior(!) to many new games. Especially, the water reflection and refraction is still astonishing! It can compete with more modern shaders and even with the latest "real-time ray-tracing" puddles, since it did something physically similar over a decade ago! They used many cool rendering techniques, which were still new then and incredibly hard to code on the infamous Cell-chip PS3.
If Valve would have the guts to do something 'retro', the way Doom3 already was retro when it came out, or the way Wolfenstein New Order embraced the 'classic' gameplay ... I would be satisfied. HL1 was novel, in the way it heavilly used scripting. HL2 was novel, the way the gameplay was heavilly influenced by physics manipulation. "HL3" would be ... ? Hard to pull out a new bunny out of an old hat? Alyx VR was their best (and excellent) shot?
Valve can do a HL3 after that if they want.
Half-Life 2: Episode One (Part of 3)
Half-Life 2: Episode Two (Part of 3)
Half-Life: Alyx (2)
?
https://youtu.be/KHonNBVh4k4?si=8j-7fyM71ILDgFBm
it was meant to be an open world and was planned to have a crafting system which its a little bit odd for half life universe but however those are just playtests for potential features for hl3.