OoOoOoooOOoOoorgle 2023 年 9 月 13 日 上午 5:08
Unity, You Absolute Morons
https://www.techradar.com/gaming/unitys-plans-to-charge-per-game-install-has-developers-begging-gamers-not-to-download-their-games

Someone in the board meeting went, "Okay guys, how do we make sure that we lose as much trust and market share as possible?"

I might add that since some recent Nintendo titles have been on Unity, this has them picking a fight with a particularly tight-fisted and litigious opponent.

:steamfacepalm:
引用自 dumplingsoup:
Game-dev here, hope my response is helpful/ insightful for a lot of you.

To respond to a lot of people's comments, Unity built games makes up for like 35-40% of all games made. So there's a pretty high chance one of your top games is built with Unity, and so this game WILL effect you.

A lot of Unity's moves here will effect a lot of smaller games/ game studios (those using Unity Free and Unity Plus). So this move will greatly effect the indie market to develop their games. If they have any success with a small game they built, they'll have to start paying for installations, which when you're a small indie studio, every cent counts. This will also cost successful games more money as well.

Now a lot of you are saying "well, just use Unreal", it's not as easy to switch platforms as one might think. Almost every developer I know uses LOTS of different packages in their game to help with everything from visual assets, any game that uses networking will have some kind of package installed, there's state machines, and more. You'll likely not be able to have all of the same packages going from Unity to Unreal. Last point here is, Unreal uses C++ as their main language while Unity uses C#. It's very easy to go from Unreal/ C++ to Unity/ C#, but the reverse is MUCH harder and requires re-writing a lot of your code.

What does this mean for you gamers? You'll probably see less indie games when this change goes live. Very inexpensive games/ free games will likely start charging more.

Really disappointed with Unity on this move, it was some dumb executive who doesn't really understand the gaming eco-system and saw an easy move to make more money in the short run while hurting the company in the long run (that's a WHOLE other discussion). I hope community backlash makes them re-think this move. As for my team/ studio, we'll be looking at alternatives (like Unreal), because Unity just keeps spiraling out of control.

Last thoughts, I get that Unity needs to make money, you can't run a company without profit. Unity has tried quite a few things in the past to increase revenue but haven't had a lot of luck. There was hope Microsoft might buy them (which depending on how you look at it could've been good/bad). They went public and tried to raise money that way, but their valuation has been a rollercoaster to say the least. I know for a fact Unity has a lot of fat to trim in their organization, and they could likely cut costs by 1/3rd or more by becoming lean again, but they've gotten so big and bureaucratic with a lot of middlemen wanting to take a cut of the pie without really contributing that that'll never happen under current leadership.
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目前顯示第 1-15 則留言,共 197
permanent name 2023 年 9 月 13 日 上午 5:10 
Unity you fools, why would you allow the UK to destroy your platform just to promote their other platform, the Unreal Engine???!!
secuda 2023 年 9 月 13 日 上午 5:12 
Good.
Your_White_Knight 2023 年 9 月 13 日 上午 5:12 
引用自 OoOoOoooOOoOoorgle
Unity, You Absolute Morons

https://www.techradar.com/gaming/unitys-plans-to-charge-per-game-install-has-developers-begging-gamers-not-to-download-their-games

Someone in the board meeting went, "Okay guys, how do we make sure that we lose as much trust and market share as possible?"

I might add that since some recent Nintendo titles have been on Unity, this has them picking a fight with a particularly tight-fisted and litigious opponent.

:steamfacepalm:

Wow...

So much for Unity
Volare per Noctem 2023 年 9 月 13 日 上午 5:13 
I've had nothing but problems trying to play most (not all) games built with Unity. I think they should focus more on their fatal crashes than squeezing out more profits. :g17grenade:
Q-T_3.14.exe 2023 年 9 月 13 日 上午 5:14 
I wonder how many Unity games I have. 🤔
Ulfrinn 2023 年 9 月 13 日 上午 5:15 
Something I pointed out in the other thread about this... the CEO of Unity is one who drove EA into the ground back in 2013. Collapsed the company's stock value by about 70% after gamers started boycotting their company for pushing very user unfriendly services, like micro transactions, pre-planned DLC, even forcing customers to pay extra to play their games online. After he got fired from EA, he went to work at Unity.

So with that information, what Unity is trying to do makes a lot of sense. And if they had any sense at all they wouldn't have hired him in the first place after what he did at EA. Because of him EA is still a joke to gamers today.
最後修改者:Ulfrinn; 2023 年 9 月 13 日 上午 5:15
ṼṏẌṏḭḊ 2023 年 9 月 13 日 上午 5:15 
It's a ♥♥♥♥♥♥♥ insane move. I can't wait to see what the fallout is like.

I've hated Unity since it came into being. It was basically the framework for all the asset flip garbage we've been exposed to for the past decade.

If they crash and burn, good riddance.
nullpo 2023 年 9 月 13 日 上午 5:16 
引用自 Q-T_3.14.exe
I wonder how many Unity games I have. 🤔
probably more than you expect. I thought I have none but apparently hearthstone, hollow knight, rust, and almost all of amplitude studios game are made in unity.
Q-T_3.14.exe 2023 年 9 月 13 日 上午 5:18 
引用自 nullpo
引用自 Q-T_3.14.exe
I wonder how many Unity games I have. 🤔
probably more than you expect. I thought I have none but apparently hearthstone, hollow knight, rust, and almost all of amplitude studios game are made in unity.
*Gulp* :lunar2019deadpanpig:
Goldias 2023 年 9 月 13 日 上午 5:19 
Just find another engine then.
Your_White_Knight 2023 年 9 月 13 日 上午 5:19 
引用自 nullpo
引用自 Q-T_3.14.exe
I wonder how many Unity games I have. 🤔
probably more than you expect. I thought I have none but apparently hearthstone, hollow knight, rust, and almost all of amplitude studios game are made in unity.

Pretty much... I know VRChat, Creativerse, GTFO, Jazzpunk... actually.... hear's a list:

https://store.steampowered.com/curator/31285130-Unity-Engine-Games/
最後修改者:Your_White_Knight; 2023 年 9 月 13 日 上午 5:21
Sidakte 2023 年 9 月 13 日 上午 5:19 
don't think i have any Unity games anywhere but if that means more room for Unreal to evolve, eh so be it. i never bothered much with Unity either.
kilésengati 2023 年 9 月 13 日 上午 5:22 
This is unreal!

As I've said on the other thread, seek out an engine that actually lets you own your final product, like for example Godot:

https://store.steampowered.com/app/404790/Godot_Engine/
Alternatives are available.
OoOoOoooOOoOoorgle 2023 年 9 月 13 日 上午 5:23 
One thing I'm worried about is that if they fail as spectacularly as everyone thinks they will based on this, that void in any serious competition is going to give Epic free reign to be more predatory about Unreal licensing. This will not be good for the industry in the long term.

Not that the gaming industry wasn't already a flaming ♥♥♥♥ pile these days but... y'know.
Your_White_Knight 2023 年 9 月 13 日 上午 5:24 
引用自 kilésengati
This is unreal!

As I've said on the other thread, seek out an engine that actually lets you own your final product, like for example Godot:

https://store.steampowered.com/app/404790/Godot_Engine/
Alternatives are available.

That's great if they're making a game... not so much for the ones already made.

It's no easy thing... and sometimes impossible... to port over a game from one engine to another
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